Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jumperdexito
Nu Wa
Level 141
God Stats
0W - 1L
1,674 SR
Queue Stats
76W - 75L
1,600 Elo+
Party 1
Jormungandr
Jormungandr
ShinyD1ck
Jormungandr
Level 28
God Stats
14W - 15L
1,469 SR
Queue Stats
27W - 24L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
VexedAtheist
Cliodhna
Level 156
God Stats
0W - 2L
1,583 SR
Queue Stats
271W - 250L
1,542 Elo+
Party 1
Mercury
Mercury
烟雨如花
Mercury
Level 41
God Stats
1W - 9L
1,155 SR
Queue Stats
101W - 105L
1,470 Elo+
Solo
Team Averages
Level 105
1,476 SR
1,513 Elo+

VS

Team Averages
Level 101
1,677 SR
1,586 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Gransalami
Apollo
Level 33
God Stats
19W - 6L
1,858 SR
Queue Stats
84W - 48L
1,636 Elo+
Party 2
Janus
Janus
Super丶梦魇
Janus
Level 155
God Stats
2W - 2L
1,530 SR
Queue Stats
114W - 45L
1,738 Elo+
Party 3
Vamana
Vamana
mrcheldon
Vamana
Level 149
God Stats
1W - 0L
1,928 SR
Queue Stats
77W - 46L
1,629 Elo+
Party 2
Zeus
Zeus
nicolas89
Zeus
Level 140
God Stats
7W - 4L
1,569 SR
Queue Stats
603W - 626L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 3 / 1
5,624
511
3,230
5,115
1,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 4 / 0
6,470
588
5,867
5,879
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ShinyD1ck
Jormungandr
8
0 / 4 / 4
4,944
449
3,920
8,469
3,189
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
VexedAtheist
Cliodhna
10
2 / 4 / 0
5,589
508
3,484
6,165
2,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
烟雨如花
Mercury
10
1 / 2 / 1
5,733
521
1,748
7,682
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
7 / 1 / 0
7,799
709
6,421
5,534
1,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
Gransalami
Apollo
12
5 / 2 / 0
7,002
637
4,908
5,689
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 1 / 2
5,172
470
1,725
4,968
1,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
mrcheldon
Vamana
11
2 / 1 / 5
6,469
588
5,849
7,607
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
12
2 / 3 / 4
6,589
599
3,291
6,830
1,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
17
17
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
W
Ullr
 
Ullr
7
1
0
7
W
Apollo
Gransalami
Apollo
5
2
0
2.5
L
4
4
0
1
L
Jormungandr
ShinyD1ck
Jormungandr
0
4
4
0.5
W
1
1
2
2
L
Cliodhna
VexedAtheist
Cliodhna
2
4
0
0.5
W
Vamana
mrcheldon
Vamana
2
1
5
4.5
W
Zeus
2
3
4
1.33
L
Mercury
烟雨如花
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
22,194
33,310
Taken
30,628
11,472
Mitigated
10,199
6,519
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,230
1,055
0
955
5,115
1,389
0
840
4,275
0
29,871
W
Ullr
 
Ullr
6,421
2,460
0
1,504
5,534
1,762
234
1,300
4,226
0
47,822
W
Apollo
Gransalami
Apollo
4,908
3,491
0
500
5,689
1,967
2,450
854
4,827
0
39,104
L
5,867
2,129
0
859
5,879
1,652
441
1,674
4,205
31,892
0
L
Jormungandr
ShinyD1ck
Jormungandr
3,920
810
0
528
8,469
3,189
0
874
7,595
18,394
0
W
1,725
313
0
891
4,968
1,197
54
488
4,432
17,200
0
L
Cliodhna
VexedAtheist
Cliodhna
3,484
465
0
1,085
6,165
2,933
0
673
5,492
0
22,501
W
Vamana
mrcheldon
Vamana
5,849
2,645
0
2,344
7,607
3,345
0
3,060
4,447
0
36,258
W
Zeus
3,291
299
0
1,227
6,830
1,928
0
3,747
2,909
41,486
0
L
Mercury
烟雨如花
Mercury
1,748
405
0
3,092
7,682
2,309
0
955
6,727
0
29,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
33,031
277
Minions Killed
395
0
Camps Cleared
0
1,003,586
Distance Traveled
994,504
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,624
511
59
5
0
200,235
5
W
Ullr
7,799
709
118
11
0
195,296
4
W
Apollo
7,002
637
82
7
0
203,529
1
L
Nu Wa
6,470
588
73
7
0
170,491
2
L
Jormungandr
4,944
449
28
3
0
183,579
0
W
Janus
5,172
470
35
3
0
188,511
2
L
Cliodhna
5,589
508
54
5
0
209,829
0
W
Vamana
6,469
588
73
7
0
228,201
4
W
Zeus
6,589
599
87
8
0
178,967
3
L
Mercury
5,733
521
63
6
0
239,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role