Player Matchup

Bastet
Bastet
BeefieBlack
Bastet
Level 26
God Stats
2W - 0L
1,867 SR
Queue Stats
71W - 50L
1,461 Elo+
Solo
Apollo
Apollo
LostVanquisher
Apollo
Level 26
God Stats
10W - 15L
1,477 SR
Queue Stats
32W - 37L
1,373 Elo+
Solo
Merlin
Merlin
WILDAWGY2381
Merlin
Level 25
God Stats
11W - 7L
1,508 SR
Queue Stats
171W - 176L
1,413 Elo+
Solo
Cliodhna
Cliodhna
joniya
Cliodhna
Level 9
God Stats
4W - 1L
1,726 SR
Queue Stats
17W - 19L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xanaguzman
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,455 SR
Queue Stats
57W - 40L
1,437 Elo+
Solo
Team Averages
Level 23
1,607 SR
1,423 Elo+

VS

Team Averages
Level 19
1,585 SR
1,461 Elo+
Serqet
Serqet
AfroCheesiac
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
Agatokleus
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,384 Elo+
Solo
Medusa
Medusa
B4rrd
Medusa
Level 17
God Stats
9W - 11L
1,606 SR
Queue Stats
79W - 108L
1,323 Elo+
Solo
Awilix
Awilix
reymordedor
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Solo
Baba Yaga
Baba Yaga
satreuh
Baba Yaga
Level 15
God Stats
2W - 1L
1,819 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
13 / 2 / 12
13,816
1,063
35,197
9,894
3,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 4 / 16
14,061
1,082
12,185
14,378
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
2 / 6 / 17
12,111
932
13,822
15,175
6,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
joniya
Cliodhna
20
12 / 2 / 20
15,089
1,161
19,950
9,800
4,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
xanaguzman
Morgan Le Fay
20
6 / 2 / 17
13,060
1,005
13,104
9,189
3,789
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
2 / 10 / 11
12,577
967
14,281
27,906
9,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Agatokleus
Cabrakan
19
6 / 5 / 6
13,334
1,026
9,939
18,606
24,507
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
B4rrd
Medusa
19
5 / 3 / 8
13,680
1,052
13,523
18,221
10,461
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
18
2 / 14 / 5
11,651
896
5,105
25,867
9,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baba Yaga
satreuh
Baba Yaga
18
1 / 6 / 5
11,021
848
9,401
14,813
4,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
51
38
Kills
16
16
Deaths
38
82
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
10
11
0.75
L
Cabrakan
Agatokleus
Cabrakan
6
5
6
1.8
L
Medusa
B4rrd
Medusa
5
3
8
3
W
Bastet
13
2
12
9.5
W
5
4
16
3.25
W
Merlin
2
6
17
1.75
W
Cliodhna
joniya
Cliodhna
12
2
20
11
L
Awilix
2
14
5
0.32
L
Baba Yaga
satreuh
Baba Yaga
1
6
5
0.58
W
Morgan Le Fay
xanaguzman
Morgan Le Fay
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,258
Damage
52,249
58,436
Taken
105,413
25,645
Mitigated
58,882
6,815
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
14,281
2,436
0
375
27,906
9,782
0
7,032
20,874
0
29,899
L
Cabrakan
Agatokleus
Cabrakan
9,939
792
0
0
18,606
24,507
0
5,861
12,745
30,311
0
L
Medusa
B4rrd
Medusa
13,523
5,135
0
230
18,221
10,461
0
5,302
12,919
0
49,986
W
Bastet
35,197
6,094
0
0
9,894
3,978
0
1,972
7,418
0
47,253
W
12,185
6,020
0
2,779
14,378
6,468
0
5,490
8,660
0
53,144
W
Merlin
13,822
2,219
270
1,498
15,175
6,801
0
4,394
10,781
33,384
0
W
Cliodhna
joniya
Cliodhna
19,950
583
0
2,007
9,800
4,609
0
4,295
5,484
0
30,963
L
Awilix
5,105
1,226
0
506
25,867
9,301
0
4,676
21,191
0
18,747
L
Baba Yaga
satreuh
Baba Yaga
9,401
2,008
0
1,233
14,813
4,831
0
4,055
10,758
22,509
0
W
Morgan Le Fay
xanaguzman
Morgan Le Fay
13,104
1,413
0
261
9,189
3,789
0
3,189
5,418
36,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,137
Gold Earned
62,263
222
Minions Killed
222
13
Camps Cleared
5
1,223,295
Distance Traveled
1,097,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,577
967
32
2
4
252,182
0
L
Cabrakan
13,334
1,026
40
3
0
214,531
0
L
Medusa
13,680
1,052
88
7
0
229,646
0
W
Bastet
13,816
1,063
31
2
3
291,629
0
W
Apollo
14,061
1,082
82
6
9
233,501
0
W
Merlin
12,111
932
33
3
0
211,128
0
W
Cliodhna
15,089
1,161
27
2
1
258,216
0
L
Awilix
11,651
896
35
3
0
225,291
0
L
Baba Yaga
11,021
848
27
2
1
176,189
0
W
Morgan Le Fay
13,060
1,005
49
4
0
228,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role