Player Matchup

Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ale__321
Cerberus
Level 124
God Stats
1W - 1L
1,323 SR
Queue Stats
68W - 89L
1,310 Elo+
Solo
Ares
Ares
Bamchikolachi
Ares
Level 47
God Stats
4W - 3L
1,604 SR
Queue Stats
248W - 303L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
dragonArn
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,309 Elo+
Solo
Heimdallr
Heimdallr
vic-competi_1991
Heimdallr
Level 75
God Stats
7W - 3L
1,557 SR
Queue Stats
350W - 424L
1,378 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,371 Elo+

VS

Team Averages
Level 90
1,530 SR
1,329 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BloodoathViking
Ullr
Level 95
God Stats
4W - 3L
1,638 SR
Queue Stats
230W - 239L
1,317 Elo+
Party 1
Da Ji
Da Ji
chiterno1
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,194 Elo+
Solo
Kali
Kali
djonsons333
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,279 Elo+
Solo
Izanami
Izanami
icusan92
Izanami
Level 101
God Stats
3W - 5L
1,510 SR
Queue Stats
257W - 263L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
12 / 1 / 18
13,249
779
15,235
11,673
15,461
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Ale__321
Cerberus
20
12 / 4 / 14
13,534
796
21,489
29,060
34,220
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 21
13,227
778
10,715
25,515
44,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
dragonArn
Sun Wukong
2
0 / 0 / 0
5,072
298
0
0
0
Heimdallr
20
3 / 4 / 13
12,449
732
19,693
15,226
10,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 10 / 3
8,886
523
8,825
15,886
5,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 7
10,622
625
14,211
13,137
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
chiterno1
Da Ji
19
5 / 8 / 7
12,734
749
12,897
17,106
7,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 8 / 7
10,946
644
8,858
15,828
6,286
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
icusan92
Izanami
20
4 / 1 / 9
14,176
834
20,131
13,826
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
32
Kills
13
13
Deaths
32
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
1
18
21
L
Anhur
 
Anhur
0
10
3
0.15
W
Cerberus
Ale__321
Cerberus
12
4
14
4.75
W
5
4
21
3.88
L
2
5
7
1.1
L
Da Ji
chiterno1
Da Ji
5
8
7
1.06
L
2
8
7
0.69
W
Sun Wukong
dragonArn
Sun Wukong
0
0
0
0
L
Izanami
icusan92
Izanami
4
1
9
8.5
W
Heimdallr
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,132
Damage
64,922
81,474
Taken
75,783
104,430
Mitigated
29,829
26,793
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,235
3,193
2,640
2,325
11,673
15,461
2,028
0
11,673
209
33,826
L
Anhur
 
Anhur
8,825
3,415
828
1,300
15,886
5,285
0
7,105
8,359
0
14,028
W
Cerberus
Ale__321
Cerberus
21,489
1,213
1,011
10,939
29,060
34,220
784
0
29,060
62,927
0
W
10,715
998
1,711
4,635
25,515
44,024
1,166
0
25,515
15,154
0
L
14,211
9,241
304
766
13,137
4,651
867
7,883
4,950
0
22,587
L
Da Ji
chiterno1
Da Ji
12,897
2,405
825
2,614
17,106
7,438
0
5,639
11,066
0
16,840
L
8,858
3,747
1,116
3,171
15,828
6,286
0
5,280
10,330
0
14,759
W
Sun Wukong
dragonArn
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
icusan92
Izanami
20,131
11,679
1,956
7,042
13,826
6,169
2,118
6,506
6,969
0
82,238
W
Heimdallr
19,693
6,728
1,177
2,355
15,226
10,725
1,513
0
15,226
0
43,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,531
Gold Earned
57,364
212
Minions Killed
175
0
Camps Cleared
0
1,195,798
Distance Traveled
1,421,057
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,249
779
29
2
0
346,713
0
L
Anhur
8,886
523
14
1
0
244,911
0
W
Cerberus
13,534
796
113
7
0
274,500
2
W
Ares
13,227
778
10
1
0
318,384
0
L
Ullr
10,622
625
19
1
0
244,457
0
L
Da Ji
12,734
749
5
0
0
319,140
1
L
Kali
10,946
644
7
0
0
307,473
3
W
Sun Wukong
5,072
298
0
0
0
0
0
L
Izanami
14,176
834
130
8
0
305,076
6
W
Heimdallr
12,449
732
60
4
0
256,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role