Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DJYellowDevil
Ah Muzen Cab
Level 27
God Stats
54W - 58L
1,444 SR
Queue Stats
206W - 226L
1,450 Elo+
Solo
Zeus
Zeus
Griffdawg74
Zeus
Level 29
God Stats
47W - 53L
1,505 SR
Queue Stats
250W - 244L
1,541 Elo+
Solo
Neith
Neith
ITakeBuackShots
Neith
Level 7
God Stats
2W - 0L
1,786 SR
Queue Stats
2W - 1L
1,570 Elo+
Solo
Cliodhna
Cliodhna
StormEdge-
Cliodhna
Level 28
God Stats
6W - 7L
1,433 SR
Queue Stats
361W - 375L
1,389 Elo+
Solo
Ymir
Ymir
galletita kawai
Ymir
Level 28
God Stats
4W - 2L
1,559 SR
Queue Stats
102W - 134L
1,472 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,484 Elo+

VS

Team Averages
Level 23
1,527 SR
1,478 Elo+
Medusa
Medusa
Eniam sT
Medusa
Level 13
God Stats
31W - 20L
1,642 SR
Queue Stats
38W - 28L
1,562 Elo+
Solo
Nu Wa
Nu Wa
ExcellaMahiers
Nu Wa
Level 26
God Stats
67W - 59L
1,499 SR
Queue Stats
137W - 169L
1,361 Elo+
Solo
Thanatos
Thanatos
Miseris
Thanatos
Level 29
God Stats
3W - 2L
1,623 SR
Queue Stats
200W - 174L
1,510 Elo+
Solo
Discordia
Discordia
Paisablee
Discordia
Level 25
God Stats
7W - 7L
1,557 SR
Queue Stats
200W - 140L
1,597 Elo+
Solo
Merlin
Merlin
US_MasSacRe
Merlin
Level 22
God Stats
15W - 16L
1,313 SR
Queue Stats
27W - 36L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DJYellowDevil
Ah Muzen Cab
17
4 / 4 / 4
11,382
1,035
14,606
12,575
3,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 10
10,743
977
14,701
4,310
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 4
11,259
1,024
13,808
5,881
1,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
StormEdge-
Cliodhna
17
2 / 1 / 6
10,271
934
4,217
10,602
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 8
10,037
912
6,259
15,683
17,342
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

215

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eniam sT
Medusa
16
3 / 5 / 4
10,591
963
10,999
16,726
6,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 1 / 8
10,225
930
9,942
8,908
4,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Miseris
Thanatos
16
3 / 3 / 1
9,937
903
3,668
8,174
2,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Paisablee
Discordia
17
3 / 2 / 3
11,524
1,048
16,427
10,995
3,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
16
0 / 3 / 4
9,681
880
5,391
11,982
7,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
14
Kills
9
9
Deaths
14
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DJYellowDevil
Ah Muzen Cab
4
4
4
1.5
L
Medusa
Eniam sT
Medusa
3
5
4
1
L
0
1
8
4
W
2
0
10
7
W
5
1
4
7
L
Thanatos
Miseris
Thanatos
3
3
1
1.17
L
Discordia
Paisablee
Discordia
3
2
3
2.25
W
Cliodhna
StormEdge-
Cliodhna
2
1
6
5
L
Merlin
0
3
4
0.67
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,591
Damage
46,427
49,051
Taken
56,785
26,438
Mitigated
25,255
7,941
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DJYellowDevil
Ah Muzen Cab
14,606
3,758
235
3,879
12,575
3,138
0
9,718
2,857
0
65,729
L
Medusa
Eniam sT
Medusa
10,999
5,646
0
1,138
16,726
6,210
0
7,802
8,924
0
18,103
L
9,942
5,231
0
0
8,908
4,846
0
3,360
5,548
26,046
0
W
14,701
0
0
0
4,310
1,255
0
3,191
1,119
34,809
0
W
13,808
2,850
0
1,949
5,881
1,921
0
4,486
1,395
0
41,965
L
Thanatos
Miseris
Thanatos
3,668
328
0
1,832
8,174
2,823
0
2,435
5,739
0
9,261
L
Discordia
Paisablee
Discordia
16,427
429
0
1,433
10,995
3,907
0
2,827
8,168
60,982
0
W
Cliodhna
StormEdge-
Cliodhna
4,217
198
0
208
10,602
2,782
0
9,599
1,003
0
21,979
L
Merlin
5,391
440
0
0
11,982
7,469
0
4,536
7,446
28,460
0
W
6,259
1,061
46
1,624
15,683
17,342
0
4,766
10,917
11,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,692
Gold Earned
51,958
288
Minions Killed
242
5
Camps Cleared
7
1,060,569
Distance Traveled
1,079,799
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,382
1,035
119
11
1
216,283
3
L
Medusa
10,591
963
22
2
1
243,892
0
L
Nu Wa
10,225
930
26
2
1
197,166
1
W
Zeus
10,743
977
54
5
1
219,045
0
W
Neith
11,259
1,024
75
7
0
216,338
0
L
Thanatos
9,937
903
20
2
2
228,127
0
L
Discordia
11,524
1,048
114
10
3
213,345
1
W
Cliodhna
10,271
934
34
3
2
211,924
0
L
Merlin
9,681
880
60
5
0
197,269
0
W
Ymir
10,037
912
6
1
1
196,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role