Player Matchup

Raijin
Raijin
Aizuk
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
PapiMickeyMouse
Sun Wukong
Level 27
God Stats
0W - 6L
1,114 SR
Queue Stats
40W - 53L
1,358 Elo+
Solo
Mercury
Mercury
PowerHalf
Mercury
Level 28
God Stats
2W - 5L
1,319 SR
Queue Stats
158W - 166L
1,511 Elo+
Solo
Danzaburou
Danzaburou
WarboyCookie
Danzaburou
Level 11
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 2
Thanatos
Thanatos
chr0met0nal
Thanatos
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
32W - 34L
1,612 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,501 Elo+

VS

Team Averages
Level 23
1,479 SR
1,519 Elo+
Rama
Rama
DalyTron
Rama
Level 29
God Stats
2W - 2L
1,539 SR
Queue Stats
111W - 97L
1,539 Elo+
Solo
Amaterasu
Amaterasu
Elyas1425
Amaterasu
Level 28
God Stats
8W - 4L
1,687 SR
Queue Stats
93W - 84L
1,518 Elo+
Party 1
Bellona
Bellona
LyfePlayer
Bellona
Level 28
God Stats
2W - 0L
1,131 SR
Queue Stats
96W - 97L
1,526 Elo+
Party 1
Ares
Ares
TUNGSayhi
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
fatisolam
Vulcan
Level 29
God Stats
1W - 0L
1,539 SR
Queue Stats
93W - 86L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aizuk
Raijin
12
3 / 8 / 2
8,282
414
4,949
14,376
4,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
PapiMickeyMouse
Sun Wukong
11
1 / 4 / 2
7,874
394
4,555
9,940
9,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
PowerHalf
Mercury
17
5 / 7 / 2
10,708
535
9,404
17,191
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
WarboyCookie
Danzaburou
15
1 / 5 / 3
9,692
485
5,670
11,709
4,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
chr0met0nal
Thanatos
13
8 / 6 / 2
9,743
487
10,836
14,211
5,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
4 / 4 / 2
11,509
575
5,718
11,942
4,539
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Elyas1425
Amaterasu
17
9 / 2 / 8
11,218
561
10,919
12,562
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
LyfePlayer
Bellona
19
11 / 3 / 10
12,212
611
17,988
17,870
22,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
9
0 / 4 / 2
7,374
369
459
6,332
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
fatisolam
Vulcan
17
6 / 5 / 7
11,019
551
11,980
11,056
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
18
Kills
30
30
Deaths
18
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aizuk
Raijin
3
8
2
0.5
W
Rama
4
4
2
1.25
W
Amaterasu
Elyas1425
Amaterasu
9
2
8
6.5
W
Bellona
LyfePlayer
Bellona
11
3
10
5.33
L
Sun Wukong
PapiMickeyMouse
Sun Wukong
1
4
2
0.5
L
Mercury
PowerHalf
Mercury
5
7
2
0.86
W
Ares
0
4
2
0.25
L
Danzaburou
WarboyCookie
Danzaburou
1
5
3
0.5
L
Thanatos
chr0met0nal
Thanatos
8
6
2
1.5
W
Vulcan
fatisolam
Vulcan
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
47,064
67,427
Taken
59,762
31,977
Mitigated
44,104
18,176
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aizuk
Raijin
4,949
961
0
1,502
14,376
4,398
170
2,773
11,507
22,083
0
W
Rama
5,718
4,212
0
4,868
11,942
4,539
5,258
1,442
10,500
0
85,295
W
Amaterasu
Elyas1425
Amaterasu
10,919
4,182
0
5,003
12,562
8,809
0
1,819
10,743
0
52,757
W
Bellona
LyfePlayer
Bellona
17,988
3,792
0
2,329
17,870
22,133
1,312
704
17,166
16,515
52,577
L
Sun Wukong
PapiMickeyMouse
Sun Wukong
4,555
827
0
884
9,940
9,957
417
2,462
7,376
0
28,967
L
Mercury
PowerHalf
Mercury
9,404
5,700
0
4,872
17,191
6,858
0
3,058
14,075
0
77,948
W
Ares
459
63
0
557
6,332
4,472
207
591
5,741
7,587
0
L
Danzaburou
WarboyCookie
Danzaburou
5,670
2,929
0
2,421
11,709
4,797
2,445
753
10,956
0
58,751
L
Thanatos
chr0met0nal
Thanatos
10,836
2,522
0
8,497
14,211
5,967
0
6,030
7,611
0
42,868
W
Vulcan
fatisolam
Vulcan
11,980
1,514
0
2,018
11,056
4,151
1,984
571
10,485
59,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,299
Gold Earned
53,332
437
Minions Killed
463
0
Camps Cleared
0
1,636,156
Distance Traveled
1,730,070
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,282
414
33
2
0
324,213
2
W
Rama
11,509
575
154
8
0
328,486
5
W
Amaterasu
11,218
561
99
5
0
445,233
1
W
Bellona
12,212
611
99
5
0
406,174
3
L
Sun Wukong
7,874
394
60
3
0
281,688
2
L
Mercury
10,708
535
147
7
0
400,695
0
W
Ares
7,374
369
14
1
0
167,872
1
L
Danzaburou
9,692
485
133
7
0
350,855
0
L
Thanatos
9,743
487
64
3
0
278,705
1
W
Vulcan
11,019
551
97
5
0
382,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role