Player Matchup

Gilgamesh
Gilgamesh
SutikkyiFingazu
Gilgamesh
Level 60
God Stats
19W - 17L
1,523 SR
Queue Stats
286W - 285L
1,411 Elo+
Party 3
Nemesis
Nemesis
ZenHeras
Nemesis
Level 37
God Stats
21W - 28L
1,366 SR
Queue Stats
67W - 85L
1,332 Elo+
Solo
Skadi
Skadi
benzza3001
Skadi
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
128W - 125L
1,354 Elo+
Party 3
Anubis
Anubis
helheim23
Anubis
Level 110
God Stats
10W - 4L
1,722 SR
Queue Stats
94W - 96L
1,364 Elo+
Party 1
Cerberus
Cerberus
keeperskull
Cerberus
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 89L
1,365 Elo+
Party 1
Team Averages
Level 50
1,522 SR
1,365 Elo+

VS

Team Averages
Level 43
1,504 SR
1,407 Elo+
Fenrir
Fenrir
Deathmond67rus
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,295 Elo+
Party 2
Neith
Neith
MastaZeK
Neith
Level 86
God Stats
6W - 8L
1,713 SR
Queue Stats
19W - 32L
1,394 Elo+
Party 2
Odin
Odin
Mek1Ho
Odin
Level 32
God Stats
1W - 6L
1,308 SR
Queue Stats
37W - 45L
1,456 Elo+
Solo
Janus
Janus
REDuuu
Janus
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 56L
1,552 Elo+
Solo
Sylvanus
Sylvanus
SpeeDx94
Sylvanus
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 94L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SutikkyiFingazu
Gilgamesh
12
3 / 0 / 1
6,811
681
3,592
4,622
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ZenHeras
Nemesis
9
3 / 1 / 2
5,701
570
2,494
6,212
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
10
3 / 1 / 3
5,944
594
4,438
4,374
1,120
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
helheim23
Anubis
11
3 / 0 / 1
6,691
669
2,748
2,973
1,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
keeperskull
Cerberus
9
3 / 3 / 5
6,141
614
2,841
6,329
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,408
441
969
5,831
1,457
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
MastaZeK
Neith
9
5 / 3 / 0
5,783
578
4,474
5,055
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Mek1Ho
Odin
9
0 / 1 / 1
4,951
495
1,992
4,990
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
REDuuu
Janus
5
0 / 3 / 0
4,127
413
278
2,675
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SpeeDx94
Sylvanus
7
0 / 4 / 3
4,966
497
1,820
6,760
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
5
5
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Neith
MastaZeK
Neith
5
3
0
1.67
L
Odin
Mek1Ho
Odin
0
1
1
0.5
L
Janus
REDuuu
Janus
0
3
0
0
L
Sylvanus
SpeeDx94
Sylvanus
0
4
3
0.38
W
Gilgamesh
SutikkyiFingazu
Gilgamesh
3
0
1
3.5
W
Nemesis
ZenHeras
Nemesis
3
1
2
4
W
Skadi
3
1
3
4.5
W
Anubis
helheim23
Anubis
3
0
1
3.5
W
Cerberus
keeperskull
Cerberus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
9,533
24,510
Taken
25,311
11,779
Mitigated
10,389
10,042
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
969
184
0
639
5,831
1,457
0
551
5,280
13
15,125
L
Neith
MastaZeK
Neith
4,474
2,327
0
1,139
5,055
1,166
319
1,090
3,965
0
22,858
L
Odin
Mek1Ho
Odin
1,992
516
0
641
4,990
3,226
0
0
4,990
0
21,539
L
Janus
REDuuu
Janus
278
95
0
665
2,675
365
0
1,573
1,102
10,377
0
L
Sylvanus
SpeeDx94
Sylvanus
1,820
889
253
1,259
6,760
4,175
240
2,555
4,205
15,210
0
W
Gilgamesh
SutikkyiFingazu
Gilgamesh
3,592
936
0
1,934
4,622
2,660
536
0
4,393
1,662
35,809
W
Nemesis
ZenHeras
Nemesis
2,494
1,180
0
2,787
6,212
2,375
0
123
5,907
0
28,973
W
Skadi
4,438
2,408
0
678
4,374
1,120
0
391
3,983
0
33,778
W
Anubis
helheim23
Anubis
2,748
59
0
1,923
2,973
1,186
2,036
425
2,538
34,966
0
W
Cerberus
keeperskull
Cerberus
2,841
343
862
1,858
6,329
4,438
0
1,152
5,177
15,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
24,235
328
Minions Killed
192
0
Camps Cleared
0
938,929
Distance Traveled
778,532
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,408
441
36
4
0
166,447
0
L
Neith
5,783
578
44
4
0
167,427
4
L
Odin
4,951
495
61
6
0
221,908
3
L
Janus
4,127
413
23
2
0
74,255
0
L
Sylvanus
4,966
497
28
3
0
148,495
0
W
Gilgamesh
6,811
681
83
8
0
202,113
0
W
Nemesis
5,701
570
53
5
0
202,726
1
W
Skadi
5,944
594
72
7
0
192,613
1
W
Anubis
6,691
669
81
8
0
162,722
0
W
Cerberus
6,141
614
39
4
0
178,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role