Player Matchup

Ullr
Ullr
 
Ullr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AVEjoke
Apollo
Level 157
God Stats
1W - 4L
1,399 SR
Queue Stats
110W - 106L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Excalibur50
Hun Batz
Level 109
God Stats
1W - 0L
1,676 SR
Queue Stats
8W - 4L
1,633 Elo+
Solo
Artio
Artio
LucasJanas
Artio
Level 50
God Stats
8W - 2L
1,710 SR
Queue Stats
527W - 545L
1,540 Elo+
Solo
Cernunnos
Cernunnos
ToaNuva
Cernunnos
Level 62
God Stats
1W - 1L
1,289 SR
Queue Stats
12W - 27L
1,384 Elo+
Solo
Team Averages
Level 92
1,515 SR
1,514 Elo+

VS

Team Averages
Level 127
1,552 SR
1,478 Elo+
Janus
Janus
Attilasz
Janus
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 219L
1,462 Elo+
Solo
Neith
Neith
Ruuuzz
Neith
Level 124
God Stats
2W - 1L
1,757 SR
Queue Stats
49W - 45L
1,493 Elo+
Solo
Achilles
Achilles
Takezo1453
Achilles
Level 115
God Stats
2W - 3L
1,569 SR
Queue Stats
167W - 180L
1,418 Elo+
Solo
Thor
Thor
azhero19
Thor
Level 128
God Stats
21W - 28L
1,432 SR
Queue Stats
1,180W - 1,170L
1,519 Elo+
Solo
Agni
Agni
duiyingluo
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 5 / 15
10,267
733
14,541
18,819
9,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
AVEjoke
Apollo
19
7 / 4 / 9
11,805
843
16,090
15,007
10,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
Excalibur50
Hun Batz
18
7 / 5 / 13
11,785
842
17,294
21,247
15,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
18
6 / 4 / 11
11,509
822
18,211
23,892
26,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
ToaNuva
Cernunnos
17
2 / 4 / 10
10,400
743
7,336
19,387
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Attilasz
Janus
19
4 / 3 / 11
10,785
770
20,980
11,176
4,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Ruuuzz
Neith
16
2 / 5 / 11
9,590
685
17,958
13,723
5,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Takezo1453
Achilles
20
11 / 3 / 7
12,107
865
17,128
16,228
10,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
4 / 4 / 7
10,462
747
12,964
23,331
14,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 9 / 10
8,906
636
12,277
16,352
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
24
Kills
22
22
Deaths
24
58
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
5
15
1.9
W
Apollo
AVEjoke
Apollo
7
4
9
2.88
L
Janus
Attilasz
Janus
4
3
11
3.17
W
Hun Batz
Excalibur50
Hun Batz
7
5
13
2.7
W
Artio
6
4
11
2.88
L
Neith
Ruuuzz
Neith
2
5
11
1.5
L
Achilles
Takezo1453
Achilles
11
3
7
4.83
W
Cernunnos
ToaNuva
Cernunnos
2
4
10
1.75
L
Thor
4
4
7
1.88
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,472
Damage
81,307
98,352
Taken
80,810
72,808
Mitigated
40,180
36,747
Healing
33,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,541
4,778
2,735
4,609
18,819
9,875
1,664
4,961
13,583
0
29,095
W
Apollo
AVEjoke
Apollo
16,090
7,692
1,917
1,928
15,007
10,108
985
4,755
9,883
0
33,952
L
Janus
Attilasz
Janus
20,980
2,042
2,086
3,608
11,176
4,480
1,066
2,213
8,963
39,696
0
W
Hun Batz
Excalibur50
Hun Batz
17,294
2,764
3,112
2,703
21,247
15,943
789
5,915
14,940
471
29,828
W
Artio
18,211
1,112
4,796
6,443
23,892
26,337
426
10,950
12,673
33,903
0
L
Neith
Ruuuzz
Neith
17,958
4,646
1,576
3,553
13,723
5,756
1,211
3,225
10,498
0
29,372
L
Achilles
Takezo1453
Achilles
17,128
1,995
1,059
6,140
16,228
10,069
368
4,129
12,099
0
34,097
W
Cernunnos
ToaNuva
Cernunnos
7,336
2,889
1,972
6,532
19,387
10,545
1,746
6,676
12,527
0
19,186
L
Thor
12,964
1,158
915
9,438
23,331
14,017
21
6,202
17,129
0
16,984
L
12,277
816
2,010
2,979
16,352
5,858
0
2,673
13,679
25,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,766
Gold Earned
51,850
138
Minions Killed
145
0
Camps Cleared
0
1,323,528
Distance Traveled
1,281,659
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,267
733
29
2
0
265,800
0
W
Apollo
11,805
843
37
3
0
255,867
0
L
Janus
10,785
770
43
3
0
264,861
2
W
Hun Batz
11,785
842
27
2
0
278,850
0
W
Artio
11,509
822
19
1
0
280,078
0
L
Neith
9,590
685
31
2
0
250,986
0
L
Achilles
12,107
865
34
2
0
285,440
6
W
Cernunnos
10,400
743
26
2
0
242,933
0
L
Thor
10,462
747
15
1
0
248,085
0
L
Agni
8,906
636
22
2
0
232,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role