Player Matchup

Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EverydaySunday
Cliodhna
Level 61
God Stats
7W - 11L
1,457 SR
Queue Stats
103W - 140L
1,418 Elo+
Solo
Cernunnos
Cernunnos
prodigy428
Cernunnos
Level 82
God Stats
9W - 0L
1,758 SR
Queue Stats
107W - 38L
1,565 Elo+
Solo
Discordia
Discordia
softbutterbuns
Discordia
Level 160
God Stats
14W - 9L
1,653 SR
Queue Stats
514W - 499L
1,532 Elo+
Solo
Team Averages
Level 95
1,573 SR
1,503 Elo+

VS

Team Averages
Level 85
1,657 SR
1,439 Elo+
Jing Wei
Jing Wei
Ishcar
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,325 Elo+
Party 1
The Morrigan
The Morrigan
Kaseragie
The Morrigan
Level 109
God Stats
5W - 3L
1,875 SR
Queue Stats
42W - 48L
1,510 Elo+
Solo
Chronos
Chronos
MayhemGoingHam
Chronos
Level 59
God Stats
6W - 1L
1,854 SR
Queue Stats
159W - 147L
1,506 Elo+
Solo
Raijin
Raijin
SSJwho
Raijin
Level 87
God Stats
3W - 2L
1,780 SR
Queue Stats
198W - 220L
1,519 Elo+
Solo
Terra
Terra
Tamaul
Terra
Level 69
God Stats
2W - 4L
1,274 SR
Queue Stats
13W - 17L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 9 / 0
9,677
538
10,212
16,327
13,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
 
Hera
15
3 / 1 / 6
8,854
492
4,258
5,554
4,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
16
7 / 4 / 4
10,391
577
7,000
12,050
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
prodigy428
Cernunnos
20
11 / 1 / 2
11,681
649
16,586
11,847
4,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
softbutterbuns
Discordia
16
3 / 3 / 5
9,755
542
11,593
11,842
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ishcar
Jing Wei
12
1 / 10 / 0
8,006
445
5,294
12,904
3,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Kaseragie
The Morrigan
14
4 / 5 / 3
8,693
483
7,959
9,314
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 4 / 3
11,465
637
15,095
17,307
7,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
SSJwho
Raijin
14
3 / 6 / 2
8,693
483
4,029
12,260
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Tamaul
Terra
10
0 / 2 / 2
6,978
388
2,912
10,574
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
27
Kills
18
18
Deaths
27
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
9
0
0.33
W
Hera
 
Hera
3
1
6
6
W
Cliodhna
7
4
4
2.25
L
Jing Wei
Ishcar
Jing Wei
1
10
0
0.1
L
The Morrigan
Kaseragie
The Morrigan
4
5
3
1.1
L
10
4
3
2.88
L
Raijin
SSJwho
Raijin
3
6
2
0.67
L
Terra
Tamaul
Terra
0
2
2
0.5
W
Cernunnos
prodigy428
Cernunnos
11
1
2
12
W
Discordia
softbutterbuns
Discordia
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,649
Damage
35,289
57,620
Taken
62,359
30,624
Mitigated
26,533
21,575
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,212
3,823
0
3,144
16,327
13,328
900
10,124
6,203
0
62,840
W
Hera
 
Hera
4,258
1,358
150
525
5,554
4,057
550
3,143
2,405
25,082
0
W
Cliodhna
7,000
77
0
5,256
12,050
4,565
0
6,028
6,014
0
49,426
L
Jing Wei
Ishcar
Jing Wei
5,294
4,031
0
1,280
12,904
3,002
0
569
12,301
0
40,049
L
The Morrigan
Kaseragie
The Morrigan
7,959
1,073
0
1,810
9,314
2,669
0
3,471
5,723
36,841
0
L
15,095
7,116
0
7,310
17,307
7,959
414
2,698
14,579
70,300
8,254
L
Raijin
SSJwho
Raijin
4,029
509
0
2,606
12,260
4,198
0
6,447
5,375
51,215
0
L
Terra
Tamaul
Terra
2,912
529
510
2,167
10,574
8,705
0
1,996
8,530
12,210
0
W
Cernunnos
prodigy428
Cernunnos
16,586
7,915
0
8,468
11,847
4,684
1,362
1,951
9,896
0
117,496
W
Discordia
softbutterbuns
Discordia
11,593
1,260
72
3,960
11,842
3,990
745
6,588
5,246
78,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,358
Gold Earned
43,835
528
Minions Killed
446
0
Camps Cleared
0
1,748,557
Distance Traveled
1,675,463
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,677
538
104
6
0
336,751
5
W
Hera
8,854
492
34
2
0
332,549
2
W
Cliodhna
10,391
577
78
4
0
403,057
3
L
Jing Wei
8,006
445
86
5
0
345,134
3
L
The Morrigan
8,693
483
61
3
0
361,310
1
L
Chronos
11,465
637
158
9
0
281,168
4
L
Raijin
8,693
483
128
7
0
305,658
8
L
Terra
6,978
388
13
1
0
382,193
8
W
Cernunnos
11,681
649
177
10
0
367,738
2
W
Discordia
9,755
542
135
8
0
308,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role