Player Matchup

Gilgamesh
Gilgamesh
Albeanz-
Gilgamesh
Level 89
God Stats
209W - 160L
1,695 SR
Queue Stats
355W - 312L
1,619 Elo+
Solo
Sylvanus
Sylvanus
Killa55Original
Sylvanus
Level 147
God Stats
17W - 13L
1,634 SR
Queue Stats
348W - 334L
1,568 Elo+
Party 1
Chang'e
Chang'e
Paper_Shorts
Chang'e
Level 155
God Stats
7W - 6L
1,590 SR
Queue Stats
457W - 511L
1,524 Elo+
Party 1
Serqet
Serqet
SmithandBros
Serqet
Level 126
God Stats
3W - 6L
1,655 SR
Queue Stats
245W - 262L
1,553 Elo+
Party 1
Neith
Neith
ghost_hunter3255
Neith
Level 137
God Stats
3W - 5L
1,605 SR
Queue Stats
396W - 391L
1,610 Elo+
Solo
Team Averages
Level 131
1,636 SR
1,575 Elo+

VS

Team Averages
Level 116
1,708 SR
1,565 Elo+
Neith
Neith
AbOrTIoN_-KiNg
Neith
Level 105
God Stats
5W - 1L
1,790 SR
Queue Stats
144W - 124L
1,565 Elo+
Party 3
Jormungandr
Jormungandr
DetachedData322
Jormungandr
Level 154
God Stats
15W - 17L
1,538 SR
Queue Stats
550W - 535L
1,603 Elo+
Solo
Sol
Sol
FroggyMaster50
Sol
Level 123
God Stats
18W - 10L
1,721 SR
Queue Stats
350W - 330L
1,530 Elo+
Party 2
Arachne
Arachne
TheGodWeaver
Arachne
Level 134
God Stats
161W - 95L
1,619 SR
Queue Stats
269W - 244L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
lagunasdanny
Baron Samedi
Level 65
God Stats
18W - 7L
1,869 SR
Queue Stats
296W - 262L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Albeanz-
Gilgamesh
14
1 / 2 / 1
8,390
494
10,035
14,736
11,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
12
0 / 6 / 4
6,779
399
5,689
14,287
10,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
Paper_Shorts
Chang'e
14
0 / 5 / 1
8,055
474
5,622
11,386
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
1 / 3 / 3
7,682
452
4,207
11,130
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 3 / 1
9,077
534
8,228
10,605
3,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,667
510
2,925
8,074
1,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
DetachedData322
Jormungandr
16
1 / 3 / 4
9,401
553
8,630
14,936
13,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 0 / 6
9,596
564
11,284
6,940
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
TheGodWeaver
Arachne
18
12 / 0 / 4
11,299
665
14,385
13,100
6,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
lagunasdanny
Baron Samedi
14
0 / 0 / 8
7,811
459
6,331
7,760
4,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
19
19
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
Gilgamesh
Albeanz-
Gilgamesh
1
2
1
0.75
W
Jormungandr
DetachedData322
Jormungandr
1
3
4
1
W
6
0
6
9
L
Sylvanus
0
6
4
0.33
L
Chang'e
Paper_Shorts
Chang'e
0
5
1
0.1
L
Serqet
1
3
3
0.83
W
Arachne
TheGodWeaver
Arachne
12
0
4
14
L
6
3
1
2.17
W
Baron Samedi
lagunasdanny
Baron Samedi
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,781
Damage
43,555
62,144
Taken
50,810
31,821
Mitigated
28,692
18,579
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,925
1,195
0
2,362
8,074
1,763
549
838
7,236
0
61,618
L
Gilgamesh
Albeanz-
Gilgamesh
10,035
3,699
0
1,424
14,736
11,440
0
7,179
7,334
0
53,140
W
Jormungandr
DetachedData322
Jormungandr
8,630
1,822
0
5,441
14,936
13,444
0
77
13,924
64,254
0
W
11,284
2,611
0
3,514
6,940
1,972
364
3,257
3,253
60,924
0
L
Sylvanus
5,689
1,465
877
2,454
14,287
10,044
0
7,428
6,691
26,383
9,185
L
Chang'e
Paper_Shorts
Chang'e
5,622
258
682
4,883
11,386
3,349
0
4,900
6,248
66,808
0
L
Serqet
4,207
727
0
4,127
11,130
3,846
0
4,187
6,789
0
43,635
W
Arachne
TheGodWeaver
Arachne
14,385
8,332
0
10,367
13,100
6,732
0
2,392
10,564
0
87,645
L
8,228
4,399
0
4,132
10,605
3,142
362
1,726
8,837
0
56,176
W
Baron Samedi
lagunasdanny
Baron Samedi
6,331
586
387
2,736
7,760
4,781
327
4,189
3,508
44,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
46,774
496
Minions Killed
559
0
Camps Cleared
0
1,629,436
Distance Traveled
1,717,294
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,667
510
114
7
0
339,046
6
L
Gilgamesh
8,390
494
113
7
0
351,154
3
W
Jormungandr
9,401
553
124
7
0
308,180
0
W
Sol
9,596
564
119
7
0
338,008
3
L
Sylvanus
6,779
399
59
3
0
287,908
4
L
Chang'e
8,055
474
132
8
0
326,873
3
L
Serqet
7,682
452
80
5
0
377,088
3
W
Arachne
11,299
665
123
7
0
414,830
1
L
Neith
9,077
534
112
7
0
286,413
2
W
Baron Samedi
7,811
459
79
5
0
317,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role