Player Matchup

Sol
Sol
Danskyl
Sol
Level 127
God Stats
7W - 6L
1,606 SR
Queue Stats
24W - 15L
1,583 Elo+
Solo
Hachiman
Hachiman
Ismellfeet204
Hachiman
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 9L
1,259 Elo+
Solo
Ares
Ares
xKapnKronik
Ares
Level 67
God Stats
9W - 14L
1,370 SR
Queue Stats
120W - 170L
1,371 Elo+
Solo
Team Averages
Level 67
1,492 SR
1,404 Elo+

VS

Team Averages
Level 19
1,426 SR
1,524 Elo+
Janus
Janus
Jakemancakeman
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 45L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
chrustufa
Gilgamesh
Level 36
God Stats
6W - 5L
1,563 SR
Queue Stats
114W - 80L
1,604 Elo+
Party 1
Medusa
Medusa
emanuel86616
Medusa
Level 4
God Stats
1W - 4L
1,214 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
2 / 3 / 3
5,581
797
4,439
7,218
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Ismellfeet204
Hachiman
3
0 / 0 / 0
4,080
583
0
0
0
9
2 / 3 / 1
5,040
720
1,772
7,760
5,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
6,010
859
4,685
3,133
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
chrustufa
Gilgamesh
9
3 / 2 / 3
5,857
837
4,841
5,354
4,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
7
0 / 3 / 4
5,096
728
2,795
3,765
1,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
6
6
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
2
3
3
1.17
L
Hachiman
Ismellfeet204
Hachiman
0
0
0
0
W
3
0
3
4.5
W
Gilgamesh
chrustufa
Gilgamesh
3
2
3
2.25
W
Medusa
0
3
4
0.67
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,211
Damage
12,321
14,978
Taken
12,252
8,433
Mitigated
6,578
1,937
Healing
1,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,439
1,211
0
1,568
7,218
3,085
0
3,338
3,880
16,824
1,348
L
Hachiman
Ismellfeet204
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
4,685
354
0
1,237
3,133
918
488
1,270
1,863
21,621
0
W
Gilgamesh
chrustufa
Gilgamesh
4,841
1,456
0
161
5,354
4,437
0
2,545
2,809
226
13,589
W
Medusa
2,795
1,563
11
74
3,765
1,223
69
2,462
1,303
0
9,227
L
1,772
211
0
369
7,760
5,348
0
1,644
6,116
6,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,701
Gold Earned
16,963
43
Minions Killed
81
2
Camps Cleared
4
249,226
Distance Traveled
361,837
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,581
797
38
5
1
120,755
2
L
Hachiman
4,080
583
0
0
0
0
0
W
Janus
6,010
859
41
6
0
131,716
5
W
Gilgamesh
5,857
837
21
3
1
123,072
0
W
Medusa
5,096
728
19
3
3
107,049
1
L
Ares
5,040
720
5
1
1
128,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role