Player Matchup

Chaac
Chaac
ASDRU4K
Chaac
Level 116
God Stats
1W - 1L
1,557 SR
Queue Stats
4W - 5L
1,556 Elo+
Party 1
King Arthur
King Arthur
Henrygamess
King Arthur
Level 87
God Stats
0W - 2L
1,470 SR
Queue Stats
3W - 6L
1,359 Elo+
Party 1
Olorun
Olorun
Sper_matrago
Olorun
Level 22
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
hakerdelavida
Ullr
Level 48
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1
Team Averages
Level 68
1,625 SR
1,533 Elo+

VS

Team Averages
Level 88
1,546 SR
1,607 Elo+
Ra
Ra
Templer123
Ra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,736 Elo+
Party 2
Chaac
Chaac
TheBaumi
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,736 Elo+
Party 2
Hel
Hel
thomynator28
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,415 Elo+
Solo
Cernunnos
Cernunnos
xHonokaAiri
Cernunnos
Level 108
God Stats
3W - 1L
1,682 SR
Queue Stats
26W - 22L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASDRU4K
Chaac
15
5 / 5 / 1
9,797
754
9,720
19,057
15,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Henrygamess
King Arthur
14
1 / 3 / 6
8,981
691
7,621
16,696
14,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
2 / 4 / 1
9,521
732
7,053
10,599
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 2
8,677
667
4,200
8,148
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,983
768
5,651
6,523
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
TheBaumi
Chaac
17
6 / 2 / 6
10,831
833
17,780
15,729
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 7
10,853
835
10,454
8,277
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xHonokaAiri
Cernunnos
17
3 / 1 / 9
10,982
845
13,355
9,578
4,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
15
15
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
ASDRU4K
Chaac
5
5
1
1.1
L
King Arthur
Henrygamess
King Arthur
1
3
6
1.33
L
Olorun
2
4
1
0.63
W
1
4
5
0.88
W
Chaac
TheBaumi
Chaac
6
2
6
4.5
L
0
3
2
0.33
W
5
1
7
8.5
W
Cernunnos
xHonokaAiri
Cernunnos
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
47,240
54,500
Taken
40,107
37,726
Mitigated
23,450
12,885
Healing
22,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ASDRU4K
Chaac
9,720
1,929
0
5,086
19,057
15,380
0
3,643
14,378
1,573
32,300
L
King Arthur
Henrygamess
King Arthur
7,621
586
204
4,000
16,696
14,862
23
5,569
10,425
2,141
17,673
L
Olorun
7,053
4,527
413
2,341
10,599
4,476
1,738
4,134
6,408
42,898
0
W
5,651
460
2,227
901
6,523
2,258
847
427
6,096
34,023
0
W
Chaac
TheBaumi
Chaac
17,780
4,372
0
5,643
15,729
13,656
89
2,873
12,532
0
34,475
L
4,200
506
0
841
8,148
3,008
1,210
2,687
5,277
0
24,071
W
10,454
760
5,778
4,922
8,277
3,456
717
2,275
6,002
33,000
0
W
Cernunnos
xHonokaAiri
Cernunnos
13,355
6,339
0
2,597
9,578
4,080
4,543
3,724
5,854
0
58,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
42,649
214
Minions Killed
250
11
Camps Cleared
11
922,321
Distance Traveled
1,002,028
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,797
754
63
5
1
207,362
0
L
King Arthur
8,981
691
28
2
2
243,673
0
L
Olorun
9,521
732
77
6
6
240,109
1
W
Ra
9,983
768
67
5
2
228,118
2
W
Chaac
10,831
833
32
2
1
274,878
0
L
Ullr
8,677
667
46
4
2
231,177
0
W
Hel
10,853
835
54
4
3
265,492
5
W
Cernunnos
10,982
845
97
7
5
233,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role