Player Matchup

Izanami
Izanami
Diamond I
 
Izanami
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Diamond II
 
Set
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Thommmmm
Ao Kuang
Diamond I
Level 66
God Stats
1W - 0L
1,712 SR
Queue Stats
160W - 153L
2,514 MMR
Solo
Terra
Terra
Masters
TоttiGR
Terra
Masters
Level 125
God Stats
6W - 2L
1,824 SR
Queue Stats
201W - 169L
2,610 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,607 SR
1,925 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,563 SR
2,116 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Masters
 
Kumbhakarna
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
Combusting
Scylla
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
2,447 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
ElGuta
Erlang Shen
Diamond I
Level 68
God Stats
2W - 3L
1,650 SR
Queue Stats
79W - 61L
2,498 MMR
Solo
Guan Yu
Guan Yu
Masters
FAKOUZO
Guan Yu
Masters
Level 160
God Stats
11W - 7L
1,663 SR
Queue Stats
131W - 100L
2,637 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 1 / 3
6,973
697
4,442
5,318
2,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
 
Set
12
1 / 1 / 1
6,665
667
5,556
8,129
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
 
Chernobog
10
0 / 0 / 7
5,580
558
5,703
4,583
1,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Thommmmm
Ao Kuang
11
4 / 0 / 2
6,498
650
5,906
6,706
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
TоttiGR
Terra
10
1 / 0 / 7
5,415
542
3,408
5,475
4,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bans
TiamatGebArtioOdinUllr

VS

Bans
LokiCharybdisYemojaCupidCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 0
5,356
536
3,947
5,225
1,430
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 2
5,151
515
3,052
8,911
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Combusting
Scylla
10
1 / 3 / 0
5,603
560
2,125
6,569
1,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ElGuta
Erlang Shen
9
0 / 2 / 1
5,247
525
3,548
7,314
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
FAKOUZO
Guan Yu
10
1 / 1 / 1
5,732
573
5,883
7,379
5,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
3
5.5
W
Set
 
Set
1
1
1
1.5
W
Chernobog
 
Chernobog
0
0
7
3.5
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Kumbhakarna
 
Kumbhakarna
0
2
2
0.5
L
Scylla
Combusting
Scylla
1
3
0
0.33
L
Erlang Shen
ElGuta
Erlang Shen
0
2
1
0.25
L
Guan Yu
FAKOUZO
Guan Yu
1
1
1
1.5
W
Ao Kuang
Thommmmm
Ao Kuang
4
0
2
5
W
Terra
TоttiGR
Terra
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
18,555
30,211
Taken
35,398
14,246
Mitigated
16,199
13,689
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,442
2,886
0
1,404
5,318
2,576
0
1,739
3,579
0
52,555
W
Set
 
Set
5,556
1,647
0
3,109
8,129
4,652
0
1,800
6,329
5,521
42,932
W
Chernobog
 
Chernobog
5,703
3,554
0
2,407
4,583
1,431
0
681
3,902
0
35,827
L
Hou Yi
 
Hou Yi
3,947
2,274
0
973
5,225
1,430
0
2,054
3,171
0
33,545
L
Kumbhakarna
 
Kumbhakarna
3,052
305
0
2,508
8,911
4,966
0
2,100
6,811
16,182
0
L
Scylla
Combusting
Scylla
2,125
314
84
2,103
6,569
1,557
0
1,123
5,446
29,037
0
L
Erlang Shen
ElGuta
Erlang Shen
3,548
1,404
0
2,047
7,314
2,909
0
2,471
4,843
0
30,827
L
Guan Yu
FAKOUZO
Guan Yu
5,883
1,245
458
3,532
7,379
5,337
0
2,859
4,520
4,513
24,079
W
Ao Kuang
Thommmmm
Ao Kuang
5,906
809
0
3,196
6,706
1,560
0
1,247
5,459
28,079
0
W
Terra
TоttiGR
Terra
3,408
537
1,263
2,310
5,475
4,027
0
950
4,525
15,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
27,089
353
Minions Killed
283
0
Camps Cleared
0
1,016,006
Distance Traveled
1,039,448
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,973
697
97
10
0
183,144
6
W
Set
6,665
667
107
11
0
193,993
2
W
Chernobog
5,580
558
70
7
0
191,727
1
L
Hou Yi
5,356
536
84
8
0
182,097
4
L
Kumbhakarna
5,151
515
9
1
0
206,642
3
L
Scylla
5,603
560
68
7
0
180,675
4
L
Erlang Shen
5,247
525
64
6
0
238,269
4
L
Guan Yu
5,732
573
58
6
0
231,765
3
W
Ao Kuang
6,498
650
58
6
0
238,508
2
W
Terra
5,415
542
21
2
0
208,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role