Player Matchup

Tyr
Tyr
Arthanan
Tyr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 88L
1,274 Elo+
Solo
Odin
Odin
HeyWitnikk
Odin
Level 31
God Stats
0W - 1L
1,517 SR
Queue Stats
115W - 136L
1,367 Elo+
Solo
Charybdis
Charybdis
IgnQrd 0877x
Charybdis
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
MIKESNAKE77
Yemoja
Level 48
God Stats
0W - 5L
1,137 SR
Queue Stats
190W - 182L
1,416 Elo+
Solo
Bakasura
Bakasura
superalex62
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,423 Elo+
Solo
Team Averages
Level 48
1,386 SR
1,396 Elo+

VS

Team Averages
Level 42
1,441 SR
1,369 Elo+
Neith
Neith
Feohektor11
Neith
Level 60
God Stats
3W - 5L
1,457 SR
Queue Stats
150W - 165L
1,405 Elo+
Solo
Susano
Susano
LuminalWriter74
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,243 Elo+
Solo
Ullr
Ullr
Roxypoxy
Ullr
Level 63
God Stats
1W - 1L
1,246 SR
Queue Stats
50W - 59L
1,411 Elo+
Solo
Aphrodite
Aphrodite
al-mengsoc
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,393 Elo+
Party 1
Hun Batz
Hun Batz
mickey_dines
Hun Batz
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 4
10,963
783
16,948
16,855
15,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 13
9,040
646
8,454
21,424
12,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
IgnQrd 0877x
Charybdis
16
1 / 8 / 11
9,358
668
9,645
16,564
12,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
17
1 / 4 / 12
9,339
667
11,060
20,085
16,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
superalex62
Bakasura
15
3 / 11 / 11
9,235
660
11,772
21,437
9,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 20
11,566
826
22,300
15,851
6,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 19
10,139
724
13,765
13,653
11,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
16
7 / 4 / 12
10,485
749
12,395
12,073
5,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
al-mengsoc
Aphrodite
20
9 / 1 / 20
11,900
850
19,204
16,743
9,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
mickey_dines
Hun Batz
18
4 / 5 / 18
11,543
825
14,551
19,534
8,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
120
20
Kills
31
31
Deaths
20
51
Assists
89
Player
Kills
Deaths
Assists
KDA
L
13
6
4
2.5
W
8
4
20
4.5
L
2
2
13
4.25
L
Charybdis
IgnQrd 0877x
Charybdis
1
8
11
0.81
W
3
6
19
2.08
L
Yemoja
1
4
12
1.75
W
Ullr
7
4
12
3.25
W
Aphrodite
al-mengsoc
Aphrodite
9
1
20
19
W
Hun Batz
mickey_dines
Hun Batz
4
5
18
2.6
L
Bakasura
superalex62
Bakasura
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,879
Damage
82,215
96,365
Taken
77,854
66,952
Mitigated
40,741
36,628
Healing
38,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,948
1,808
542
1,967
16,855
15,493
0
2,887
13,968
0
23,911
W
22,300
14,396
365
4,052
15,851
6,672
2,679
2,725
12,791
0
36,380
L
8,454
2,599
3,256
9,529
21,424
12,578
0
4,355
17,069
0
14,449
L
Charybdis
IgnQrd 0877x
Charybdis
9,645
2,633
2,033
1,347
16,564
12,352
227
4,690
11,874
0
25,682
W
13,765
1,520
1,093
1,155
13,653
11,359
0
2,001
11,090
94
22,525
L
Yemoja
11,060
1,609
6,256
5,553
20,085
16,893
125
2,697
17,388
20,752
0
W
Ullr
12,395
7,456
495
3,653
12,073
5,089
1,092
1,754
9,879
0
24,776
W
Aphrodite
al-mengsoc
Aphrodite
19,204
508
11,687
11,883
16,743
9,047
398
2,745
13,664
34,775
0
W
Hun Batz
mickey_dines
Hun Batz
14,551
4,766
1,672
2,526
19,534
8,574
384
1,835
17,015
0
28,078
L
Bakasura
superalex62
Bakasura
11,772
8,271
2,516
3,629
21,437
9,636
0
4,669
16,768
0
11,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
55,633
79
Minions Killed
128
0
Camps Cleared
0
1,126,370
Distance Traveled
1,278,582
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,963
783
15
1
0
244,102
0
W
Neith
11,566
826
24
2
0
220,138
2
L
Odin
9,040
646
8
1
0
225,156
4
L
Charybdis
9,358
668
34
2
0
201,081
3
W
Susano
10,139
724
15
1
0
276,215
0
L
Yemoja
9,339
667
12
1
0
223,836
3
W
Ullr
10,485
749
25
2
0
223,822
0
W
Aphrodite
11,900
850
42
3
0
305,851
0
W
Hun Batz
11,543
825
22
2
0
252,556
0
L
Bakasura
9,235
660
10
1
0
232,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role