Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Blizzy_Bomaye
Ao Kuang
Level 124
God Stats
7W - 11L
1,538 SR
Queue Stats
29W - 36L
1,403 Elo+
Solo
Osiris
Osiris
INTROVERTCEO
Osiris
Level 57
God Stats
7W - 13L
1,286 SR
Queue Stats
309W - 332L
1,375 Elo+
Solo
Team Averages
Level 96
1,441 SR
1,426 Elo+

VS

Team Averages
Level 111
1,384 SR
1,404 Elo+
Medusa
Medusa
BigJagerbombs
Medusa
Level 68
God Stats
18W - 20L
1,393 SR
Queue Stats
280W - 287L
1,402 Elo+
Solo
Anubis
Anubis
JinAsMySavior
Anubis
Level 122
God Stats
16W - 13L
1,499 SR
Queue Stats
270W - 308L
1,383 Elo+
Solo
Achilles
Achilles
M Tayeb ATN
Achilles
Level 143
God Stats
1W - 2L
1,260 SR
Queue Stats
40W - 52L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 7 / 0
5,704
570
5,574
10,071
2,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Blizzy_Bomaye
Ao Kuang
8
1 / 3 / 0
5,941
594
2,666
8,987
2,396
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
8
0 / 4 / 0
5,476
548
3,513
10,428
9,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
8,176
818
8,330
5,383
1,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 10
8,024
802
7,847
4,380
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
M Tayeb ATN
Achilles
10
2 / 1 / 8
6,752
675
7,512
8,411
8,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
14
14
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
7
0
0
W
8
0
5
10.5
L
Ao Kuang
Blizzy_Bomaye
Ao Kuang
1
3
0
0.33
L
Osiris
0
4
0
0
W
4
0
10
9
W
Achilles
M Tayeb ATN
Achilles
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,753
Damage
23,689
29,486
Taken
18,174
14,364
Mitigated
12,436
2,055
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,574
3,389
246
509
10,071
2,145
0
4,403
5,668
0
21,996
W
8,330
4,939
0
1,497
5,383
1,945
945
1,334
4,049
0
32,154
L
Ao Kuang
Blizzy_Bomaye
Ao Kuang
2,666
1,135
0
682
8,987
2,396
0
2,519
6,468
9,808
0
L
Osiris
3,513
1,670
0
618
10,428
9,823
0
3,166
7,262
0
8,307
W
7,847
180
0
1,637
4,380
2,269
228
604
3,776
19,142
0
W
Achilles
M Tayeb ATN
Achilles
7,512
1,323
0
1,873
8,411
8,222
115
1,329
7,082
3,961
11,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,121
Gold Earned
22,952
65
Minions Killed
108
2
Camps Cleared
7
506,919
Distance Traveled
561,619
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,704
570
42
4
2
166,687
4
W
Medusa
8,176
818
56
6
1
194,272
2
L
Ao Kuang
5,941
594
8
1
0
180,239
1
L
Osiris
5,476
548
15
2
0
159,993
0
W
Anubis
8,024
802
37
4
2
172,754
2
W
Achilles
6,752
675
15
2
4
194,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role