Player Matchup

Discordia
Discordia
Braindrop
Discordia
Level 16
God Stats
14W - 6L
1,951 SR
Queue Stats
51W - 31L
1,585 Elo+
Solo
Medusa
Medusa
Runika
Medusa
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,398 Elo+
Solo
Ymir
Ymir
Sedlacis
Ymir
Level 25
God Stats
34W - 26L
1,558 SR
Queue Stats
70W - 68L
1,452 Elo+
Party 2
Scylla
Scylla
ZEMIAKza
Scylla
Level 36
God Stats
115W - 137L
1,405 SR
Queue Stats
164W - 220L
1,341 Elo+
Party 2
Hercules
Hercules
异世界的蛋某人
Hercules
Level 29
God Stats
8W - 4L
1,857 SR
Queue Stats
235W - 219L
1,577 Elo+
Solo
Team Averages
Level 25
1,654 SR
1,471 Elo+

VS

Team Averages
Level 12
1,439 SR
1,425 Elo+
Heimdallr
Heimdallr
Clockwork27TH
Heimdallr
Level 29
God Stats
5W - 11L
1,367 SR
Queue Stats
102W - 115L
1,434 Elo+
Party 3
Agni
Agni
DJ CHRONOS X
Agni
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 48L
1,412 Elo+
Party 3
Cupid
Cupid
Danhifyz
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Danzaburou
Danzaburou
Klusek222
Danzaburou
Level 6
God Stats
5W - 9L
1,266 SR
Queue Stats
9W - 13L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
kamil97
Cthulhu
Level 7
God Stats
6W - 9L
1,560 SR
Queue Stats
11W - 15L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Braindrop
Discordia
18
13 / 0 / 17
11,510
1,279
22,630
7,111
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Runika
Medusa
17
13 / 5 / 15
11,746
1,305
19,191
11,036
4,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
2 / 1 / 22
10,016
1,113
6,722
10,377
12,184
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
ZEMIAKza
Scylla
18
9 / 2 / 17
11,312
1,257
12,308
6,740
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 17
10,995
1,222
11,199
16,562
20,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clockwork27TH
Heimdallr
14
1 / 5 / 4
8,637
960
10,550
10,596
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 13 / 3
9,783
1,087
9,797
17,157
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Danhifyz
Cupid
14
1 / 5 / 4
8,706
967
8,516
12,501
4,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Klusek222
Danzaburou
15
0 / 12 / 7
8,930
992
6,548
18,047
7,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
kamil97
Cthulhu
14
2 / 8 / 4
9,064
1,007
9,790
17,510
16,121
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
30
43
Kills
8
8
Deaths
43
88
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Braindrop
Discordia
13
0
17
21.5
L
Heimdallr
Clockwork27TH
Heimdallr
1
5
4
0.6
L
4
13
3
0.42
L
Cupid
Danhifyz
Cupid
1
5
4
0.6
L
Danzaburou
Klusek222
Danzaburou
0
12
7
0.29
W
Medusa
Runika
Medusa
13
5
15
4.1
W
Ymir
2
1
22
13
W
Scylla
ZEMIAKza
Scylla
9
2
17
8.75
L
Cthulhu
kamil97
Cthulhu
2
8
4
0.5
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,050
Damage
45,201
51,826
Taken
75,811
42,103
Mitigated
37,726
10,185
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Braindrop
Discordia
22,630
1,122
0
60
7,111
2,530
0
2,288
4,665
39,615
0
L
Heimdallr
Clockwork27TH
Heimdallr
10,550
4,795
0
240
10,596
3,908
0
6,069
4,527
0
20,276
L
9,797
1,126
0
108
17,157
5,653
0
9,954
7,203
24,686
0
L
Cupid
Danhifyz
Cupid
8,516
3,713
0
830
12,501
4,302
0
6,834
5,667
0
20,277
L
Danzaburou
Klusek222
Danzaburou
6,548
2,423
0
520
18,047
7,742
0
9,307
8,740
0
13,096
W
Medusa
Runika
Medusa
19,191
10,849
0
1,021
11,036
4,543
0
3,396
7,546
0
30,612
W
Ymir
6,722
901
0
410
10,377
12,184
0
3,074
7,100
19,028
0
W
Scylla
ZEMIAKza
Scylla
12,308
1,175
0
1,466
6,740
2,381
0
3,254
3,348
26,030
0
L
Cthulhu
kamil97
Cthulhu
9,790
1,159
433
0
17,510
16,121
0
9,737
7,773
18,817
0
W
11,199
2,996
0
7,228
16,562
20,465
0
6,654
9,578
285
20,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,579
Gold Earned
45,120
165
Minions Killed
108
5
Camps Cleared
3
970,828
Distance Traveled
793,952
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,510
1,279
31
3
1
220,679
0
L
Heimdallr
8,637
960
19
2
0
163,417
3
L
Agni
9,783
1,087
42
5
0
149,718
0
L
Cupid
8,706
967
21
2
2
162,631
0
L
Danzaburou
8,930
992
7
1
1
149,521
0
W
Medusa
11,746
1,305
23
3
2
138,856
2
W
Ymir
10,016
1,113
47
5
1
210,253
0
W
Scylla
11,312
1,257
45
5
0
192,958
0
L
Cthulhu
9,064
1,007
19
2
0
168,665
0
W
Hercules
10,995
1,222
19
2
1
208,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role