Player Matchup

Ares
Ares
Grxnny_Pxnties
Ares
Level 16
God Stats
3W - 3L
1,537 SR
Queue Stats
20W - 21L
1,324 Elo+
Party 2
Sol
Sol
KeepYouToasted
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,176 Elo+
Party 2
Skadi
Skadi
Riki0077
Skadi
Level 22
God Stats
11W - 8L
1,692 SR
Queue Stats
38W - 44L
1,286 Elo+
Party 1
Chaac
Chaac
SkullTaker7199
Chaac
Level 18
God Stats
3W - 1L
1,300 SR
Queue Stats
27W - 21L
1,367 Elo+
Solo
Loki
Loki
TOXIC_Gianpy
Loki
Level 23
God Stats
3W - 3L
1,554 SR
Queue Stats
40W - 47L
1,277 Elo+
Party 1
Team Averages
Level 19
1,516 SR
1,286 Elo+

VS

Team Averages
Level 17
1,502 SR
1,307 Elo+
Sobek
Sobek
Bruno56676
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,152 Elo+
Solo
Neith
Neith
Dina4180
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SidDWolfe999
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,347 Elo+
Solo
Zeus
Zeus
XxLemonsxX
Zeus
Level 18
God Stats
7W - 7L
1,594 SR
Queue Stats
52W - 54L
1,381 Elo+
Solo
Arachne
Arachne
cjmilk
Arachne
Level 26
God Stats
4W - 6L
1,414 SR
Queue Stats
13W - 34L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
11,238
468
6,801
20,490
19,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 4 / 5
11,802
492
12,211
12,331
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Riki0077
Skadi
16
3 / 5 / 6
11,597
483
9,340
13,821
5,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 1 / 2
13,143
548
10,920
10,949
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
13 / 3 / 6
12,653
527
13,204
13,953
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
4
0 / 5 / 2
6,434
268
529
3,972
1,516
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Dina4180
Neith
9
0 / 15 / 2
7,187
299
3,353
14,573
2,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SidDWolfe999
Kuzenbo
16
2 / 9 / 3
10,279
428
11,273
22,905
24,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 3 / 1
12,749
531
24,595
17,072
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
cjmilk
Arachne
7
1 / 6 / 0
6,694
279
1,598
6,884
1,772
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
37
Kills
14
16
Deaths
38
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
5
2
0.2
L
Neith
Dina4180
Neith
0
15
2
0.07
W
2
3
11
2.5
W
10
4
5
3.13
W
Skadi
Riki0077
Skadi
3
5
6
1.2
L
Kuzenbo
SidDWolfe999
Kuzenbo
2
9
3
0.39
W
9
1
2
10
W
13
3
6
5.33
L
11
3
1
3.83
L
Arachne
cjmilk
Arachne
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,476
Damage
41,348
71,544
Taken
65,406
43,738
Mitigated
36,970
12,169
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
529
54
0
0
3,972
1,516
0
1,743
2,229
1,408
0
L
Neith
Dina4180
Neith
3,353
2,574
0
587
14,573
2,880
0
5,149
9,248
0
14,147
W
6,801
646
0
3,048
20,490
19,395
209
8,665
11,825
40,349
0
W
12,211
5,077
0
3,251
12,331
5,040
3,838
5,590
6,741
61,154
5,318
W
Skadi
Riki0077
Skadi
9,340
5,267
0
1,248
13,821
5,062
8,768
8,659
5,162
0
62,638
L
Kuzenbo
SidDWolfe999
Kuzenbo
11,273
4,470
0
3,359
22,905
24,228
1,251
6,458
15,911
43,855
0
W
10,920
2,184
0
4,042
10,949
8,827
1,312
5,762
5,187
5,437
59,301
W
13,204
3,104
0
580
13,953
5,414
2,593
7,721
6,232
0
50,563
L
24,595
1,783
100
5,628
17,072
6,574
0
3,145
13,790
112,170
0
L
Arachne
cjmilk
Arachne
1,598
1,303
0
180
6,884
1,772
0
2,477
4,077
0
4,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,433
Gold Earned
43,343
504
Minions Killed
264
0
Camps Cleared
0
2,264,634
Distance Traveled
1,295,778
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,434
268
0
0
0
98,300
1
L
Neith
7,187
299
21
1
0
315,471
0
W
Ares
11,238
468
53
2
0
489,631
1
W
Sol
11,802
492
123
5
0
399,609
0
W
Skadi
11,597
483
113
5
0
423,917
0
L
Kuzenbo
10,279
428
68
3
0
332,134
0
W
Chaac
13,143
548
132
6
0
436,995
4
W
Loki
12,653
527
83
3
0
514,482
0
L
Zeus
12,749
531
167
7
0
378,758
5
L
Arachne
6,694
279
8
0
0
171,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role