Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
Kilogee808
Odin
Masters
Level 156
God Stats
9W - 13L
1,458 SR
Queue Stats
748W - 700L
3,140 MMR
Party 2
Hou Yi
Hou Yi
Masters
Overpowerred
Hou Yi
Masters
Level 157
God Stats
11W - 7L
1,801 SR
Queue Stats
251W - 197L
3,178 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
UnCulichiMuySexy
Nu Wa
Diamond V
Level 160
God Stats
11W - 5L
1,696 SR
Queue Stats
205W - 188L
2,299 MMR
Solo
Serqet
Serqet
Diamond IV
gibbsupnext
Serqet
Diamond IV
Level 160
God Stats
1W - 3L
1,533 SR
Queue Stats
224W - 206L
2,271 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,598 SR
2,478 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,666 SR
2,405 MMR
Chaac
Chaac
Diamond I
 
Chaac
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Masters
EnVyNephilim
Bacchus
Masters
Level 160
God Stats
3W - 0L
1,951 SR
Queue Stats
345W - 328L
2,482 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
MaterZircon
Morgan Le Fay
Diamond III
Level 132
God Stats
1W - 1L
1,527 SR
Queue Stats
293W - 287L
2,200 MMR
Solo
Jing Wei
Jing Wei
Diamond II
RealMikeGames
Jing Wei
Diamond II
Level 83
God Stats
1W - 0L
1,645 SR
Queue Stats
44W - 10L
2,736 MMR
Party 1
Kali
Kali
Masters
Smurfzone2853
Kali
Masters
Level 79
God Stats
22W - 12L
1,708 SR
Queue Stats
350W - 308L
3,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 2 / 0
3,681
526
1,367
4,382
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
3,700
529
1,379
3,273
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
7
0 / 0 / 0
4,038
577
2,044
1,933
288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 0 / 0
4,071
582
2,358
1,473
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
8
1 / 1 / 0
4,250
607
1,166
3,806
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatNikeArtioBellona

VS

Bans
LokiGebAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 0 / 0
5,165
738
2,550
3,451
2,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
EnVyNephilim
Bacchus
6
2 / 0 / 0
4,522
646
1,585
4,776
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
MaterZircon
Morgan Le Fay
7
0 / 1 / 1
4,079
583
1,359
1,641
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RealMikeGames
Jing Wei
7
0 / 0 / 1
4,291
613
1,771
1,900
624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
4,384
626
370
3,360
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Chaac
 
Chaac
2
0
0
2
W
Bacchus
EnVyNephilim
Bacchus
2
0
0
2
L
0
1
0
0
W
Morgan Le Fay
MaterZircon
Morgan Le Fay
0
1
1
0.5
L
Hou Yi
0
0
0
0
W
Jing Wei
RealMikeGames
Jing Wei
0
0
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,314
Damage
7,635
14,867
Taken
15,128
5,269
Mitigated
7,344
6,174
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,367
269
0
1,862
4,382
2,279
0
0
4,382
0
12,193
W
Chaac
 
Chaac
2,550
853
0
2,360
3,451
2,215
0
156
3,010
0
28,167
W
Bacchus
EnVyNephilim
Bacchus
1,585
294
0
1,684
4,776
2,600
0
835
3,941
6,911
0
L
1,379
406
0
1,242
3,273
1,197
0
863
2,382
0
7,637
W
Morgan Le Fay
MaterZircon
Morgan Le Fay
1,359
125
0
203
1,641
459
0
648
993
18,781
0
L
Hou Yi
2,044
1,342
0
810
1,933
288
0
248
1,685
0
20,489
W
Jing Wei
RealMikeGames
Jing Wei
1,771
1,192
0
694
1,900
624
0
179
1,721
0
23,718
W
370
119
0
1,706
3,360
1,446
0
540
2,742
0
21,867
L
2,358
299
0
500
1,473
404
0
880
509
24,301
0
L
Serqet
1,166
52
0
1,760
3,806
1,101
0
807
2,965
0
16,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
22,441
197
Minions Killed
240
0
Camps Cleared
0
656,824
Distance Traveled
694,843
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,681
526
25
4
0
96,597
1
W
Chaac
5,165
738
77
11
0
150,847
2
W
Bacchus
4,522
646
13
2
0
135,660
3
L
Odin
3,700
529
13
2
0
143,541
2
W
Morgan Le Fay
4,079
583
45
6
0
130,260
3
L
Hou Yi
4,038
577
53
8
0
137,493
3
W
Jing Wei
4,291
613
48
7
0
132,489
0
W
Kali
4,384
626
57
8
0
145,587
1
L
Nu Wa
4,071
582
60
9
0
133,482
3
L
Serqet
4,250
607
46
7
0
145,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role