Player Matchup

Danzaburou
Danzaburou
Descartes96
Danzaburou
Level 116
God Stats
10W - 21L
1,398 SR
Queue Stats
179W - 184L
1,528 Elo+
Party 2
Kali
Kali
DiannaGng
Kali
Level 151
God Stats
19W - 10L
1,672 SR
Queue Stats
753W - 726L
1,491 Elo+
Party 1
Agni
Agni
J0hnKing
Agni
Level 109
God Stats
4W - 2L
1,394 SR
Queue Stats
283W - 279L
1,533 Elo+
Party 2
Ares
Ares
Killabyss
Ares
Level 160
God Stats
9W - 5L
1,699 SR
Queue Stats
884W - 859L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
Proaley
Aphrodite
Level 57
God Stats
8W - 11L
1,488 SR
Queue Stats
51W - 52L
1,482 Elo+
Solo
Team Averages
Level 119
1,530 SR
1,509 Elo+

VS

Team Averages
Level 102
1,536 SR
1,493 Elo+
Achilles
Achilles
Rhorima
Achilles
Level 100
God Stats
15W - 14L
1,641 SR
Queue Stats
752W - 765L
1,516 Elo+
Solo
Danzaburou
Danzaburou
doctorses
Danzaburou
Level 107
God Stats
7W - 10L
1,556 SR
Queue Stats
93W - 102L
1,521 Elo+
Solo
Nike
Nike
jesusboy94
Nike
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
tanrius
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,445 Elo+
Solo
Mercury
Mercury
theskyby11
Mercury
Level 121
God Stats
3W - 4L
1,483 SR
Queue Stats
40W - 47L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Descartes96
Danzaburou
13
3 / 3 / 0
7,965
569
3,949
8,714
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
13
10 / 0 / 5
9,227
659
10,878
12,461
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
13
3 / 1 / 7
8,208
586
6,174
6,220
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
3 / 2 / 8
7,737
553
4,539
8,683
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Proaley
Aphrodite
14
1 / 2 / 5
8,086
578
5,211
12,035
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rhorima
Achilles
11
2 / 3 / 3
7,153
511
7,224
10,689
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
doctorses
Danzaburou
12
2 / 4 / 1
7,401
529
4,502
7,675
2,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
7,701
550
7,078
10,386
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
tanrius
Kukulkan
13
0 / 3 / 1
7,426
530
4,444
5,541
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
theskyby11
Mercury
10
1 / 6 / 2
6,682
477
3,582
12,138
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
8
8
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Descartes96
Danzaburou
3
3
0
1
W
Kali
10
0
5
12.5
W
Agni
3
1
7
6.5
W
Ares
3
2
8
3.5
W
Aphrodite
Proaley
Aphrodite
1
2
5
1.75
L
Achilles
Rhorima
Achilles
2
3
3
1.17
L
Danzaburou
doctorses
Danzaburou
2
4
1
0.63
L
3
4
0
0.75
L
Kukulkan
tanrius
Kukulkan
0
3
1
0.17
L
Mercury
theskyby11
Mercury
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,751
Damage
26,830
48,113
Taken
46,429
23,887
Mitigated
19,951
20,852
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Descartes96
Danzaburou
3,949
1,238
0
3,848
8,714
2,674
320
0
8,714
0
54,042
W
Kali
10,878
5,389
0
3,906
12,461
6,783
218
2,268
10,007
0
43,245
W
Agni
6,174
598
70
2,357
6,220
2,229
129
414
5,758
50,394
0
W
Ares
4,539
106
0
1,469
8,683
8,261
0
908
7,705
12,791
0
W
Aphrodite
Proaley
Aphrodite
5,211
740
973
8,229
12,035
3,940
654
530
11,485
48,127
0
L
Achilles
Rhorima
Achilles
7,224
1,600
0
1,652
10,689
8,005
0
4,389
6,300
0
24,293
L
Danzaburou
doctorses
Danzaburou
4,502
1,284
0
1,504
7,675
2,640
0
1,749
5,926
0
47,921
L
7,078
1,216
0
2,194
10,386
3,812
0
4,855
5,531
0
48,352
L
Kukulkan
tanrius
Kukulkan
4,444
397
0
739
5,541
1,900
0
1,829
3,712
49,310
0
L
Mercury
theskyby11
Mercury
3,582
769
0
3,036
12,138
3,594
0
3,169
8,969
0
27,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
36,363
411
Minions Killed
397
0
Camps Cleared
0
1,393,327
Distance Traveled
1,337,246
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,965
569
119
9
0
249,603
5
W
Kali
9,227
659
58
4
0
312,146
7
W
Agni
8,208
586
107
8
0
306,308
3
W
Ares
7,737
553
10
1
0
279,810
3
W
Aphrodite
8,086
578
117
8
0
245,460
4
L
Achilles
7,153
511
44
3
0
268,057
1
L
Danzaburou
7,401
529
89
6
0
228,123
3
L
Nike
7,701
550
86
6
0
265,306
2
L
Kukulkan
7,426
530
112
8
0
303,232
3
L
Mercury
6,682
477
66
5
0
272,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role