Player Matchup

Morgan Le Fay
Morgan Le Fay
Harupocchi
Morgan Le Fay
Level 28
God Stats
33W - 23L
1,638 SR
Queue Stats
67W - 67L
1,419 Elo+
Party 1
Vamana
Vamana
Ifferz
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,027 Elo+
Solo
Jing Wei
Jing Wei
Rosa_FF14
Jing Wei
Level 33
God Stats
6W - 9L
1,411 SR
Queue Stats
45W - 39L
1,406 Elo+
Party 1
Loki
Loki
noshixsherlock
Loki
Level 28
God Stats
13W - 19L
1,779 SR
Queue Stats
181W - 225L
1,387 Elo+
Solo
Xing Tian
Xing Tian
zGx Lame
Xing Tian
Level 29
God Stats
11W - 15L
1,527 SR
Queue Stats
189W - 193L
1,393 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,326 Elo+

VS

Team Averages
Level 25
1,592 SR
1,356 Elo+
Cthulhu
Cthulhu
DabasaurusRecks
Cthulhu
Level 23
God Stats
10W - 6L
1,606 SR
Queue Stats
94W - 140L
1,316 Elo+
Party 2
Cliodhna
Cliodhna
Em2604
Cliodhna
Level 24
God Stats
10W - 7L
1,791 SR
Queue Stats
48W - 53L
1,378 Elo+
Solo
Bellona
Bellona
TAura Bagual276
Bellona
Level 29
God Stats
10W - 11L
1,495 SR
Queue Stats
136W - 162L
1,362 Elo+
Solo
Nu Wa
Nu Wa
amarAsa14
Nu Wa
Level 30
God Stats
14W - 13L
1,454 SR
Queue Stats
24W - 28L
1,328 Elo+
Solo
Izanami
Izanami
l-Darth_Vaper-l
Izanami
Level 21
God Stats
18W - 14L
1,613 SR
Queue Stats
86W - 115L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Harupocchi
Morgan Le Fay
14
4 / 3 / 1
8,639
455
10,366
12,321
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Ifferz
Vamana
8
0 / 15 / 1
6,302
332
1,165
15,763
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
Rosa_FF14
Jing Wei
12
2 / 2 / 2
7,514
395
6,207
8,006
2,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
7,684
404
3,127
9,616
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
zGx Lame
Xing Tian
12
2 / 3 / 3
9,094
479
4,008
17,634
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
7,973
420
6,496
9,118
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Em2604
Cliodhna
16
9 / 3 / 9
10,946
576
11,877
13,694
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 6
10,083
531
9,951
13,077
12,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
amarAsa14
Nu Wa
15
1 / 2 / 2
9,503
500
5,724
7,620
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
7 / 2 / 2
9,375
493
9,433
7,411
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
23
26
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Cliodhna
Em2604
Cliodhna
9
3
9
4.5
L
Morgan Le Fay
Harupocchi
Morgan Le Fay
4
3
1
1.5
L
Vamana
Ifferz
Vamana
0
15
1
0.03
L
Jing Wei
Rosa_FF14
Jing Wei
2
2
2
1.5
W
6
1
6
9
W
Nu Wa
amarAsa14
Nu Wa
1
2
2
1
W
7
2
2
4
L
0
3
1
0.17
L
Xing Tian
zGx Lame
Xing Tian
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
43,481
63,340
Taken
50,920
31,675
Mitigated
30,432
14,710
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,496
147
419
3,088
9,118
8,207
854
2,669
6,411
21,834
0
W
Cliodhna
Em2604
Cliodhna
11,877
3,693
253
3,853
13,694
5,112
1,076
3,984
9,596
0
60,678
L
Morgan Le Fay
Harupocchi
Morgan Le Fay
10,366
1,005
0
4,234
12,321
4,299
960
2,705
9,616
60,623
0
L
Vamana
Ifferz
Vamana
1,165
27
0
2,074
15,763
5,919
122
911
14,717
0
9,622
L
Jing Wei
Rosa_FF14
Jing Wei
6,207
5,289
943
1,844
8,006
2,394
752
2,271
5,619
0
39,414
W
9,951
1,629
0
2,715
13,077
12,386
181
4,023
8,869
12,025
46,026
W
Nu Wa
amarAsa14
Nu Wa
5,724
2,712
0
3,117
7,620
2,390
2,139
2,478
5,142
57,456
0
W
9,433
4,497
0
3,133
7,411
2,337
1,598
1,220
6,110
0
65,018
L
3,127
1,202
0
1,549
9,616
2,843
630
4,000
5,571
0
42,469
L
Xing Tian
zGx Lame
Xing Tian
4,008
482
0
4,066
17,634
16,220
104
3,416
13,455
24,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
47,880
305
Minions Killed
434
0
Camps Cleared
0
1,716,626
Distance Traveled
1,755,592
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,973
420
34
2
0
380,040
0
W
Cliodhna
10,946
576
104
5
0
382,090
6
L
Morgan Le Fay
8,639
455
98
5
0
314,304
5
L
Vamana
6,302
332
14
1
0
334,871
5
L
Jing Wei
7,514
395
79
4
0
378,199
8
W
Bellona
10,083
531
92
5
0
398,114
2
W
Nu Wa
9,503
500
90
5
0
254,986
0
W
Izanami
9,375
493
114
6
0
340,362
0
L
Loki
7,684
404
86
5
0
358,434
0
L
Xing Tian
9,094
479
28
1
0
330,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role