Player Matchup

Hera
Hera
Platinum V
Olvaax95
Hera
Platinum V
Level 124
God Stats
81W - 79L
1,579 SR
Queue Stats
812W - 807L
1,751 MMR
Solo
Fenrir
Fenrir
Silver I
StraightInsMaul
Fenrir
Silver I
Level 103
God Stats
2W - 1L
1,905 SR
Queue Stats
8W - 5L
1,644 MMR
Solo
Chaac
Chaac
Gold III
iQ_Szynek
Chaac
Gold III
Level 147
God Stats
5W - 2L
1,674 SR
Queue Stats
34W - 33L
1,597 MMR
Solo
Izanami
Izanami
Platinum V
rdjuh
Izanami
Platinum V
Level 131
God Stats
254W - 203L
1,583 SR
Queue Stats
570W - 587L
1,619 MMR
Solo
Sylvanus
Sylvanus
Gold V
zZ ABM Zz
Sylvanus
Gold V
Level 125
God Stats
2W - 3L
1,702 SR
Queue Stats
214W - 201L
1,630 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,689 SR
1,648 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,593 SR
1,644 MMR
Odin
Odin
Platinum IV
AKAME__T_T
Odin
Platinum IV
Level 49
God Stats
6W - 1L
1,748 SR
Queue Stats
94W - 77L
1,764 MMR
Solo
Nu Wa
Nu Wa
Gold II
GHOST-RIDER-81
Nu Wa
Gold II
Level 89
God Stats
23W - 14L
1,554 SR
Queue Stats
68W - 59L
1,746 MMR
Party 1
Cerberus
Cerberus
Gold IV
ItsMacheteJoe
Cerberus
Gold IV
Level 117
God Stats
6W - 5L
1,633 SR
Queue Stats
69W - 64L
1,402 MMR
Party 1
Awilix
Awilix
Gold IV
WWuskin
Awilix
Gold IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,557 MMR
Solo
Cernunnos
Cernunnos
Platinum V
samatahiri
Cernunnos
Platinum V
Level 134
God Stats
5W - 2L
1,532 SR
Queue Stats
282W - 273L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 6 / 7
10,694
465
13,566
11,932
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 9 / 1
12,081
525
8,797
20,834
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
iQ_Szynek
Chaac
19
3 / 2 / 1
12,385
538
16,757
17,336
21,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
rdjuh
Izanami
19
2 / 10 / 3
11,729
510
9,473
16,883
5,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
zZ ABM Zz
Sylvanus
14
0 / 7 / 3
9,528
414
8,545
18,472
19,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
UllrArtioPersephoneGebLoki

VS

Bans
AthenaNikeGilgameshHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 13
13,171
573
8,977
19,847
24,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 4 / 10
12,790
556
14,334
10,966
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ItsMacheteJoe
Cerberus
17
4 / 0 / 19
12,250
533
12,138
26,981
37,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
WWuskin
Awilix
20
13 / 4 / 7
13,936
606
14,165
16,245
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
samatahiri
Cernunnos
20
9 / 4 / 10
13,894
604
15,937
21,625
9,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
11
Kills
34
34
Deaths
12
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
W
5
4
10
2.5
W
Cerberus
ItsMacheteJoe
Cerberus
4
0
19
13.5
L
Hera
1
6
7
0.75
L
5
9
1
0.61
W
Awilix
WWuskin
Awilix
13
4
7
4.13
L
Chaac
iQ_Szynek
Chaac
3
2
1
1.75
L
Izanami
rdjuh
Izanami
2
10
3
0.35
W
Cernunnos
samatahiri
Cernunnos
9
4
10
3.5
L
Sylvanus
zZ ABM Zz
Sylvanus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,138
Damage
65,551
85,457
Taken
95,664
55,765
Mitigated
82,431
17,488
Healing
33,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,977
1,556
0
6,731
19,847
24,761
285
4,247
15,514
4,338
87,323
W
14,334
2,748
102
902
10,966
3,954
2,170
3,737
7,079
84,476
0
W
Cerberus
ItsMacheteJoe
Cerberus
12,138
447
2,059
11,700
26,981
37,771
572
8,737
18,038
30,497
0
L
Hera
13,566
3,300
0
2,031
11,932
3,053
44
3,019
8,795
72,769
0
L
8,797
2,651
0
2,832
20,834
6,666
0
7,455
13,187
0
100,072
W
Awilix
WWuskin
Awilix
14,165
7,471
0
3,918
16,245
6,909
3,941
4,473
11,644
0
95,280
L
Chaac
iQ_Szynek
Chaac
16,757
2,291
0
5,447
17,336
21,257
10
4,296
12,922
14,135
86,638
L
Izanami
rdjuh
Izanami
9,473
8,132
0
2,037
16,883
5,502
630
4,900
11,925
0
98,219
W
Cernunnos
samatahiri
Cernunnos
15,937
8,175
0
8,474
21,625
9,036
996
7,135
14,358
0
133,880
L
Sylvanus
zZ ABM Zz
Sylvanus
8,545
1,577
1,083
4,058
18,472
19,287
0
7,406
10,769
24,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,417
Gold Earned
66,041
695
Minions Killed
682
0
Camps Cleared
0
2,101,842
Distance Traveled
2,245,274
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,171
573
187
8
0
473,321
8
W
Nu Wa
12,790
556
146
6
0
399,496
8
W
Cerberus
12,250
533
32
1
0
467,041
7
L
Hera
10,694
465
128
6
0
405,210
16
L
Fenrir
12,081
525
152
7
0
469,762
0
W
Awilix
13,936
606
146
6
0
496,047
3
L
Chaac
12,385
538
202
9
0
437,011
8
L
Izanami
11,729
510
185
8
0
372,240
3
W
Cernunnos
13,894
604
171
7
0
409,369
6
L
Sylvanus
9,528
414
28
1
0
417,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role