Player Matchup

Hades
Hades
F8L_Savage
Hades
Level 88
God Stats
4W - 2L
1,322 SR
Queue Stats
306W - 407L
1,253 Elo+
Solo
Danzaburou
Danzaburou
jason0090
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,293 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
orteipgl97
Ah Muzen Cab
Level 122
God Stats
2W - 0L
1,377 SR
Queue Stats
27W - 25L
1,396 Elo+
Solo
Fenrir
Fenrir
quimey2312
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,544 Elo+
Solo
Ullr
Ullr
阴暗的想法
Ullr
Level 66
God Stats
1W - 6L
1,159 SR
Queue Stats
554W - 543L
1,325 Elo+
Solo
Team Averages
Level 72
1,372 SR
1,362 Elo+

VS

Team Averages
Level 108
1,518 SR
1,344 Elo+
Nike
Nike
 
Nike
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Be My Peace
Eset
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 226L
1,327 Elo+
Solo
Jormungandr
Jormungandr
UnderALunaLight
Jormungandr
Level 155
God Stats
21W - 20L
1,557 SR
Queue Stats
1,598W - 1,705L
1,298 Elo+
Solo
Ganesha
Ganesha
mellison36067
Ganesha
Level 139
God Stats
2W - 10L
1,299 SR
Queue Stats
300W - 362L
1,281 Elo+
Solo
Artio
Artio
shadowcaver
Artio
Level 139
God Stats
3W - 1L
1,735 SR
Queue Stats
168W - 225L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
5 / 4 / 20
12,605
700
10,183
18,643
11,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
jason0090
Danzaburou
16
1 / 5 / 15
11,178
621
6,710
12,947
14,912
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
orteipgl97
Ah Muzen Cab
20
15 / 2 / 14
15,099
839
35,965
17,463
9,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
quimey2312
Fenrir
20
5 / 3 / 23
12,348
686
19,099
19,443
21,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 1 / 19
12,794
711
14,781
11,687
5,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
6 / 5 / 3
12,310
684
14,688
21,258
20,052
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 11 / 5
9,248
514
11,248
21,234
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
UnderALunaLight
Jormungandr
20
7 / 5 / 3
12,695
705
20,799
19,663
13,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
20
0 / 4 / 7
10,931
607
5,807
16,079
23,340
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 3
9,188
510
3,353
24,611
16,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
35
33
Kills
14
15
Deaths
33
91
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
6
5
3
1.5
L
0
11
5
0.23
W
Hades
5
4
20
3.75
L
Jormungandr
UnderALunaLight
Jormungandr
7
5
3
1.7
W
Danzaburou
jason0090
Danzaburou
1
5
15
1.7
L
Ganesha
0
4
7
0.88
W
Ah Muzen Cab
orteipgl97
Ah Muzen Cab
15
2
14
11
W
Fenrir
quimey2312
Fenrir
5
3
23
5.5
L
1
8
3
0.31
W
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,738
Damage
55,895
80,183
Taken
102,845
62,414
Mitigated
82,568
36,740
Healing
30,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
14,688
1,042
3,234
5,418
21,258
20,052
0
1,758
19,500
0
32,644
L
11,248
949
2,857
4,286
21,234
8,838
0
508
20,726
14,907
0
W
Hades
10,183
891
4,318
6,997
18,643
11,444
0
10,851
7,593
20,097
0
L
Jormungandr
UnderALunaLight
Jormungandr
20,799
1,799
2,606
3,426
19,663
13,801
93
3,178
16,485
42,881
0
W
Danzaburou
jason0090
Danzaburou
6,710
2,410
0
1,114
12,947
14,912
355
5,384
7,345
0
18,294
L
Ganesha
5,807
505
807
541
16,079
23,340
268
2,083
13,996
34,987
0
W
Ah Muzen Cab
orteipgl97
Ah Muzen Cab
35,965
18,131
1,216
10,192
17,463
9,400
4,060
7,903
9,279
0
81,481
W
Fenrir
quimey2312
Fenrir
19,099
3,349
1,366
3,827
19,443
21,065
73
7,726
11,383
0
27,766
L
3,353
500
2,011
5,124
24,611
16,537
0
2,656
21,955
7,381
0
W
14,781
12,457
3,346
4,364
11,687
5,593
1,277
7,960
3,376
0
36,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,024
Gold Earned
54,372
192
Minions Killed
168
0
Camps Cleared
0
1,699,445
Distance Traveled
1,391,733
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,310
684
64
4
0
335,107
0
L
Eset
9,248
514
12
1
0
299,176
0
W
Hades
12,605
700
15
1
0
348,822
0
L
Jormungandr
12,695
705
54
3
0
296,422
0
W
Danzaburou
11,178
621
15
1
0
331,519
2
L
Ganesha
10,931
607
12
1
0
208,966
0
W
Ah Muzen Cab
15,099
839
97
5
0
336,986
0
W
Fenrir
12,348
686
22
1
0
392,219
0
L
Artio
9,188
510
26
1
0
252,062
4
W
Ullr
12,794
711
43
2
0
289,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role