Player Matchup

Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlmightyJammy
Ymir
Level 26
God Stats
2W - 3L
1,475 SR
Queue Stats
54W - 84L
1,416 Elo+
Solo
Cupid
Cupid
BrUtALiTy-EDO
Cupid
Level 14
God Stats
3W - 2L
1,477 SR
Queue Stats
15W - 15L
1,401 Elo+
Solo
Loki
Loki
Glueq
Loki
Level 22
God Stats
2W - 1L
1,219 SR
Queue Stats
53W - 53L
1,448 Elo+
Solo
Janus
Janus
PellegrinoPapi
Janus
Level 27
God Stats
9W - 1L
1,788 SR
Queue Stats
48W - 21L
1,601 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,473 Elo+

VS

Team Averages
Level 24
1,475 SR
1,413 Elo+
Susano
Susano
Bergwijn
Susano
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 96L
1,581 Elo+
Solo
Chaac
Chaac
TruelyABeast
Chaac
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 67L
1,441 Elo+
Solo
Tiamat
Tiamat
austin_parker219
Tiamat
Level 27
God Stats
2W - 4L
1,718 SR
Queue Stats
97W - 107L
1,412 Elo+
Solo
King Arthur
King Arthur
bymest
King Arthur
Level 26
God Stats
0W - 2L
1,409 SR
Queue Stats
4W - 3L
1,378 Elo+
Solo
Bellona
Bellona
xr-mike1
Bellona
Level 14
God Stats
2W - 3L
1,246 SR
Queue Stats
2W - 6L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 3 / 5
8,490
566
7,497
8,571
9,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
7 / 1 / 5
8,125
542
8,713
13,098
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 10
7,609
507
7,068
6,503
2,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Glueq
Loki
13
6 / 3 / 4
8,180
545
4,626
8,396
2,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
6 / 2 / 5
9,561
637
8,081
5,781
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bergwijn
Susano
17
6 / 2 / 2
9,520
635
9,727
11,119
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
2 / 4 / 1
6,697
446
3,245
10,325
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 6 / 2
6,330
422
2,651
9,699
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
bymest
King Arthur
10
0 / 4 / 3
6,106
407
3,492
11,259
4,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xr-mike1
Bellona
9
0 / 9 / 0
5,456
364
2,885
12,948
9,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
9
11
Deaths
25
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
5
1.5
W
7
1
5
9.5
L
Susano
Bergwijn
Susano
6
2
2
3.5
W
3
2
10
4
W
Loki
Glueq
Loki
6
3
4
2.67
W
6
2
5
4.25
L
2
4
1
0.63
L
1
6
2
0.33
L
King Arthur
bymest
King Arthur
0
4
3
0.38
L
Bellona
xr-mike1
Bellona
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
22,000
42,349
Taken
55,350
21,987
Mitigated
31,376
10,551
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,497
1,074
0
1,514
8,571
9,204
0
339
7,780
0
46,276
W
8,713
1,771
1,553
2,264
13,098
6,495
533
1,908
11,045
27,338
0
L
Susano
Bergwijn
Susano
9,727
3,062
0
4,453
11,119
4,360
0
3,004
7,957
0
73,170
W
7,068
4,532
512
934
6,503
2,150
3,078
516
5,915
0
38,912
W
Loki
Glueq
Loki
4,626
1,403
0
2,628
8,396
2,561
0
515
7,667
0
30,679
W
8,081
823
109
1,037
5,781
1,577
1,060
646
5,016
70,921
0
L
3,245
747
0
3,265
10,325
8,608
330
1,846
8,375
0
20,156
L
2,651
328
0
2,374
9,699
4,769
0
2,812
6,672
25,855
0
L
King Arthur
bymest
King Arthur
3,492
287
0
2,648
11,259
4,179
638
2,631
8,608
0
29,315
L
Bellona
xr-mike1
Bellona
2,885
250
0
0
12,948
9,460
201
6,004
6,944
7,381
11,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
34,109
402
Minions Killed
329
0
Camps Cleared
0
1,383,854
Distance Traveled
1,347,838
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,490
566
103
7
0
253,297
3
W
Ymir
8,125
542
32
2
0
278,489
3
L
Susano
9,520
635
140
9
0
307,876
0
W
Cupid
7,609
507
77
5
0
243,172
0
W
Loki
8,180
545
61
4
0
326,292
2
W
Janus
9,561
637
129
9
0
282,604
2
L
Chaac
6,697
446
46
3
0
261,790
4
L
Tiamat
6,330
422
45
3
0
246,523
1
L
King Arthur
6,106
407
50
3
0
292,500
1
L
Bellona
5,456
364
48
3
0
239,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role