Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
LustyLuckyLuce
Charybdis
Level 30
God Stats
30W - 26L
1,646 SR
Queue Stats
432W - 503L
1,478 Elo+
Solo
Nemesis
Nemesis
mckenziepp
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,351 Elo+
Party 1
Team Averages
Level 40
1,549 SR
1,443 Elo+

VS

Team Averages
Level 17
1,508 SR
1,246 Elo+
Hou Yi
Hou Yi
Quix132
Hou Yi
Level 16
God Stats
4W - 11L
1,500 SR
Queue Stats
35W - 66L
1,226 Elo+
Party 2
King Arthur
King Arthur
RamboJaSalame
King Arthur
Level 7
God Stats
2W - 4L
1,497 SR
Queue Stats
13W - 40L
1,225 Elo+
Party 2
Ra
Ra
thornorse
Ra
Level 28
God Stats
3W - 7L
1,526 SR
Queue Stats
18W - 34L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 2 / 6
11,584
724
17,310
10,085
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
LustyLuckyLuce
Charybdis
16
3 / 1 / 7
10,987
687
8,239
8,638
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
mckenziepp
Nemesis
14
4 / 7 / 6
10,967
685
8,588
13,522
5,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Quix132
Hou Yi
13
3 / 4 / 5
9,431
589
8,687
13,069
4,988
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RamboJaSalame
King Arthur
13
1 / 6 / 7
9,170
573
3,475
13,531
6,031
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 4 / 4
10,713
670
13,098
13,961
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
14
Kills
10
10
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
6
5
W
Charybdis
LustyLuckyLuce
Charybdis
3
1
7
6.5
L
Hou Yi
Quix132
Hou Yi
3
4
5
1.38
L
King Arthur
RamboJaSalame
King Arthur
1
6
7
0.75
W
Nemesis
mckenziepp
Nemesis
4
7
6
1
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,137
Damage
25,260
32,245
Taken
40,561
13,792
Mitigated
17,114
7,327
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,310
2,798
0
4,700
10,085
3,757
1,995
3,687
6,398
60,231
0
W
Charybdis
LustyLuckyLuce
Charybdis
8,239
4,706
0
775
8,638
4,229
1,211
3,917
4,721
0
46,056
L
Hou Yi
Quix132
Hou Yi
8,687
2,770
513
2,241
13,069
4,988
506
8,027
5,042
0
18,047
L
King Arthur
RamboJaSalame
King Arthur
3,475
620
203
2,118
13,531
6,031
245
4,577
8,954
0
12,395
W
Nemesis
mckenziepp
Nemesis
8,588
3,405
0
1,852
13,522
5,806
50
6,032
7,490
648
19,188
L
13,098
301
3,105
5,111
13,961
6,095
137
5,659
8,302
63,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
29,314
193
Minions Killed
164
9
Camps Cleared
5
820,317
Distance Traveled
805,662
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,584
724
80
5
6
297,189
2
W
Charybdis
10,987
687
99
6
2
243,543
1
L
Hou Yi
9,431
589
25
2
1
265,386
0
L
King Arthur
9,170
573
21
1
1
245,837
1
W
Nemesis
10,967
685
14
1
1
279,585
0
L
Ra
10,713
670
118
7
3
294,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role