Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
val5919
Bastet
Level 109
God Stats
2W - 0L
1,858 SR
Queue Stats
109W - 114L
1,399 Elo+
Solo
Team Averages
Level 106
1,572 SR
1,480 Elo+

VS

Team Averages
Level 104
1,490 SR
1,417 Elo+
Chronos
Chronos
Jambuds
Chronos
Level 128
God Stats
5W - 6L
1,439 SR
Queue Stats
236W - 266L
1,339 Elo+
Solo
Hel
Hel
MASSAY30
Hel
Level 109
God Stats
4W - 2L
1,707 SR
Queue Stats
323W - 324L
1,419 Elo+
Party 1
The Morrigan
The Morrigan
MonKey-RyDer
The Morrigan
Level 122
God Stats
3W - 5L
1,480 SR
Queue Stats
648W - 673L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
QuadOpe_
Cthulhu
Level 96
God Stats
6W - 9L
1,391 SR
Queue Stats
377W - 381L
1,459 Elo+
Party 1
Bacchus
Bacchus
h9000p
Bacchus
Level 64
God Stats
1W - 3L
1,431 SR
Queue Stats
42W - 52L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 1 / 13
10,322
860
17,113
15,345
18,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
 
Janus
17
4 / 2 / 9
10,091
841
10,358
5,897
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
 
Achilles
17
7 / 3 / 12
10,079
840
14,169
14,769
16,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
 
Hel
15
0 / 1 / 17
8,611
718
4,667
11,886
12,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
val5919
Bastet
15
5 / 4 / 8
9,191
766
11,792
9,733
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jambuds
Chronos
14
1 / 3 / 5
7,850
654
5,556
9,494
3,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 6
7,655
638
7,824
10,516
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
MonKey-RyDer
The Morrigan
15
3 / 5 / 3
8,829
736
8,795
10,335
3,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
QuadOpe_
Cthulhu
16
5 / 4 / 6
9,199
767
13,158
16,668
14,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
h9000p
Bacchus
15
1 / 3 / 6
8,619
718
9,448
18,487
11,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
21
Kills
11
11
Deaths
21
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
13
11.5
W
Janus
 
Janus
4
2
9
4.25
W
Achilles
 
Achilles
7
3
12
4.33
W
Hel
 
Hel
0
1
17
8.5
L
Chronos
Jambuds
Chronos
1
3
5
1.17
L
1
6
6
0.67
L
The Morrigan
MonKey-RyDer
The Morrigan
3
5
3
0.9
L
Cthulhu
QuadOpe_
Cthulhu
5
4
6
2
L
Bacchus
h9000p
Bacchus
1
3
6
1.33
W
Bastet
val5919
Bastet
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,099
Damage
44,781
57,630
Taken
65,500
53,489
Mitigated
36,272
35,371
Healing
27,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,113
5,080
3,439
4,599
15,345
18,226
1,015
10,619
4,726
33,850
0
W
Janus
 
Janus
10,358
969
2,129
1,103
5,897
2,538
1,148
5,121
776
36,447
0
W
Achilles
 
Achilles
14,169
3,416
343
2,670
14,769
16,008
431
9,254
5,515
0
26,001
W
Hel
 
Hel
4,667
453
11,752
7,240
11,886
12,744
356
10,872
1,014
7,933
0
L
Chronos
Jambuds
Chronos
5,556
1,382
1,158
1,531
9,494
3,093
0
5,164
4,330
16,520
0
L
7,824
434
7,444
3,168
10,516
3,311
0
4,181
6,335
15,385
0
L
The Morrigan
MonKey-RyDer
The Morrigan
8,795
1,848
1,104
612
10,335
3,755
64
3,884
6,451
18,123
0
L
Cthulhu
QuadOpe_
Cthulhu
13,158
398
2,467
3,444
16,668
14,894
0
8,747
7,921
24,459
0
L
Bacchus
h9000p
Bacchus
9,448
432
893
5,545
18,487
11,219
0
10,162
8,325
18,452
0
W
Bastet
val5919
Bastet
11,792
2,891
1,140
956
9,733
3,973
0
8,915
818
0
17,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
42,152
137
Minions Killed
119
0
Camps Cleared
0
1,195,484
Distance Traveled
1,111,438
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,322
860
41
3
0
228,542
0
W
Janus
10,091
841
54
5
0
235,788
1
W
Achilles
10,079
840
26
2
0
233,674
1
W
Hel
8,611
718
7
1
0
252,530
0
L
Chronos
7,850
654
22
2
0
213,933
0
L
Hel
7,655
638
24
2
0
206,435
0
L
The Morrigan
8,829
736
29
2
0
216,919
2
L
Cthulhu
9,199
767
23
2
0
224,117
1
L
Bacchus
8,619
718
21
2
0
250,034
0
W
Bastet
9,191
766
9
1
0
244,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role