Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Boorzik_71
Izanami
Level 48
God Stats
63W - 64L
1,454 SR
Queue Stats
189W - 215L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
D_Gro3e
Zhong Kui
Level 45
God Stats
10W - 14L
1,333 SR
Queue Stats
31W - 38L
1,365 Elo+
Party 1
Osiris
Osiris
DerGremlin008
Osiris
Level 84
God Stats
13W - 18L
1,471 SR
Queue Stats
87W - 92L
1,367 Elo+
Party 1
Thanatos
Thanatos
luckyy777man
Thanatos
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 225L
1,312 Elo+
Solo
Team Averages
Level 60
1,452 SR
1,385 Elo+

VS

Team Averages
Level 55
1,546 SR
1,368 Elo+
Artio
Artio
Dani78FT
Artio
Level 46
God Stats
19W - 18L
1,444 SR
Queue Stats
233W - 259L
1,372 Elo+
Solo
Nemesis
Nemesis
KingSawasch
Nemesis
Level 46
God Stats
8W - 8L
1,496 SR
Queue Stats
101W - 132L
1,364 Elo+
Solo
Skadi
Skadi
leeme__13
Skadi
Level 105
God Stats
5W - 3L
1,694 SR
Queue Stats
255W - 306L
1,399 Elo+
Solo
Bakasura
Bakasura
romanoscz716
Bakasura
Level 47
God Stats
7W - 15L
1,388 SR
Queue Stats
135W - 153L
1,329 Elo+
Solo
Jing Wei
Jing Wei
sweenzy44
Jing Wei
Level 31
God Stats
2W - 0L
1,709 SR
Queue Stats
52W - 53L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 5 / 7
9,391
427
12,917
25,033
11,997
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Boorzik_71
Izanami
15
7 / 8 / 2
10,274
467
13,062
18,176
5,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
D_Gro3e
Zhong Kui
15
1 / 7 / 3
9,256
421
9,141
16,919
9,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 2
10,483
477
8,945
21,816
17,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
luckyy777man
Thanatos
14
2 / 7 / 0
9,162
416
7,306
17,913
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dani78FT
Artio
17
3 / 3 / 12
11,480
522
5,933
18,295
18,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
KingSawasch
Nemesis
17
4 / 3 / 11
11,077
504
12,295
20,784
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
leeme__13
Skadi
18
8 / 3 / 5
11,486
522
17,455
12,972
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
romanoscz716
Bakasura
20
9 / 1 / 7
12,709
578
17,880
14,247
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
sweenzy44
Jing Wei
19
4 / 4 / 12
12,034
547
20,468
15,945
5,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
14
Kills
28
29
Deaths
14
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
7
1.1
L
Izanami
Boorzik_71
Izanami
7
8
2
1
L
Zhong Kui
D_Gro3e
Zhong Kui
1
7
3
0.36
W
Artio
Dani78FT
Artio
3
3
12
3
L
2
2
2
1.5
W
Nemesis
KingSawasch
Nemesis
4
3
11
3.17
W
Skadi
leeme__13
Skadi
8
3
5
3.5
L
Thanatos
luckyy777man
Thanatos
2
7
0
0.29
W
Bakasura
romanoscz716
Bakasura
9
1
7
12.5
W
Jing Wei
sweenzy44
Jing Wei
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,371
Damage
74,031
99,857
Taken
82,243
51,776
Mitigated
41,998
31,478
Healing
29,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,917
2,362
611
6,297
25,033
11,997
401
2,143
22,770
54,936
0
L
Izanami
Boorzik_71
Izanami
13,062
8,202
0
3,647
18,176
5,813
1,611
2,080
16,096
0
60,351
L
Zhong Kui
D_Gro3e
Zhong Kui
9,141
807
0
5,242
16,919
9,833
71
445
16,229
48,465
0
W
Artio
Dani78FT
Artio
5,933
682
2,727
5,566
18,295
18,002
1,075
4,834
13,461
40,791
0
L
8,945
3,498
156
6,462
21,816
17,735
0
635
20,642
0
60,963
W
Nemesis
KingSawasch
Nemesis
12,295
6,532
0
7,252
20,784
7,920
979
5,651
15,133
0
84,762
W
Skadi
leeme__13
Skadi
17,455
8,352
0
3,208
12,972
3,784
2,481
2,682
10,290
0
82,671
L
Thanatos
luckyy777man
Thanatos
7,306
1,671
0
9,063
17,913
6,398
0
630
17,026
0
56,020
W
Bakasura
romanoscz716
Bakasura
17,880
12,947
439
5,406
14,247
6,558
452
2,432
11,815
0
74,621
W
Jing Wei
sweenzy44
Jing Wei
20,468
12,648
0
4,521
15,945
5,734
915
6,738
9,207
0
93,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
58,786
483
Minions Killed
535
0
Camps Cleared
0
1,923,429
Distance Traveled
2,182,895
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,391
427
83
4
0
389,913
0
L
Izanami
10,274
467
114
5
0
338,297
4
L
Zhong Kui
9,256
421
77
4
0
364,010
0
W
Artio
11,480
522
58
3
0
424,585
15
L
Osiris
10,483
477
126
6
0
467,442
0
W
Nemesis
11,077
504
105
5
0
449,196
0
W
Skadi
11,486
522
95
4
0
368,583
0
L
Thanatos
9,162
416
83
4
0
363,767
2
W
Bakasura
12,709
578
127
6
0
516,693
7
W
Jing Wei
12,034
547
150
7
0
423,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role