Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Arza2095
Janus
Level 147
God Stats
25W - 11L
1,941 SR
Queue Stats
155W - 89L
1,772 Elo+
Party 1
Vamana
Vamana
SexyHerkules
Vamana
Level 149
God Stats
2W - 0L
1,813 SR
Queue Stats
410W - 212L
1,776 Elo+
Party 1
Bacchus
Bacchus
Syncro Praxz
Bacchus
Level 159
God Stats
16W - 6L
1,864 SR
Queue Stats
203W - 122L
1,698 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rage Qubez
Cu Chulainn
Level 158
God Stats
10W - 7L
1,683 SR
Queue Stats
779W - 541L
1,649 Elo+
Party 1
Team Averages
Level 154
1,760 SR
1,679 Elo+

VS

Team Averages
Level 152
1,630 SR
1,610 Elo+
Loki
Loki
Adam Raiden
Loki
Level 160
God Stats
9W - 9L
1,950 SR
Queue Stats
108W - 107L
1,572 Elo+
Solo
Fenrir
Fenrir
RatteBlut560287
Fenrir
Level 139
God Stats
9W - 14L
1,506 SR
Queue Stats
500W - 428L
1,639 Elo+
Solo
Artio
Artio
Seangivo
Artio
Level 157
God Stats
0W - 3L
1,753 SR
Queue Stats
48W - 42L
1,599 Elo+
Party 2
Aphrodite
Aphrodite
foz monkey 13
Aphrodite
Level 160
God Stats
3W - 1L
1,605 SR
Queue Stats
129W - 127L
1,569 Elo+
Party 2
Medusa
Medusa
zesticle
Medusa
Level 146
God Stats
1W - 1L
1,336 SR
Queue Stats
308W - 345L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
3 / 2 / 5
6,445
645
5,770
5,711
1,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Arza2095
Janus
10
6 / 0 / 2
6,378
638
4,697
3,482
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
10
9 / 1 / 2
6,450
645
8,034
6,257
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Syncro Praxz
Bacchus
8
0 / 2 / 9
5,225
523
5,135
5,481
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
rage Qubez
Cu Chulainn
11
0 / 0 / 2
5,935
594
5,937
6,715
3,538
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
5,908
591
2,627
8,889
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 3
5,191
519
4,066
10,844
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Seangivo
Artio
10
0 / 2 / 1
5,306
531
4,588
9,471
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
foz monkey 13
Aphrodite
8
0 / 4 / 1
4,466
447
2,472
6,158
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
zesticle
Medusa
9
2 / 2 / 1
5,575
558
3,339
5,438
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
5
5
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
5
2.75
L
2
7
1
0.36
W
Janus
Arza2095
Janus
6
0
2
7
L
1
3
3
0.83
L
Artio
Seangivo
Artio
0
2
1
0.25
W
Vamana
9
1
2
10
W
Bacchus
Syncro Praxz
Bacchus
0
2
9
2.25
L
Aphrodite
foz monkey 13
Aphrodite
0
4
1
0.13
W
Cu Chulainn
rage Qubez
Cu Chulainn
0
0
2
1
L
Medusa
zesticle
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,573
Damage
17,092
27,646
Taken
40,800
14,254
Mitigated
17,465
8,276
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,770
2,678
0
1,792
5,711
1,660
77
0
5,711
0
38,558
L
2,627
780
0
2,202
8,889
2,304
0
1,553
7,296
0
24,812
W
Janus
Arza2095
Janus
4,697
237
0
440
3,482
934
0
909
2,441
27,424
0
L
4,066
1,360
174
3,246
10,844
4,402
0
2,929
7,821
0
14,711
L
Artio
Seangivo
Artio
4,588
148
105
3,892
9,471
7,241
0
2,169
7,202
26,103
0
W
Vamana
8,034
3,984
0
2,493
6,257
3,573
0
1,576
4,637
0
29,834
W
Bacchus
Syncro Praxz
Bacchus
5,135
987
0
965
5,481
4,549
0
1,101
4,380
11,322
0
L
Aphrodite
foz monkey 13
Aphrodite
2,472
157
1,980
2,670
6,158
2,168
0
2,238
3,838
22,743
0
W
Cu Chulainn
rage Qubez
Cu Chulainn
5,937
1,315
0
2,586
6,715
3,538
0
2,658
3,417
0
41,692
L
Medusa
zesticle
Medusa
3,339
1,398
0
1,660
5,438
1,350
0
627
4,811
0
32,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
26,446
305
Minions Killed
258
0
Camps Cleared
0
1,057,842
Distance Traveled
962,021
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,445
645
82
8
0
190,745
6
L
Loki
5,908
591
55
6
0
191,082
1
W
Janus
6,378
638
53
5
0
230,321
2
L
Fenrir
5,191
519
30
3
0
204,811
3
L
Artio
5,306
531
56
6
0
186,878
1
W
Vamana
6,450
645
63
6
0
217,452
3
W
Bacchus
5,225
523
14
1
0
209,047
2
L
Aphrodite
4,466
447
38
4
0
186,100
2
W
Cu Chulainn
5,935
594
93
9
0
210,277
5
L
Medusa
5,575
558
79
8
0
193,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role