Player Matchup

Osiris
Osiris
Hagmmerr
Osiris
Level 16
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 10L
1,009 Elo+
Party 1
Izanami
Izanami
junmeiyoucaihua
Izanami
Level 16
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 10L
1,009 Elo+
Party 1
Cerberus
Cerberus
junzsgdf
Cerberus
Level 16
God Stats
0W - 4L
1,394 SR
Queue Stats
0W - 10L
1,009 Elo+
Party 1
Team Averages
Level 16
1,358 SR
1,009 Elo+

VS

Team Averages
Level 37
1,695 SR
1,460 Elo+
Osiris
Osiris
RealityIsTearing
Osiris
Level 27
God Stats
4W - 0L
1,861 SR
Queue Stats
102W - 143L
1,491 Elo+
Solo
Olorun
Olorun
alffadas
Olorun
Level 57
God Stats
26W - 20L
1,634 SR
Queue Stats
155W - 216L
1,437 Elo+
Party 2
Chiron
Chiron
kenvend1769
Chiron
Level 28
God Stats
55W - 45L
1,591 SR
Queue Stats
245W - 307L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hagmmerr
Osiris
14
6 / 7 / 0
10,660
761
10,311
20,171
24,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 12 / 5
8,386
599
5,075
13,866
4,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
junzsgdf
Cerberus
10
0 / 9 / 3
7,859
561
6,001
24,853
18,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 13
11,324
809
15,513
8,418
6,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
alffadas
Olorun
15
9 / 2 / 17
11,295
807
17,468
9,058
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
14
10 / 3 / 13
11,181
799
19,830
12,255
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
6
Kills
28
28
Deaths
6
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
Hagmmerr
Osiris
6
7
0
0.86
W
9
1
13
15.5
W
Olorun
alffadas
Olorun
9
2
17
8.75
L
0
12
5
0.21
L
Cerberus
junzsgdf
Cerberus
0
9
3
0.17
W
Chiron
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,387
Damage
52,811
58,890
Taken
29,731
47,923
Mitigated
14,731
6,310
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Hagmmerr
Osiris
10,311
2,225
423
3,876
20,171
24,905
7
5,314
14,857
0
27,935
W
15,513
6,773
0
404
8,418
6,308
610
1,456
6,962
0
48,561
W
Olorun
alffadas
Olorun
17,468
8,188
1,455
4,526
9,058
3,793
596
2,187
6,871
33,444
0
L
5,075
2,384
0
191
13,866
4,846
0
5,253
8,613
0
16,130
L
Cerberus
junzsgdf
Cerberus
6,001
510
0
1,820
24,853
18,172
0
7,088
17,765
19,975
0
W
Chiron
19,830
9,065
738
2,447
12,255
4,630
1,220
2,942
9,312
0
39,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
33,800
102
Minions Killed
147
1
Camps Cleared
10
684,775
Distance Traveled
727,578
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,660
761
20
1
1
264,020
4
W
Osiris
11,324
809
63
5
7
266,006
6
W
Olorun
11,295
807
40
3
1
230,635
1
L
Izanami
8,386
599
31
2
0
182,293
1
L
Cerberus
7,859
561
51
4
0
238,462
5
W
Chiron
11,181
799
44
3
2
230,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role