Player Matchup

Gilgamesh
Gilgamesh
Finemanti
Gilgamesh
Level 37
God Stats
6W - 1L
1,755 SR
Queue Stats
22W - 17L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
LyrikClub49
Danzaburou
Level 95
God Stats
3W - 0L
1,534 SR
Queue Stats
11W - 8L
1,459 Elo+
Party 1
Sol
Sol
Solastrike
Sol
Level 104
God Stats
4W - 1L
1,620 SR
Queue Stats
84W - 71L
1,484 Elo+
Party 1
Team Averages
Level 79
1,636 SR
1,493 Elo+

VS

Team Averages
Level 120
1,561 SR
1,468 Elo+
Hercules
Hercules
IKayH
Hercules
Level 154
God Stats
4W - 7L
1,489 SR
Queue Stats
174W - 201L
1,479 Elo+
Solo
Neith
Neith
Vo3JoV
Neith
Level 106
God Stats
7W - 5L
1,595 SR
Queue Stats
314W - 411L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Z_GabriTNF
Baron Samedi
Level 100
God Stats
1W - 1L
1,601 SR
Queue Stats
77W - 82L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Finemanti
Gilgamesh
16
6 / 7 / 9
11,484
718
16,941
28,631
19,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LyrikClub49
Danzaburou
14
3 / 6 / 10
11,122
695
12,081
14,356
5,389
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 5 / 7
12,454
778
24,913
17,746
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IKayH
Hercules
16
6 / 3 / 11
11,839
740
15,426
29,292
32,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Vo3JoV
Neith
15
4 / 7 / 8
10,983
686
10,915
15,407
5,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Z_GabriTNF
Baron Samedi
16
8 / 7 / 9
12,605
788
16,093
16,886
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
17
Kills
18
18
Deaths
17
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Finemanti
Gilgamesh
6
7
9
1.5
L
Hercules
IKayH
Hercules
6
3
11
3.83
W
Danzaburou
LyrikClub49
Danzaburou
3
6
10
1.33
W
8
5
7
2.3
L
Neith
Vo3JoV
Neith
4
7
8
1.14
L
Baron Samedi
Z_GabriTNF
Baron Samedi
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,935
Damage
42,434
60,733
Taken
61,585
32,629
Mitigated
46,373
15,945
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Finemanti
Gilgamesh
16,941
5,477
0
7,493
28,631
19,990
128
4,253
23,519
0
38,018
L
Hercules
IKayH
Hercules
15,426
3,534
0
14,079
29,292
32,439
126
11,704
17,588
195
35,535
W
Danzaburou
LyrikClub49
Danzaburou
12,081
5,674
0
2,163
14,356
5,389
376
6,386
7,796
0
40,613
W
24,913
10,761
0
6,289
17,746
7,250
2,848
6,132
11,214
55,871
4,351
L
Neith
Vo3JoV
Neith
10,915
4,223
947
5,620
15,407
5,722
888
5,401
10,006
0
36,070
L
Baron Samedi
Z_GabriTNF
Baron Samedi
16,093
353
2,102
4,159
16,886
8,212
40
6,691
10,195
41,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
35,427
148
Minions Killed
145
7
Camps Cleared
6
805,007
Distance Traveled
797,987
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,484
718
29
2
1
283,649
2
L
Hercules
11,839
740
35
2
1
315,681
6
W
Danzaburou
11,122
695
45
3
4
259,939
2
W
Sol
12,454
778
74
5
2
261,419
1
L
Neith
10,983
686
56
4
2
235,771
1
L
Baron Samedi
12,605
788
54
3
3
246,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role