Player Matchup

Osiris
Osiris
RELL ELiTE
Osiris
Level 24
God Stats
3W - 4L
1,674 SR
Queue Stats
81W - 70L
1,439 Elo+
Solo
Eset
Eset
SteaveStifler
Eset
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 43L
1,273 Elo+
Solo
Zeus
Zeus
VanesZamesov
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,209 Elo+
Solo
Sylvanus
Sylvanus
gru1966
Sylvanus
Level 12
God Stats
12W - 22L
1,396 SR
Queue Stats
18W - 29L
1,306 Elo+
Solo
Ah Puch
Ah Puch
xguliverx
Ah Puch
Level 17
God Stats
5W - 1L
1,491 SR
Queue Stats
30W - 40L
1,247 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,295 Elo+

VS

Team Averages
Level 9
1,417 SR
1,214 Elo+
Artio
Artio
CANDY GIRL X0X0
Artio
Level 6
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 8L
1,151 Elo+
Solo
Xbalanque
Xbalanque
badASFmama
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
King Arthur
King Arthur
tjohnson1227
King Arthur
Level 23
God Stats
29W - 31L
1,532 SR
Queue Stats
139W - 182L
1,335 Elo+
Solo
Neith
Neith
wsdddhh
Neith
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
1,124 Elo+
Solo
Susano
Susano
xtrippiex_98
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RELL ELiTE
Osiris
20
5 / 0 / 20
12,367
1,031
9,896
12,169
20,060
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 3 / 19
11,632
969
7,561
8,041
2,787
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
23 / 0 / 8
14,983
1,249
27,469
8,667
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
gru1966
Sylvanus
20
4 / 4 / 26
12,331
1,028
18,430
16,628
9,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
xguliverx
Ah Puch
19
5 / 0 / 21
12,847
1,071
10,157
4,288
2,576
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,180
765
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
badASFmama
Xbalanque
18
0 / 4 / 6
10,830
903
2,191
11,209
3,661
King Arthur
tjohnson1227
King Arthur
18
0 / 13 / 6
11,362
947
15,690
34,423
24,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
wsdddhh
Neith
17
2 / 7 / 2
10,888
907
10,102
17,602
5,321
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
16
5 / 15 / 0
11,504
959
18,142
21,329
6,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
21
39
Kills
7
7
Deaths
39
94
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Osiris
RELL ELiTE
Osiris
5
0
20
15
W
2
3
19
3.83
W
23
0
8
27
L
Xbalanque
badASFmama
Xbalanque
0
4
6
0.75
W
Sylvanus
gru1966
Sylvanus
4
4
26
4.25
L
King Arthur
tjohnson1227
King Arthur
0
13
6
0.23
L
Neith
wsdddhh
Neith
2
7
2
0.43
W
Ah Puch
xguliverx
Ah Puch
5
0
21
15.5
L
Susano
5
15
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,513
Damage
46,125
49,793
Taken
84,563
38,383
Mitigated
39,738
15,789
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
RELL ELiTE
Osiris
9,896
4,416
0
387
12,169
20,060
0
1,719
10,450
0
13,399
W
7,561
2,734
129
181
8,041
2,787
0
419
7,622
19,367
0
W
27,469
3,089
555
1,566
8,667
3,416
0
883
7,648
51,198
0
L
Xbalanque
badASFmama
Xbalanque
2,191
1,418
0
1,008
11,209
3,661
0
9,660
1,549
0
11,367
W
Sylvanus
gru1966
Sylvanus
18,430
7,954
4,456
5,898
16,628
9,544
0
1,571
15,057
35,628
0
L
King Arthur
tjohnson1227
King Arthur
15,690
1,382
0
366
34,423
24,017
0
24,555
9,868
18,562
38,177
L
Neith
wsdddhh
Neith
10,102
5,386
0
2,169
17,602
5,321
0
14,906
2,696
0
24,987
W
Ah Puch
xguliverx
Ah Puch
10,157
2,614
451
2,166
4,288
2,576
0
611
3,677
36,800
0
L
Susano
18,142
4,640
0
60
21,329
6,739
0
14,496
6,833
0
32,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,160
Gold Earned
53,764
213
Minions Killed
197
2
Camps Cleared
1
999,237
Distance Traveled
700,513
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,180
765
0
0
0
0
0
W
Osiris
12,367
1,031
6
1
0
251,233
0
W
Eset
11,632
969
38
3
1
175,442
1
W
Zeus
14,983
1,249
74
6
0
211,500
0
L
Xbalanque
10,830
903
33
3
0
141,747
1
W
Sylvanus
12,331
1,028
34
3
1
165,868
0
L
King Arthur
11,362
947
105
9
1
205,797
0
L
Neith
10,888
907
32
3
0
180,608
2
W
Ah Puch
12,847
1,071
61
5
0
195,194
0
L
Susano
11,504
959
27
2
0
172,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role