Player Matchup

Nike
Nike
Bmagcian
Nike
Level 15
God Stats
1W - 6L
1,360 SR
Queue Stats
12W - 21L
1,097 Elo+
Solo
The Morrigan
The Morrigan
Cameron88
The Morrigan
Level 88
God Stats
3W - 3L
1,517 SR
Queue Stats
93W - 124L
1,377 Elo+
Party 1
Achilles
Achilles
mokforprez
Achilles
Level 53
God Stats
4W - 6L
1,427 SR
Queue Stats
58W - 60L
1,321 Elo+
Party 1
Team Averages
Level 52
1,435 SR
1,265 Elo+

VS

Team Averages
Level 69
1,468 SR
1,310 Elo+
Izanami
Izanami
JiggleHeady
Izanami
Level 106
God Stats
12W - 1L
1,596 SR
Queue Stats
134W - 127L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Klaz_bruh
Gilgamesh
Level 61
God Stats
8W - 10L
1,401 SR
Queue Stats
38W - 90L
1,164 Elo+
Solo
Sol
Sol
xRuthlessBrutex
Sol
Level 41
God Stats
10W - 9L
1,407 SR
Queue Stats
107W - 120L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
6 / 12 / 1
10,196
680
9,996
17,907
8,082
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Cameron88
The Morrigan
15
4 / 6 / 6
11,122
741
12,071
13,429
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
mokforprez
Achilles
12
1 / 10 / 5
9,317
621
8,032
21,784
25,262
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JiggleHeady
Izanami
17
13 / 3 / 8
12,762
851
16,266
11,663
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Klaz_bruh
Gilgamesh
17
11 / 3 / 14
12,943
863
15,637
15,802
15,069
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 6 / 17
11,340
756
13,064
12,378
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
11
Kills
28
28
Deaths
12
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nike
6
12
1
0.54
L
The Morrigan
Cameron88
The Morrigan
4
6
6
1.17
W
Izanami
JiggleHeady
Izanami
13
3
8
5.67
W
Gilgamesh
Klaz_bruh
Gilgamesh
11
3
14
6
L
Achilles
mokforprez
Achilles
1
10
5
0.35
W
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
44,967
53,120
Taken
39,843
38,595
Mitigated
24,632
1,730
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,996
2,471
0
0
17,907
8,082
0
5,125
12,782
0
27,966
L
The Morrigan
Cameron88
The Morrigan
12,071
1,570
0
374
13,429
5,251
0
3,044
10,385
32,935
6,539
W
Izanami
JiggleHeady
Izanami
16,266
8,456
196
3,506
11,663
5,316
953
2,775
8,888
0
64,693
W
Gilgamesh
Klaz_bruh
Gilgamesh
15,637
5,048
612
2,974
15,802
15,069
955
4,732
11,070
2,024
35,029
L
Achilles
mokforprez
Achilles
8,032
2,907
69
1,287
21,784
25,262
0
6,119
15,665
0
19,445
W
13,064
3,318
0
2,251
12,378
4,247
1,411
1,876
10,502
41,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
37,045
118
Minions Killed
181
6
Camps Cleared
7
664,557
Distance Traveled
802,969
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,196
680
36
2
1
224,360
3
L
The Morrigan
11,122
741
51
3
2
226,271
2
W
Izanami
12,762
851
93
6
5
258,130
2
W
Gilgamesh
12,943
863
47
3
0
297,507
3
L
Achilles
9,317
621
31
2
3
213,926
0
W
Sol
11,340
756
41
3
2
247,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role