Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DrDeath0929
Kali
Level 65
God Stats
1W - 1L
1,188 SR
Queue Stats
90W - 99L
1,342 Elo+
Solo
Heimdallr
Heimdallr
TTVgiodude24
Heimdallr
Level 104
God Stats
4W - 1L
1,493 SR
Queue Stats
322W - 340L
1,337 Elo+
Solo
Chang'e
Chang'e
XBeliasTheGigasX
Chang'e
Level 56
God Stats
1W - 0L
1,104 SR
Queue Stats
7W - 13L
1,142 Elo+
Solo
Janus
Janus
Y0Ml
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,341 Elo+
Solo
Team Averages
Level 78
1,357 SR
1,332 Elo+

VS

Team Averages
Level 82
1,560 SR
1,271 Elo+
Horus
Horus
HeikoXI
Horus
Level 84
God Stats
0W - 1L
1,499 SR
Queue Stats
126W - 149L
1,367 Elo+
Solo
Athena
Athena
emtmeangene
Athena
Level 129
God Stats
4W - 5L
1,616 SR
Queue Stats
435W - 439L
1,400 Elo+
Solo
Da Ji
Da Ji
fikafrioai
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,123 Elo+
Solo
Bacchus
Bacchus
mayaara_borges
Bacchus
Level 17
God Stats
1W - 2L
1,685 SR
Queue Stats
7W - 28L
1,135 Elo+
Solo
Arachne
Arachne
ololoyso
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 120L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 3 / 9
7,606
761
5,775
13,430
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 2 / 4
8,706
871
8,514
9,340
4,794
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
TTVgiodude24
Heimdallr
17
3 / 1 / 12
9,202
920
12,395
8,369
4,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 2 / 8
8,858
886
9,235
6,737
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Y0Ml
Janus
15
3 / 2 / 10
8,382
838
10,449
6,326
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HeikoXI
Horus
13
1 / 3 / 5
6,788
679
3,444
13,469
14,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
15
3 / 2 / 5
7,692
769
7,448
14,754
12,052
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
13
5 / 4 / 2
7,250
725
5,914
8,082
3,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
5,930
593
545
6,284
3,645
Arachne
ololoyso
Arachne
13
1 / 5 / 5
7,035
704
7,257
9,756
4,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
18
Kills
10
10
Deaths
18
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
3
9
1.83
W
5
2
4
3.5
L
Horus
HeikoXI
Horus
1
3
5
1.17
W
Heimdallr
TTVgiodude24
Heimdallr
3
1
12
9
W
6
2
8
5
W
Janus
Y0Ml
Janus
3
2
10
4
L
Athena
3
2
5
2.75
L
Da Ji
5
4
2
1.5
L
0
4
2
0.25
L
Arachne
ololoyso
Arachne
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,368
Damage
24,608
44,202
Taken
52,345
22,322
Mitigated
38,501
22,180
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,775
850
1,276
4,204
13,430
8,798
533
2,077
11,353
0
11,335
W
8,514
3,804
691
3,393
9,340
4,794
104
1,618
7,722
0
18,054
L
Horus
HeikoXI
Horus
3,444
2,245
1,997
4,557
13,469
14,936
0
5,438
8,031
0
7,431
W
Heimdallr
TTVgiodude24
Heimdallr
12,395
5,871
432
1,863
8,369
4,080
1,375
1,477
6,892
0
31,264
W
9,235
1,625
6,144
2,744
6,737
2,491
1,193
1,901
4,836
18,520
0
W
Janus
Y0Ml
Janus
10,449
1,610
667
766
6,326
2,159
823
920
5,406
16,973
0
L
Athena
7,448
1,612
1,585
4,949
14,754
12,052
0
3,303
11,451
16,209
0
L
Da Ji
5,914
755
802
821
8,082
3,722
0
3,995
4,087
0
10,860
L
545
124
454
219
6,284
3,645
0
2,731
3,553
3,783
0
L
Arachne
ololoyso
Arachne
7,257
4,281
467
1,531
9,756
4,146
0
4,217
5,539
0
10,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,754
Gold Earned
34,695
123
Minions Killed
41
0
Camps Cleared
0
954,402
Distance Traveled
768,360
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,606
761
13
1
0
183,845
2
W
Kali
8,706
871
19
2
0
213,366
0
L
Horus
6,788
679
9
1
0
188,540
0
W
Heimdallr
9,202
920
42
4
0
188,692
0
W
Chang'e
8,858
886
30
3
0
188,048
0
W
Janus
8,382
838
19
2
0
180,451
0
L
Athena
7,692
769
16
2
0
177,897
0
L
Da Ji
7,250
725
6
1
0
122,915
0
L
Bacchus
5,930
593
5
1
0
122,947
0
L
Arachne
7,035
704
5
1
0
156,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role