Player Matchup

Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Batatinha__1
Skadi
Level 24
God Stats
1W - 0L
1,687 SR
Queue Stats
3W - 2L
1,548 Elo+
Solo
Cerberus
Cerberus
dbxNYQUILxdb
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,454 Elo+
Solo
Team Averages
Level 57
1,562 SR
1,501 Elo+

VS

Team Averages
Level 55
1,572 SR
1,504 Elo+
Artemis
Artemis
Fauntiii
Artemis
Level 10
God Stats
1W - 3L
1,575 SR
Queue Stats
3W - 4L
1,377 Elo+
Party 1
Khepri
Khepri
Senpai Moo
Khepri
Level 66
God Stats
1W - 3L
1,642 SR
Queue Stats
33W - 23L
1,530 Elo+
Party 1
Hades
Hades
dRaMa 215 sWp
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 13
8,032
730
6,453
9,738
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 1 / 9
8,932
812
16,928
10,071
5,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
dbxNYQUILxdb
Cerberus
12
7 / 2 / 9
9,049
823
5,369
10,698
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fauntiii
Artemis
9
1 / 8 / 3
7,079
644
5,394
9,520
1,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
Senpai Moo
Khepri
11
2 / 2 / 2
7,836
712
5,727
11,139
11,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 7 / 3
7,170
652
7,270
14,777
7,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
4
4
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
13
8.5
W
7
1
9
11.5
L
Artemis
Fauntiii
Artemis
1
8
3
0.31
L
Khepri
Senpai Moo
Khepri
2
2
2
1.5
L
1
7
3
0.36
W
Cerberus
dbxNYQUILxdb
Cerberus
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,750
Damage
18,391
30,507
Taken
35,436
20,050
Mitigated
21,012
14,881
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,453
380
4,556
5,803
9,738
4,334
244
5,104
4,634
26,134
0
W
16,928
9,332
0
2,503
10,071
5,870
2,375
5,286
4,785
0
40,719
L
Artemis
Fauntiii
Artemis
5,394
2,724
0
194
9,520
1,991
0
2,640
6,880
0
10,754
L
Khepri
Senpai Moo
Khepri
5,727
1,169
0
603
11,139
11,580
0
4,359
6,780
19,683
0
L
7,270
585
1,075
2,558
14,777
7,441
0
5,257
9,520
22,114
0
W
Cerberus
dbxNYQUILxdb
Cerberus
5,369
810
0
2,019
10,698
9,846
0
2,968
7,730
17,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
22,085
132
Minions Killed
50
8
Camps Cleared
1
552,050
Distance Traveled
445,774
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,032
730
45
4
2
198,456
2
W
Skadi
8,932
812
54
5
4
182,401
3
L
Artemis
7,079
644
6
1
0
100,111
0
L
Khepri
7,836
712
18
2
0
181,961
2
L
Hades
7,170
652
26
2
1
163,702
0
W
Cerberus
9,049
823
33
3
2
171,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role