Player Matchup

Olorun
Olorun
Finemanti
Olorun
Level 36
God Stats
8W - 2L
1,725 SR
Queue Stats
175W - 107L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
LyrikClub49
Danzaburou
Level 95
God Stats
4W - 2L
1,512 SR
Queue Stats
45W - 43L
1,437 Elo+
Party 2
Ymir
Ymir
MoISt_Malice
Ymir
Level 108
God Stats
2W - 3L
1,330 SR
Queue Stats
282W - 259L
1,502 Elo+
Party 4
Tyr
Tyr
Solastrike
Tyr
Level 103
God Stats
4W - 1L
1,564 SR
Queue Stats
368W - 307L
1,616 Elo+
Party 2
Achilles
Achilles
bloodhoundislife
Achilles
Level 17
God Stats
6W - 8L
1,299 SR
Queue Stats
150W - 141L
1,460 Elo+
Party 4
Team Averages
Level 72
1,486 SR
1,525 Elo+

VS

Team Averages
Level 40
1,644 SR
1,469 Elo+
Nu Wa
Nu Wa
Jagson_PL
Nu Wa
Level 37
God Stats
8W - 6L
1,612 SR
Queue Stats
139W - 171L
1,454 Elo+
Party 1
Ares
Ares
Szymeek72
Ares
Level 28
God Stats
2W - 2L
1,812 SR
Queue Stats
141W - 152L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
Tchiblumo
Gilgamesh
Level 69
God Stats
4W - 5L
1,487 SR
Queue Stats
168W - 162L
1,520 Elo+
Party 3
Thanatos
Thanatos
ViggoMan69
Thanatos
Level 28
God Stats
11W - 8L
1,679 SR
Queue Stats
93W - 93L
1,490 Elo+
Party 3
Artemis
Artemis
mentalplayer99
Artemis
Level 36
God Stats
9W - 7L
1,630 SR
Queue Stats
108W - 103L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Finemanti
Olorun
17
16 / 3 / 4
11,118
654
15,709
19,254
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
LyrikClub49
Danzaburou
13
3 / 6 / 8
8,444
497
8,720
12,948
3,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 9
10,014
589
9,537
15,638
7,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 4 / 18
8,804
518
7,329
16,892
6,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 2 / 2
9,576
563
6,442
10,764
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jagson_PL
Nu Wa
12
1 / 7 / 3
7,549
444
8,748
10,060
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
1 / 6 / 7
7,328
431
8,827
16,262
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Tchiblumo
Gilgamesh
14
3 / 3 / 2
8,582
505
10,834
11,396
6,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ViggoMan69
Thanatos
15
7 / 7 / 4
9,406
553
8,992
12,433
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 7 / 1
7,716
454
12,112
12,375
4,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
30
Kills
17
17
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
Finemanti
Olorun
16
3
4
6
L
Nu Wa
Jagson_PL
Nu Wa
1
7
3
0.36
W
Danzaburou
LyrikClub49
Danzaburou
3
6
8
1.17
W
5
2
9
4.75
W
3
4
18
3
L
Ares
1
6
7
0.75
L
Gilgamesh
Tchiblumo
Gilgamesh
3
3
2
1.33
L
Thanatos
ViggoMan69
Thanatos
7
7
4
1.29
W
3
2
2
2
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,737
Damage
49,513
75,496
Taken
62,526
33,900
Mitigated
32,263
32,333
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Finemanti
Olorun
15,709
7,084
1,021
12,992
19,254
6,443
2,048
6,223
13,031
77,812
0
L
Nu Wa
Jagson_PL
Nu Wa
8,748
2,122
0
1,690
10,060
3,386
104
6,951
3,109
42,484
0
W
Danzaburou
LyrikClub49
Danzaburou
8,720
3,319
0
3,457
12,948
3,692
0
3,966
8,982
0
45,990
W
9,537
2,372
0
7,620
15,638
7,661
0
1,920
13,718
76,018
0
W
7,329
1,491
225
3,052
16,892
6,898
85
4,013
12,879
0
26,710
L
Ares
8,827
768
0
2,536
16,262
13,750
272
6,001
10,261
26,364
0
L
Gilgamesh
Tchiblumo
Gilgamesh
10,834
2,872
0
971
11,396
6,583
0
4,832
6,564
0
53,759
L
Thanatos
ViggoMan69
Thanatos
8,992
2,885
0
7,636
12,433
4,486
0
5,012
7,421
0
39,672
W
6,442
1,816
0
3,966
10,764
9,206
532
1,453
9,311
8,487
43,949
L
12,112
5,612
0
3,039
12,375
4,058
614
4,110
8,265
0
40,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
40,581
467
Minions Killed
353
0
Camps Cleared
0
1,637,613
Distance Traveled
1,430,950
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,118
654
110
6
0
308,658
3
L
Nu Wa
7,549
444
78
5
0
275,126
4
W
Danzaburou
8,444
497
72
4
0
314,230
1
W
Ymir
10,014
589
131
8
0
334,592
0
W
Tyr
8,804
518
32
2
0
345,466
3
L
Ares
7,328
431
43
3
0
292,505
3
L
Gilgamesh
8,582
505
94
6
0
318,337
4
L
Thanatos
9,406
553
81
5
0
293,828
0
W
Achilles
9,576
563
122
7
0
334,667
4
L
Artemis
7,716
454
57
3
0
251,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role