Player Matchup

Freya
Freya
DaRotten
Freya
Level 76
God Stats
1W - 1L
1,717 SR
Queue Stats
286W - 254L
1,477 Elo+
Party 1
Bellona
Bellona
Sapter
Bellona
Level 67
God Stats
6W - 3L
1,554 SR
Queue Stats
54W - 68L
1,419 Elo+
Party 1
Raijin
Raijin
megachurro
Raijin
Level 126
God Stats
1W - 2L
1,426 SR
Queue Stats
28W - 21L
1,578 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,491 Elo+

VS

Team Averages
Level 92
1,590 SR
1,527 Elo+
King Arthur
King Arthur
Rubicity1
King Arthur
Level 27
God Stats
44W - 32L
1,623 SR
Queue Stats
246W - 83L
1,713 Elo+
Solo
Hun Batz
Hun Batz
SteelNail
Hun Batz
Level 123
God Stats
5W - 4L
1,518 SR
Queue Stats
77W - 96L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
lionhards
Zhong Kui
Level 125
God Stats
5W - 3L
1,628 SR
Queue Stats
55W - 69L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DaRotten
Freya
15
3 / 9 / 4
12,059
603
10,664
16,291
7,635
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sapter
Bellona
15
3 / 10 / 4
12,507
625
14,393
24,304
28,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
megachurro
Raijin
16
1 / 6 / 6
12,570
629
13,292
16,281
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rubicity1
King Arthur
18
9 / 1 / 16
14,117
706
26,601
21,408
30,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
SteelNail
Hun Batz
16
5 / 5 / 16
13,294
665
9,552
13,642
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
lionhards
Zhong Kui
18
11 / 2 / 11
14,054
703
17,530
16,845
12,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
7
Kills
25
25
Deaths
8
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Freya
DaRotten
Freya
3
9
4
0.56
W
King Arthur
Rubicity1
King Arthur
9
1
16
17
L
Bellona
Sapter
Bellona
3
10
4
0.5
W
Hun Batz
SteelNail
Hun Batz
5
5
16
2.6
W
Zhong Kui
lionhards
Zhong Kui
11
2
11
8.25
L
Raijin
megachurro
Raijin
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
53,683
56,876
Taken
51,895
42,397
Mitigated
48,872
6,266
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
DaRotten
Freya
10,664
3,917
0
2,885
16,291
7,635
136
4,114
11,531
25,007
0
W
King Arthur
Rubicity1
King Arthur
26,601
2,290
678
4,883
21,408
30,609
401
10,975
10,433
677
56,023
L
Bellona
Sapter
Bellona
14,393
4,318
15
1,728
24,304
28,669
361
8,608
14,583
0
29,138
W
Hun Batz
SteelNail
Hun Batz
9,552
2,976
0
745
13,642
6,098
238
5,137
8,505
0
49,084
W
Zhong Kui
lionhards
Zhong Kui
17,530
1,597
0
5,843
16,845
12,165
2,038
8,837
8,008
54,253
0
L
Raijin
megachurro
Raijin
13,292
760
0
1,638
16,281
6,093
0
6,009
9,710
63,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
41,465
171
Minions Killed
207
8
Camps Cleared
10
975,789
Distance Traveled
1,148,581
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,059
603
36
2
2
322,084
3
W
King Arthur
14,117
706
50
3
2
417,479
3
L
Bellona
12,507
625
27
1
2
319,945
3
W
Hun Batz
13,294
665
62
3
3
384,512
8
W
Zhong Kui
14,054
703
95
5
5
346,590
4
L
Raijin
12,570
629
108
5
4
333,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role