Player Matchup

Danzaburou
Danzaburou
ApollxTheDog
Danzaburou
Level 20
God Stats
8W - 8L
1,580 SR
Queue Stats
23W - 29L
1,394 Elo+
Party 2
Odin
Odin
Kowareta-Chan
Odin
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
319W - 325L
1,485 Elo+
Party 2
Thoth
Thoth
guganerd7
Thoth
Level 122
God Stats
0W - 3L
1,242 SR
Queue Stats
101W - 87L
1,520 Elo+
Party 2
Ravana
Ravana
howhow326
Ravana
Level 109
God Stats
0W - 2L
1,384 SR
Queue Stats
98W - 96L
1,440 Elo+
Solo
Xing Tian
Xing Tian
xSAVASx
Xing Tian
Level 45
God Stats
6W - 2L
1,681 SR
Queue Stats
144W - 132L
1,478 Elo+
Solo
Team Averages
Level 72
1,477 SR
1,463 Elo+

VS

Team Averages
Level 70
1,542 SR
1,443 Elo+
Bellona
Bellona
EXoTiC_CheRRy7
Bellona
Level 45
God Stats
74W - 77L
1,454 SR
Queue Stats
151W - 160L
1,379 Elo+
Solo
Athena
Athena
Lost x SouLs x
Athena
Level 95
God Stats
10W - 3L
1,495 SR
Queue Stats
327W - 350L
1,338 Elo+
Solo
Izanami
Izanami
RealElromi
Izanami
Level 27
God Stats
3W - 0L
1,721 SR
Queue Stats
91W - 69L
1,560 Elo+
Party 1
Thoth
Thoth
TTV-Nahjy3
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,537 Elo+
Party 1
Vamana
Vamana
slambak07
Vamana
Level 36
God Stats
57W - 32L
1,537 SR
Queue Stats
103W - 97L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApollxTheDog
Danzaburou
8
0 / 6 / 2
5,135
428
3,101
8,007
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 5
6,393
533
3,579
6,200
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
guganerd7
Thoth
12
1 / 1 / 0
6,767
564
3,525
4,978
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
howhow326
Ravana
11
1 / 4 / 0
6,475
540
4,914
7,631
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
xSAVASx
Xing Tian
9
3 / 1 / 0
6,194
516
3,480
9,086
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,482
540
2,537
8,221
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 3
6,510
543
3,138
10,811
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
RealElromi
Izanami
14
7 / 1 / 1
8,581
715
11,438
7,149
2,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
13
3 / 1 / 2
8,145
679
4,264
3,948
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
slambak07
Vamana
13
1 / 2 / 0
7,513
626
1,615
8,896
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
13
14
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ApollxTheDog
Danzaburou
0
6
2
0.17
W
0
0
3
1.5
L
1
2
5
1.75
W
2
2
3
1.75
W
Izanami
RealElromi
Izanami
7
1
1
7.5
W
Thoth
3
1
2
4
L
Thoth
guganerd7
Thoth
1
1
0
1
L
Ravana
howhow326
Ravana
1
4
0
0.25
W
Vamana
slambak07
Vamana
1
2
0
0.5
L
Xing Tian
xSAVASx
Xing Tian
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,599
Damage
22,992
35,902
Taken
39,025
17,136
Mitigated
22,238
11,332
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ApollxTheDog
Danzaburou
3,101
1,441
0
1,333
8,007
1,508
0
436
7,571
0
21,092
W
2,537
634
202
2,431
8,221
6,394
468
0
8,221
2,453
24,321
L
3,579
947
0
2,112
6,200
2,607
0
1,446
4,708
0
29,790
W
3,138
770
627
2,375
10,811
8,470
306
2,394
8,275
8,327
0
W
Izanami
RealElromi
Izanami
11,438
8,258
0
2,836
7,149
2,731
3,968
2,169
4,966
0
67,489
W
Thoth
4,264
538
0
990
3,948
1,054
430
2,002
1,690
47,503
0
L
Thoth
guganerd7
Thoth
3,525
256
0
1,474
4,978
1,374
0
3,271
1,439
42,675
0
L
Ravana
howhow326
Ravana
4,914
1,642
0
2,342
7,631
5,326
518
892
6,721
0
33,266
W
Vamana
slambak07
Vamana
1,615
1,165
82
1,103
8,896
3,589
0
28
8,868
0
55,740
L
Xing Tian
xSAVASx
Xing Tian
3,480
286
159
3,912
9,086
6,321
0
1,443
7,643
17,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
37,231
305
Minions Killed
428
0
Camps Cleared
0
1,150,937
Distance Traveled
1,175,917
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,135
428
47
4
0
226,882
3
W
Bellona
6,482
540
47
4
0
269,952
0
L
Odin
6,393
533
64
5
0
267,671
3
W
Athena
6,510
543
16
1
0
235,582
2
W
Izanami
8,581
715
132
11
0
218,609
1
W
Thoth
8,145
679
117
10
0
233,444
4
L
Thoth
6,767
564
97
8
0
227,577
3
L
Ravana
6,475
540
77
6
0
195,570
1
W
Vamana
7,513
626
116
10
0
218,330
1
L
Xing Tian
6,194
516
20
2
0
233,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role