Player Matchup

Medusa
Medusa
CecilVonHareliP
Medusa
Level 86
God Stats
1W - 1L
1,437 SR
Queue Stats
59W - 60L
1,388 Elo+
Solo
Chaac
Chaac
It Sh4rK zZ
Chaac
Level 120
God Stats
11W - 8L
1,473 SR
Queue Stats
145W - 182L
1,370 Elo+
Solo
Ra
Ra
VivilaWZRD
Ra
Level 5
God Stats
13W - 4L
1,868 SR
Queue Stats
86W - 32L
1,896 Elo+
Solo
Team Averages
Level 70
1,593 SR
1,551 Elo+

VS

Team Averages
Level 46
1,429 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ASAP Magnum
He Bo
Level 49
God Stats
2W - 3L
1,242 SR
Queue Stats
161W - 194L
1,399 Elo+
Party 1
Horus
Horus
ASAP Vague
Horus
Level 63
God Stats
8W - 6L
1,546 SR
Queue Stats
307W - 343L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,000
700
6,074
10,207
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 1
6,384
638
7,334
12,117
8,475
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 2
6,172
617
4,516
6,933
2,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 10
8,651
865
11,481
8,491
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 2 / 7
8,032
803
5,626
8,584
2,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
12
5 / 1 / 12
8,191
819
9,694
10,144
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
17
17
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
10
11
W
6
2
7
4.75
W
Horus
5
1
12
11
L
2
7
1
0.36
L
1
5
1
0.3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,924
Damage
26,801
29,257
Taken
27,219
14,188
Mitigated
15,777
5,427
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,481
4,581
0
3,328
8,491
3,264
1,539
1,567
6,924
0
43,104
W
5,626
399
0
1,177
8,584
2,854
301
1,482
7,102
15,933
0
W
Horus
9,694
4,415
3,727
4,488
10,144
9,659
183
1,614
8,530
0
18,386
L
6,074
2,665
0
998
10,207
3,652
0
718
9,238
0
11,701
L
7,334
384
0
2,178
12,117
8,475
0
2,946
8,792
0
16,184
L
4,516
209
997
1,254
6,933
2,061
0
2,318
4,234
30,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,556
Gold Earned
24,874
93
Minions Killed
119
3
Camps Cleared
3
507,553
Distance Traveled
586,817
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,651
865
90
9
0
187,377
3
W
He Bo
8,032
803
18
2
1
194,639
0
W
Horus
8,191
819
11
1
2
204,801
1
L
Medusa
7,000
700
15
2
0
130,028
0
L
Chaac
6,384
638
20
2
1
188,973
1
L
Ra
6,172
617
58
6
2
188,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role