Player Matchup

Gilgamesh
Gilgamesh
ElenzRektem
Gilgamesh
Level 27
God Stats
33W - 20L
1,585 SR
Queue Stats
138W - 133L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
SuperPaloNova
Baron Samedi
Level 22
God Stats
37W - 33L
1,710 SR
Queue Stats
165W - 169L
1,526 Elo+
Solo
Ares
Ares
devious_binks
Ares
Level 30
God Stats
23W - 21L
1,532 SR
Queue Stats
291W - 324L
1,422 Elo+
Solo
Neith
Neith
iivan72
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 39L
1,400 Elo+
Solo
Sylvanus
Sylvanus
jimm6
Sylvanus
Level 12
God Stats
6W - 2L
1,690 SR
Queue Stats
18W - 21L
1,393 Elo+
Solo
Team Averages
Level 21
1,604 SR
1,442 Elo+

VS

Team Averages
Level 18
1,636 SR
1,520 Elo+
Fafnir
Fafnir
DrowninNMuf
Fafnir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,432 Elo+
Solo
Odin
Odin
Molenna
Odin
Level 27
God Stats
34W - 19L
1,675 SR
Queue Stats
291W - 341L
1,518 Elo+
Solo
Thor
Thor
TheBigOz1997
Thor
Level 19
God Stats
0W - 1L
1,687 SR
Queue Stats
6W - 5L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Zz C o l d
Zhong Kui
Level 24
God Stats
49W - 37L
1,583 SR
Queue Stats
90W - 80L
1,502 Elo+
Solo
Bastet
Bastet
bangalo_aflitivo
Bastet
Level 6
God Stats
4W - 2L
1,736 SR
Queue Stats
10W - 7L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElenzRektem
Gilgamesh
20
7 / 2 / 17
14,165
1,012
31,145
23,335
22,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
SuperPaloNova
Baron Samedi
20
18 / 0 / 14
16,188
1,156
37,349
14,903
10,699
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 23
12,916
923
13,187
21,396
20,651
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
iivan72
Neith
20
3 / 5 / 17
12,893
921
13,886
18,169
9,575
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
jimm6
Sylvanus
20
3 / 3 / 24
12,944
925
15,395
20,684
30,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
2 / 7 / 9
13,224
945
14,050
34,073
34,833
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Molenna
Odin
19
2 / 3 / 6
12,856
918
18,169
22,478
22,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 13 / 5
12,741
910
19,202
30,616
12,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
Zz C o l d
Zhong Kui
19
5 / 3 / 4
12,961
926
19,944
12,183
8,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 9 / 7
12,101
864
20,257
21,627
8,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
35
Kills
13
13
Deaths
35
95
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
7
9
0.93
W
Gilgamesh
ElenzRektem
Gilgamesh
7
2
17
7.75
L
Odin
Molenna
Odin
2
3
6
1.67
W
Baron Samedi
SuperPaloNova
Baron Samedi
18
0
14
25
L
3
13
5
0.42
L
Zhong Kui
Zz C o l d
Zhong Kui
5
3
4
2.33
L
1
9
7
0.5
W
4
3
23
5.17
W
Neith
iivan72
Neith
3
5
17
2.3
W
Sylvanus
jimm6
Sylvanus
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,962
Damage
91,622
98,487
Taken
120,977
93,725
Mitigated
86,649
34,940
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
14,050
6,093
0
1,494
34,073
34,833
0
18,549
15,524
29,964
0
W
Gilgamesh
ElenzRektem
Gilgamesh
31,145
15,413
0
2,714
23,335
22,546
0
9,569
13,766
0
52,201
L
Odin
Molenna
Odin
18,169
2,354
0
2,722
22,478
22,261
0
11,147
11,331
15,872
26,900
W
Baron Samedi
SuperPaloNova
Baron Samedi
37,349
2,954
9,815
5,416
14,903
10,699
0
8,295
6,608
71,507
0
L
19,202
5,551
0
656
30,616
12,340
0
15,178
14,724
0
39,797
L
Zhong Kui
Zz C o l d
Zhong Kui
19,944
2,509
0
1,723
12,183
8,406
0
7,030
5,153
31,574
0
L
20,257
3,762
0
0
21,627
8,809
0
14,027
7,600
0
32,822
W
13,187
2,058
0
50
21,396
20,651
0
7,695
13,701
21,988
0
W
Neith
iivan72
Neith
13,886
6,907
0
1,832
18,169
9,575
0
7,122
11,047
0
33,444
W
Sylvanus
jimm6
Sylvanus
15,395
2,917
8,929
6,184
20,684
30,254
0
7,530
13,154
27,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,106
Gold Earned
63,883
246
Minions Killed
198
6
Camps Cleared
4
1,251,658
Distance Traveled
1,208,722
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,224
945
37
3
0
231,901
1
W
Gilgamesh
14,165
1,012
53
4
3
284,854
2
L
Odin
12,856
918
52
4
2
289,957
1
W
Baron Samedi
16,188
1,156
102
7
1
275,404
2
L
Thor
12,741
910
41
3
0
216,150
0
L
Zhong Kui
12,961
926
30
2
2
188,356
0
L
Bastet
12,101
864
38
3
0
282,358
0
W
Ares
12,916
923
14
1
0
268,947
0
W
Neith
12,893
921
50
4
2
214,921
0
W
Sylvanus
12,944
925
27
2
0
207,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role