Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cadras
King Arthur
Level 152
God Stats
0W - 4L
1,500 SR
Queue Stats
283W - 272L
1,603 Elo+
Solo
Zeus
Zeus
Irreallitty
Zeus
Level 132
God Stats
4W - 3L
1,639 SR
Queue Stats
279W - 257L
1,596 Elo+
Solo
Sol
Sol
PublicWC94
Sol
Level 129
God Stats
12W - 8L
1,603 SR
Queue Stats
1,124W - 1,156L
1,538 Elo+
Solo
Team Averages
Level 145
1,548 SR
1,547 Elo+

VS

Team Averages
Level 146
1,442 SR
1,639 Elo+
Jormungandr
Jormungandr
Ahead
Jormungandr
Level 160
God Stats
3W - 4L
1,298 SR
Queue Stats
94W - 41L
1,691 Elo+
Party 1
Xbalanque
Xbalanque
H3LPMeeeeeee
Xbalanque
Level 149
God Stats
1W - 1L
1,416 SR
Queue Stats
115W - 101L
1,560 Elo+
Solo
Cthulhu
Cthulhu
MikeCZ
Cthulhu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 35L
1,768 Elo+
Party 1
Thanatos
Thanatos
SmashingPumkins
Thanatos
Level 106
God Stats
5W - 1L
1,688 SR
Queue Stats
337W - 272L
1,581 Elo+
Solo
Anhur
Anhur
distantLights
Anhur
Level 158
God Stats
2W - 3L
1,308 SR
Queue Stats
216W - 202L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 8 / 5
10,730
715
14,235
18,634
12,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
 
Artemis
17
3 / 3 / 5
9,644
643
15,975
14,911
5,443
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Cadras
King Arthur
17
1 / 6 / 2
9,323
622
7,991
24,411
25,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 5 / 5
9,783
652
20,673
10,044
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 4
9,140
609
10,784
16,071
6,508
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ahead
Jormungandr
20
5 / 3 / 20
11,539
769
18,727
23,295
25,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
H3LPMeeeeeee
Xbalanque
20
13 / 3 / 13
12,574
838
16,672
13,515
6,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MikeCZ
Cthulhu
19
2 / 3 / 23
10,958
731
22,296
21,561
26,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
18
5 / 3 / 16
10,965
731
10,072
11,368
6,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 3 / 20
10,371
691
11,367
14,705
7,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
12
Kills
28
28
Deaths
15
21
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
8
5
0.81
L
Artemis
 
Artemis
3
3
5
1.83
W
Jormungandr
Ahead
Jormungandr
5
3
20
5
L
King Arthur
Cadras
King Arthur
1
6
2
0.33
W
Xbalanque
H3LPMeeeeeee
Xbalanque
13
3
13
6.5
L
4
5
5
1.3
W
Cthulhu
MikeCZ
Cthulhu
2
3
23
4.5
L
0
6
4
0.33
W
Thanatos
5
3
16
4.33
W
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,658
Damage
79,134
84,071
Taken
84,444
53,728
Mitigated
71,493
21,917
Healing
32,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,235
1,047
390
3,065
18,634
12,361
122
6,645
10,964
32,298
0
L
Artemis
 
Artemis
15,975
4,252
2,251
2,936
14,911
5,443
160
6,264
8,004
0
31,808
W
Jormungandr
Ahead
Jormungandr
18,727
1,502
3,562
5,884
23,295
25,188
361
12,821
9,892
38,281
0
L
King Arthur
Cadras
King Arthur
7,991
50
1,147
4,130
24,411
25,945
0
8,449
14,720
0
13,291
W
Xbalanque
H3LPMeeeeeee
Xbalanque
16,672
5,291
341
2,519
13,515
6,656
1,782
8,304
5,158
0
41,669
L
20,673
1,079
1,315
1,157
10,044
3,471
0
6,900
2,567
33,494
0
W
Cthulhu
MikeCZ
Cthulhu
22,296
199
3,141
3,984
21,561
26,137
488
10,898
10,095
34,248
0
L
10,784
2,666
778
4,748
16,071
6,508
36
8,305
6,793
22,458
0
W
Thanatos
10,072
810
395
6,820
11,368
6,330
472
5,087
6,141
0
15,678
W
11,367
5,236
4,228
1,275
14,705
7,182
1,798
8,388
6,258
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
56,407
153
Minions Killed
160
0
Camps Cleared
0
1,314,332
Distance Traveled
1,419,258
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,730
715
46
3
0
248,877
5
L
Artemis
9,644
643
40
3
0
283,572
1
W
Jormungandr
11,539
769
32
2
0
292,096
3
L
King Arthur
9,323
622
23
2
0
258,204
3
W
Xbalanque
12,574
838
47
3
0
275,868
0
L
Zeus
9,783
652
25
2
0
261,522
0
W
Cthulhu
10,958
731
38
3
0
295,220
5
L
Sol
9,140
609
19
1
0
262,157
0
W
Thanatos
10,965
731
9
1
0
290,735
3
W
Anhur
10,371
691
34
2
0
265,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role