Player Matchup

Artio
Artio
Manupro_09
Artio
Level 20
God Stats
5W - 8L
1,289 SR
Queue Stats
41W - 66L
1,156 Elo+
Solo
Khepri
Khepri
ProfesaFinessa
Khepri
Level 24
God Stats
8W - 5L
1,570 SR
Queue Stats
74W - 72L
1,350 Elo+
Solo
Neith
Neith
SpokenInOaths
Neith
Level 24
God Stats
7W - 2L
1,629 SR
Queue Stats
30W - 31L
1,427 Elo+
Solo
Hachiman
Hachiman
tutsulu-yama
Hachiman
Level 5
God Stats
4W - 7L
1,387 SR
Queue Stats
6W - 9L
1,336 Elo+
Solo
Amaterasu
Amaterasu
zZBull_Spid3rZz
Amaterasu
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 12L
1,124 Elo+
Solo
Team Averages
Level 16
1,475 SR
1,279 Elo+

VS

Team Averages
Level 20
1,488 SR
1,328 Elo+
Sylvanus
Sylvanus
BigFella-KT
Sylvanus
Level 15
God Stats
69W - 75L
1,370 SR
Queue Stats
72W - 78L
1,362 Elo+
Solo
Neith
Neith
Evertonmustang02
Neith
Level 27
God Stats
7W - 17L
1,427 SR
Queue Stats
24W - 47L
1,168 Elo+
Solo
Bellona
Bellona
SkussyLand
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,506 Elo+
Solo
Serqet
Serqet
ZenHakuCrossZ
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,346 Elo+
Solo
Danzaburou
Danzaburou
eco-asado9
Danzaburou
Level 28
God Stats
6W - 6L
1,642 SR
Queue Stats
67W - 97L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
1 / 6 / 1
10,935
421
5,359
21,698
20,766
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 7
11,717
451
5,547
18,555
26,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
14 / 4 / 2
14,599
562
24,201
22,623
11,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
tutsulu-yama
Hachiman
15
0 / 7 / 1
10,383
399
2,789
12,346
3,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
zZBull_Spid3rZz
Amaterasu
16
1 / 10 / 8
11,034
424
9,337
20,420
8,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFella-KT
Sylvanus
19
3 / 3 / 15
12,182
469
11,663
19,081
20,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 9 / 3
11,884
457
12,018
19,190
6,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SkussyLand
Bellona
20
19 / 3 / 2
14,801
569
29,543
25,404
31,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 4 / 12
12,064
464
11,006
19,963
7,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
eco-asado9
Danzaburou
6
1 / 1 / 0
7,698
296
650
1,417
345

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
18
Kills
29
31
Deaths
20
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigFella-KT
Sylvanus
3
3
15
3.5
L
3
9
3
0.5
W
Artio
1
6
1
0.25
W
2
4
7
1.38
L
Bellona
SkussyLand
Bellona
19
3
2
6.67
W
14
4
2
3.75
L
3
4
12
2.25
L
Danzaburou
eco-asado9
Danzaburou
1
1
0
1
W
Hachiman
tutsulu-yama
Hachiman
0
7
1
0.07
W
Amaterasu
zZBull_Spid3rZz
Amaterasu
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,233
Damage
64,880
95,642
Taken
85,055
70,514
Mitigated
67,117
24,239
Healing
23,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigFella-KT
Sylvanus
11,663
4,525
3,647
7,334
19,081
20,145
2,067
3,799
15,282
45,709
0
L
12,018
6,592
0
4,476
19,190
6,991
2,967
4,060
15,130
0
62,761
W
Artio
5,359
556
67
3,659
21,698
20,766
2,390
2,253
18,412
50,595
0
W
5,547
1,062
832
4,597
18,555
26,352
340
6,171
11,895
23,093
0
L
Bellona
SkussyLand
Bellona
29,543
8,927
0
4,011
25,404
31,875
536
3,374
22,030
27,758
95,698
W
24,201
13,131
0
10,665
22,623
11,090
2,812
3,703
17,872
0
140,860
L
11,006
2,476
0
3,918
19,963
7,761
602
2,403
17,560
0
76,227
L
Danzaburou
eco-asado9
Danzaburou
650
281
0
51
1,417
345
19
488
929
0
3,962
W
Hachiman
tutsulu-yama
Hachiman
2,789
1,492
0
475
12,346
3,628
1,590
1,629
9,562
0
46,932
W
Amaterasu
zZBull_Spid3rZz
Amaterasu
9,337
5,813
166
3,778
20,420
8,678
1,155
4,492
15,205
0
31,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,668
Gold Earned
58,629
404
Minions Killed
445
0
Camps Cleared
0
2,091,086
Distance Traveled
1,818,741
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,182
469
58
2
0
455,021
0
L
Neith
11,884
457
116
4
0
361,835
11
W
Artio
10,935
421
81
3
0
399,786
0
W
Khepri
11,717
451
21
1
0
443,272
4
L
Bellona
14,801
569
153
6
0
463,114
5
W
Neith
14,599
562
161
6
0
374,111
0
L
Serqet
12,064
464
112
4
0
470,429
1
L
Danzaburou
7,698
296
6
0
0
68,342
0
W
Hachiman
10,383
399
95
4
0
434,741
0
W
Amaterasu
11,034
424
46
2
0
439,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role