Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Hercbraknmir
Cabrakan
Level 82
God Stats
55W - 37L
1,557 SR
Queue Stats
271W - 304L
1,434 Elo+
Solo
Xbalanque
Xbalanque
OWNZSHEPPARD
Xbalanque
Level 128
God Stats
120W - 101L
1,508 SR
Queue Stats
561W - 562L
1,397 Elo+
Solo
Mulan
Mulan
Viking_Submarine
Mulan
Level 132
God Stats
5W - 12L
1,354 SR
Queue Stats
362W - 346L
1,441 Elo+
Solo
Bacchus
Bacchus
zozoisreal
Bacchus
Level 123
God Stats
17W - 19L
1,454 SR
Queue Stats
194W - 224L
1,338 Elo+
Solo
Team Averages
Level 123
1,474 SR
1,422 Elo+

VS

Team Averages
Level 79
1,510 SR
1,403 Elo+
Tiamat
Tiamat
Xande7061
Tiamat
Level 94
God Stats
4W - 5L
1,433 SR
Queue Stats
115W - 135L
1,392 Elo+
Solo
Chang'e
Chang'e
anpantano
Chang'e
Level 81
God Stats
5W - 7L
1,534 SR
Queue Stats
304W - 365L
1,418 Elo+
Solo
Artemis
Artemis
danielteenwolf17
Artemis
Level 116
God Stats
38W - 31L
1,506 SR
Queue Stats
218W - 263L
1,363 Elo+
Solo
Nemesis
Nemesis
leonel3454526
Nemesis
Level 67
God Stats
0W - 2L
1,577 SR
Queue Stats
85W - 118L
1,378 Elo+
Solo
Chaac
Chaac
q9vwq
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 162L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 1 / 8
10,975
549
13,336
6,667
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Hercbraknmir
Cabrakan
20
13 / 1 / 2
13,102
655
21,988
19,780
16,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
OWNZSHEPPARD
Xbalanque
20
5 / 1 / 11
12,052
603
13,339
9,730
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 0 / 6
11,469
573
10,835
14,407
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
zozoisreal
Bacchus
14
1 / 4 / 8
9,596
480
7,128
22,488
25,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Xande7061
Tiamat
17
1 / 4 / 0
9,902
495
5,858
14,360
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
anpantano
Chang'e
13
1 / 6 / 1
8,070
404
8,104
15,444
11,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 2
7,727
386
9,467
16,585
7,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
13
0 / 5 / 4
8,110
406
3,574
15,441
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
q9vwq
Chaac
15
3 / 6 / 1
9,778
489
13,849
27,624
28,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
27
Kills
6
7
Deaths
27
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
8
8
W
Cabrakan
Hercbraknmir
Cabrakan
13
1
2
14
W
Xbalanque
OWNZSHEPPARD
Xbalanque
5
1
11
10.5
W
4
0
6
7
L
Tiamat
Xande7061
Tiamat
1
4
0
0.25
L
Chang'e
anpantano
Chang'e
1
6
1
0.25
L
1
6
2
0.33
L
Nemesis
0
5
4
0.4
L
Chaac
q9vwq
Chaac
3
6
1
0.58
W
Bacchus
zozoisreal
Bacchus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,626
Damage
40,852
73,072
Taken
89,454
57,405
Mitigated
60,121
36,454
Healing
36,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,336
5,272
0
2,015
6,667
3,014
540
1,580
4,939
79,818
0
W
Cabrakan
Hercbraknmir
Cabrakan
21,988
2,511
0
13,441
19,780
16,826
343
1,120
18,614
92,168
0
W
Xbalanque
OWNZSHEPPARD
Xbalanque
13,339
6,609
0
4,624
9,730
3,859
5,542
2,346
7,384
0
113,107
W
10,835
1,111
0
9,670
14,407
8,306
0
2,179
12,122
0
100,997
L
Tiamat
Xande7061
Tiamat
5,858
246
183
5,834
14,360
7,236
264
5,842
8,277
73,416
0
L
Chang'e
anpantano
Chang'e
8,104
1,434
2,236
6,266
15,444
11,135
240
5,686
9,709
47,489
0
L
9,467
3,880
1,224
5,177
16,585
7,109
751
5,650
10,795
0
45,239
L
Nemesis
3,574
999
0
3,350
15,441
5,860
0
7,459
7,860
0
41,374
L
Chaac
q9vwq
Chaac
13,849
5,470
301
11,674
27,624
28,781
0
17,061
10,361
0
60,371
W
Bacchus
zozoisreal
Bacchus
7,128
974
445
6,259
22,488
25,400
252
6,474
15,896
27,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,194
Gold Earned
43,587
687
Minions Killed
499
0
Camps Cleared
0
2,002,369
Distance Traveled
1,745,714
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,975
549
141
7
0
418,286
3
W
Cabrakan
13,102
655
178
9
0
366,268
5
W
Xbalanque
12,052
603
170
9
0
386,301
3
W
Mulan
11,469
573
176
9
0
446,950
2
L
Tiamat
9,902
495
154
8
0
364,165
3
L
Chang'e
8,070
404
78
4
0
317,936
5
L
Artemis
7,727
386
62
3
0
320,309
7
L
Nemesis
8,110
406
77
4
0
386,488
1
L
Chaac
9,778
489
128
6
0
356,816
3
W
Bacchus
9,596
480
22
1
0
384,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role