Player Matchup

Osiris
Osiris
NativedawgG
Osiris
Level 27
God Stats
3W - 9L
1,224 SR
Queue Stats
196W - 221L
1,368 Elo+
Solo
Charybdis
Charybdis
Riki0077
Charybdis
Level 22
God Stats
20W - 15L
1,430 SR
Queue Stats
53W - 64L
1,293 Elo+
Party 1
Neith
Neith
ScorpionBR25
Neith
Level 28
God Stats
14W - 11L
1,345 SR
Queue Stats
57W - 68L
1,287 Elo+
Solo
Cerberus
Cerberus
SilverCarcass66
Cerberus
Level 22
God Stats
2W - 4L
1,409 SR
Queue Stats
16W - 13L
1,446 Elo+
Solo
Loki
Loki
TOXIC_Gianpy
Loki
Level 23
God Stats
5W - 3L
1,229 SR
Queue Stats
54W - 57L
1,302 Elo+
Party 1
Team Averages
Level 24
1,327 SR
1,339 Elo+

VS

Team Averages
Level 23
1,553 SR
1,361 Elo+
Ymir
Ymir
BigBank727
Ymir
Level 29
God Stats
8W - 14L
1,299 SR
Queue Stats
8W - 14L
1,142 Elo+
Solo
Heimdallr
Heimdallr
MAYNERD22
Heimdallr
Level 18
God Stats
52W - 28L
1,575 SR
Queue Stats
187W - 190L
1,442 Elo+
Solo
Bakasura
Bakasura
Malus0502
Bakasura
Level 23
God Stats
2W - 0L
1,771 SR
Queue Stats
6W - 7L
1,296 Elo+
Solo
Ah Puch
Ah Puch
TrillWill93
Ah Puch
Level 28
God Stats
23W - 16L
1,588 SR
Queue Stats
28W - 22L
1,464 Elo+
Solo
Artemis
Artemis
YungDaggerDoint
Artemis
Level 18
God Stats
31W - 24L
1,533 SR
Queue Stats
33W - 30L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
0 / 6 / 8
13,859
815
14,283
31,856
28,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Riki0077
Charybdis
20
4 / 12 / 7
15,122
890
24,834
28,792
11,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 0 / 8
15,829
931
20,053
16,382
7,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
2 / 9 / 4
13,757
809
12,118
42,200
30,332
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 4 / 6
15,743
926
19,835
25,564
13,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 20
16,370
963
15,163
29,559
41,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
MAYNERD22
Heimdallr
20
17 / 5 / 11
18,518
1,089
59,206
26,054
10,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Malus0502
Bakasura
19
0 / 2 / 4
12,177
716
2,703
5,095
1,699
Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TrillWill93
Ah Puch
20
2 / 1 / 14
14,956
880
22,761
15,400
4,829
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 5 / 21
15,692
923
34,881
19,990
8,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
15
Kills
31
31
Deaths
15
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
2
20
8.5
W
Heimdallr
MAYNERD22
Heimdallr
17
5
11
4.5
W
Bakasura
Malus0502
Bakasura
0
2
4
1
L
Osiris
0
6
8
0.67
L
Charybdis
Riki0077
Charybdis
4
12
7
0.63
L
3
0
8
7
L
Cerberus
2
9
4
0.44
L
6
4
6
2.25
W
Ah Puch
TrillWill93
Ah Puch
2
1
14
9
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,123
Damage
134,714
144,794
Taken
96,098
91,296
Mitigated
66,909
11,849
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,163
4,168
0
7,218
29,559
41,160
0
5,095
24,464
32,303
0
W
Heimdallr
MAYNERD22
Heimdallr
59,206
43,329
0
7,001
26,054
10,831
0
1,757
24,297
0
99,191
W
Bakasura
Malus0502
Bakasura
2,703
2,077
0
381
5,095
1,699
0
1,042
4,053
0
3,193
L
Osiris
14,283
6,213
0
0
31,856
28,357
0
11,102
20,674
0
34,579
L
Charybdis
Riki0077
Charybdis
24,834
11,136
0
2,043
28,792
11,652
0
6,817
21,925
0
46,671
L
20,053
7,929
0
4,592
16,382
7,541
0
3,760
12,622
0
59,615
L
Cerberus
12,118
707
0
5,214
42,200
30,332
0
13,018
29,007
41,002
0
L
19,835
3,773
0
0
25,564
13,414
0
3,227
22,337
0
55,051
W
Ah Puch
TrillWill93
Ah Puch
22,761
1,742
505
3,595
15,400
4,829
0
2,358
13,042
68,700
0
W
34,881
17,055
146
4,849
19,990
8,390
0
1,866
18,124
0
64,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,310
Gold Earned
77,713
395
Minions Killed
324
4
Camps Cleared
7
1,591,853
Distance Traveled
1,181,128
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,370
963
35
2
1
278,708
0
W
Heimdallr
18,518
1,089
98
6
4
268,342
0
W
Bakasura
12,177
716
8
0
0
98,431
0
L
Osiris
13,859
815
51
3
3
338,173
3
L
Charybdis
15,122
890
71
4
0
319,092
0
L
Neith
15,829
931
134
8
1
278,011
2
L
Cerberus
13,757
809
69
4
0
281,154
1
L
Loki
15,743
926
70
4
0
375,423
0
W
Ah Puch
14,956
880
93
5
2
290,525
2
W
Artemis
15,692
923
90
5
0
245,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role