Player Matchup

Eset
Eset
Auwee
Eset
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 169L
1,453 Elo+
Solo
Nemesis
Nemesis
Kingsplash27
Nemesis
Level 2
God Stats
2W - 3L
1,693 SR
Queue Stats
3W - 4L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
Qareith
Baron Samedi
Level 82
God Stats
1W - 0L
1,780 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
quethon
Cthulhu
Level 22
God Stats
28W - 35L
1,478 SR
Queue Stats
61W - 64L
1,425 Elo+
Solo
Heimdallr
Heimdallr
skeetchskurch
Heimdallr
Level 25
God Stats
5W - 6L
1,184 SR
Queue Stats
91W - 94L
1,457 Elo+
Solo
Team Averages
Level 32
1,527 SR
1,464 Elo+

VS

Team Averages
Level 18
1,444 SR
1,395 Elo+
Ganesha
Ganesha
Dnx23
Ganesha
Level 28
God Stats
76W - 66L
1,536 SR
Queue Stats
120W - 127L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Fuzz346
Kukulkan
Level 22
God Stats
91W - 55L
1,486 SR
Queue Stats
239W - 162L
1,423 Elo+
Solo
Guan Yu
Guan Yu
JaseCrd
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,530 Elo+
Solo
Sylvanus
Sylvanus
ZyMboI
Sylvanus
Level 7
God Stats
3W - 5L
1,286 SR
Queue Stats
7W - 14L
1,215 Elo+
Solo
Hachiman
Hachiman
sykes450
Hachiman
Level 25
God Stats
74W - 66L
1,413 SR
Queue Stats
236W - 270L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Auwee
Eset
18
6 / 3 / 8
12,043
1,004
7,628
10,890
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Kingsplash27
Nemesis
18
4 / 5 / 13
11,200
933
12,815
14,568
6,505
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Qareith
Baron Samedi
18
7 / 2 / 14
12,043
1,004
24,048
11,310
5,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
quethon
Cthulhu
19
4 / 0 / 20
13,154
1,096
16,784
15,674
22,488
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
skeetchskurch
Heimdallr
19
6 / 3 / 17
12,322
1,027
20,360
11,827
7,291
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

216

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dnx23
Ganesha
18
0 / 1 / 9
10,865
905
7,760
18,010
7,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Fuzz346
Kukulkan
17
2 / 6 / 5
11,474
956
21,753
14,394
5,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
JaseCrd
Guan Yu
17
2 / 13 / 3
11,088
924
4,456
25,738
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
ZyMboI
Sylvanus
18
2 / 4 / 9
11,930
994
8,571
18,608
17,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
sykes450
Hachiman
17
7 / 3 / 4
12,240
1,020
16,223
14,540
5,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
27
Kills
13
13
Deaths
27
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
Auwee
Eset
6
3
8
3.33
L
Ganesha
Dnx23
Ganesha
0
1
9
4.5
L
Kukulkan
Fuzz346
Kukulkan
2
6
5
0.75
L
Guan Yu
JaseCrd
Guan Yu
2
13
3
0.27
W
Nemesis
Kingsplash27
Nemesis
4
5
13
2.1
W
Baron Samedi
Qareith
Baron Samedi
7
2
14
7
L
Sylvanus
ZyMboI
Sylvanus
2
4
9
1.63
W
Cthulhu
quethon
Cthulhu
4
0
20
14
W
Heimdallr
skeetchskurch
Heimdallr
6
3
17
4.83
L
Hachiman
sykes450
Hachiman
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,635
Damage
58,763
64,269
Taken
91,290
45,554
Mitigated
51,502
13,620
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Auwee
Eset
7,628
1,883
0
391
10,890
3,743
0
7,892
2,853
29,353
0
L
Ganesha
Dnx23
Ganesha
7,760
387
0
148
18,010
7,693
0
8,665
9,345
22,706
0
L
Kukulkan
Fuzz346
Kukulkan
21,753
1,290
0
1,076
14,394
5,704
0
9,897
4,497
54,674
0
L
Guan Yu
JaseCrd
Guan Yu
4,456
410
1,745
3,316
25,738
15,068
0
10,867
14,870
0
13,385
W
Nemesis
Kingsplash27
Nemesis
12,815
5,413
0
1,515
14,568
6,505
0
5,764
8,633
0
17,846
W
Baron Samedi
Qareith
Baron Samedi
24,048
2,734
2,239
5,229
11,310
5,527
0
5,833
5,342
30,776
0
L
Sylvanus
ZyMboI
Sylvanus
8,571
4,236
774
4,214
18,608
17,953
0
9,966
8,642
20,047
0
W
Cthulhu
quethon
Cthulhu
16,784
1,299
469
1,198
15,674
22,488
0
9,259
6,150
34,828
0
W
Heimdallr
skeetchskurch
Heimdallr
20,360
11,345
0
2,579
11,827
7,291
0
8,479
3,207
0
48,908
L
Hachiman
sykes450
Hachiman
16,223
8,206
0
0
14,540
5,084
0
9,065
5,475
0
35,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,762
Gold Earned
57,597
194
Minions Killed
190
4
Camps Cleared
6
978,877
Distance Traveled
1,147,685
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,043
1,004
68
6
1
181,090
0
L
Ganesha
10,865
905
0
0
0
247,804
0
L
Kukulkan
11,474
956
98
8
3
208,495
0
L
Guan Yu
11,088
924
25
2
1
254,651
0
W
Nemesis
11,200
933
14
1
0
189,027
0
W
Baron Samedi
12,043
1,004
16
1
0
182,706
0
L
Sylvanus
11,930
994
19
2
0
227,838
1
W
Cthulhu
13,154
1,096
31
3
1
246,309
0
W
Heimdallr
12,322
1,027
65
5
2
179,745
0
L
Hachiman
12,240
1,020
48
4
2
208,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role