Player Matchup

Heimdallr
Heimdallr
AlabamaSkit
Heimdallr
Level 74
God Stats
1W - 2L
1,319 SR
Queue Stats
165W - 192L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
SusanooDark
Kukulkan
Level 41
God Stats
0W - 3L
1,165 SR
Queue Stats
46W - 54L
1,433 Elo+
Party 1
Fafnir
Fafnir
TeacherBuleeTT
Fafnir
Level 27
God Stats
4W - 1L
1,832 SR
Queue Stats
73W - 75L
1,477 Elo+
Party 1
Team Averages
Level 47
1,439 SR
1,461 Elo+

VS

Team Averages
Level 57
1,666 SR
1,553 Elo+
Poseidon
Poseidon
 
Poseidon
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kossaei
Danzaburou
Level 89
God Stats
5W - 0L
1,998 SR
Queue Stats
175W - 119L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlabamaSkit
Heimdallr
12
3 / 9 / 2
8,707
622
5,772
13,666
5,073
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SusanooDark
Kukulkan
12
3 / 6 / 2
8,760
626
11,455
11,131
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 5
8,105
579
4,615
14,314
13,094
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 5 / 13
10,068
719
7,680
9,486
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
 
King Arthur
15
4 / 0 / 14
9,946
710
7,752
10,951
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kossaei
Danzaburou
15
14 / 2 / 6
11,782
842
19,528
11,082
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
21
21
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
5
13
1.9
W
King Arthur
 
King Arthur
4
0
14
11
L
Heimdallr
AlabamaSkit
Heimdallr
3
9
2
0.44
W
Danzaburou
Kossaei
Danzaburou
14
2
6
8.5
L
Kukulkan
SusanooDark
Kukulkan
3
6
2
0.67
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
34,960
39,111
Taken
31,519
21,839
Mitigated
16,299
4,185
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,680
532
452
716
9,486
2,982
353
6,074
3,412
33,658
0
W
King Arthur
 
King Arthur
7,752
1,377
0
1,883
10,951
9,280
422
5,703
5,248
0
18,001
L
Heimdallr
AlabamaSkit
Heimdallr
5,772
2,237
0
1,652
13,666
5,073
0
2,971
10,475
0
22,689
W
Danzaburou
Kossaei
Danzaburou
19,528
11,716
0
4,373
11,082
4,037
2,095
4,905
6,177
0
58,631
L
Kukulkan
SusanooDark
Kukulkan
11,455
632
465
1,189
11,131
3,672
0
1,753
9,196
30,315
0
L
4,615
1,590
0
879
14,314
13,094
0
3,653
10,313
15,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
31,796
118
Minions Killed
130
5
Camps Cleared
7
639,473
Distance Traveled
786,715
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,068
719
48
3
4
230,350
6
W
King Arthur
9,946
710
15
1
0
311,930
2
L
Heimdallr
8,707
622
49
4
2
187,681
1
W
Danzaburou
11,782
842
67
5
3
244,435
3
L
Kukulkan
8,760
626
48
3
3
223,990
2
L
Fafnir
8,105
579
21
2
0
227,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role