Player Matchup

Heimdallr
Heimdallr
Hydracke
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,243 Elo+
Party 1
Baron Samedi
Baron Samedi
Yuigonsho
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,243 Elo+
Party 1
Terra
Terra
brocken13
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,243 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,243 Elo+

VS

Team Averages
Level 44
1,632 SR
1,362 Elo+
Izanami
Izanami
GameMakersTV
Izanami
Level 29
God Stats
1W - 1L
1,545 SR
Queue Stats
82W - 87L
1,411 Elo+
Party 2
Agni
Agni
Trailer92
Agni
Level 99
God Stats
1W - 1L
1,851 SR
Queue Stats
60W - 69L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
wolfmywolf
Sun Wukong
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hydracke
Heimdallr
12
1 / 9 / 4
8,713
581
7,857
13,606
5,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Yuigonsho
Baron Samedi
14
5 / 7 / 1
10,500
700
11,169
13,621
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
brocken13
Terra
12
0 / 6 / 6
8,745
583
2,752
20,314
15,337
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GameMakersTV
Izanami
17
11 / 1 / 11
12,073
805
14,729
7,437
2,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
15
5 / 3 / 16
11,126
742
14,390
11,748
3,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
wolfmywolf
Sun Wukong
15
6 / 3 / 13
11,127
742
13,346
11,117
6,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
22
22
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
GameMakersTV
Izanami
11
1
11
16.5
L
Heimdallr
Hydracke
Heimdallr
1
9
4
0.33
W
Agni
5
3
16
4.33
L
Baron Samedi
Yuigonsho
Baron Samedi
5
7
1
0.79
L
Terra
brocken13
Terra
0
6
6
0.5
W
Sun Wukong
wolfmywolf
Sun Wukong
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
42,465
47,541
Taken
30,302
27,342
Mitigated
12,899
7,974
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GameMakersTV
Izanami
14,729
9,073
885
2,271
7,437
2,752
1,820
2,669
4,768
0
56,762
L
Heimdallr
Hydracke
Heimdallr
7,857
3,427
0
380
13,606
5,429
0
4,436
9,170
0
25,791
W
Agni
14,390
863
273
4,169
11,748
3,548
604
6,062
5,686
44,547
0
L
Baron Samedi
Yuigonsho
Baron Samedi
11,169
1,307
1,159
1,988
13,621
6,576
0
4,923
8,698
51,633
0
L
Terra
brocken13
Terra
2,752
658
1,802
2,645
20,314
15,337
0
5,226
15,088
7,135
0
W
Sun Wukong
wolfmywolf
Sun Wukong
13,346
3,098
0
321
11,117
6,599
275
5,644
5,468
0
25,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
34,326
133
Minions Killed
185
3
Camps Cleared
10
705,103
Distance Traveled
895,432
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,073
805
81
5
8
297,124
6
L
Heimdallr
8,713
581
39
3
3
216,122
0
W
Agni
11,126
742
76
5
2
269,440
3
L
Baron Samedi
10,500
700
91
6
0
236,999
5
L
Terra
8,745
583
3
0
0
251,982
5
W
Sun Wukong
11,127
742
28
2
0
328,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role