Player Matchup

Ullr
Ullr
 
Ullr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Salahlecrack
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
helogamer
Sun Wukong
Level 106
God Stats
2W - 4L
1,482 SR
Queue Stats
33W - 52L
1,399 Elo+
Solo
Team Averages
Level 91
1,494 SR
1,422 Elo+

VS

Team Averages
Level 93
1,550 SR
1,475 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Avinadav
Neith
Level 102
God Stats
5W - 2L
1,397 SR
Queue Stats
47W - 31L
1,445 Elo+
Party 1
Janus
Janus
shlomo125
Janus
Level 53
God Stats
12W - 2L
1,752 SR
Queue Stats
25W - 14L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 5 / 0
6,667
667
3,576
9,305
3,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 7 / 2
6,132
613
3,984
7,452
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
helogamer
Sun Wukong
10
0 / 2 / 2
6,177
618
3,262
7,450
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 0 / 10
7,620
762
3,667
6,268
4,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Avinadav
Neith
13
9 / 1 / 4
8,546
855
10,982
6,925
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
shlomo125
Janus
13
4 / 2 / 9
8,217
822
5,989
3,844
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
5
0
0.4
W
Xing Tian
 
Xing Tian
1
0
10
6
W
Neith
Avinadav
Neith
9
1
4
11
L
0
7
2
0.14
L
Sun Wukong
helogamer
Sun Wukong
0
2
2
0.5
W
Janus
shlomo125
Janus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,822
Damage
20,638
24,207
Taken
17,037
9,695
Mitigated
8,092
4,135
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,576
806
0
2,741
9,305
3,350
0
3,212
6,093
0
19,384
W
Xing Tian
 
Xing Tian
3,667
397
1,000
1,986
6,268
4,418
380
1,141
4,963
17,276
0
W
Neith
Avinadav
Neith
10,982
4,766
0
1,712
6,925
2,764
688
1,624
5,199
0
30,452
L
3,984
142
0
0
7,452
2,366
0
3,252
4,200
8,430
0
L
Sun Wukong
helogamer
Sun Wukong
3,262
360
0
1,394
7,450
3,979
0
3,572
3,878
0
15,091
W
Janus
shlomo125
Janus
5,989
514
0
222
3,844
910
328
1,126
2,630
32,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,976
Gold Earned
24,383
85
Minions Killed
131
3
Camps Cleared
6
523,159
Distance Traveled
646,622
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,667
667
44
4
1
167,888
3
W
Xing Tian
7,620
762
30
3
0
229,087
5
W
Neith
8,546
855
43
4
1
206,324
1
L
He Bo
6,132
613
14
1
2
147,558
2
L
Sun Wukong
6,177
618
27
3
0
207,713
0
W
Janus
8,217
822
58
6
5
211,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role