Player Matchup

Baron Samedi
Baron Samedi
DarkPheonixPro
Baron Samedi
Level 16
God Stats
0W - 1L
1,795 SR
Queue Stats
9W - 11L
1,489 Elo+
Solo
Khepri
Khepri
Kriegsreisender
Khepri
Level 160
God Stats
41W - 21L
1,626 SR
Queue Stats
1,050W - 1,083L
1,500 Elo+
Solo
Tiamat
Tiamat
Sin Swiftshot
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,600 Elo+
Solo
Chaac
Chaac
Sumayee
Chaac
Level 155
God Stats
4W - 3L
1,673 SR
Queue Stats
163W - 167L
1,506 Elo+
Solo
Eset
Eset
keradora1995
Eset
Level 18
God Stats
0W - 1L
1,216 SR
Queue Stats
3W - 6L
1,444 Elo+
Solo
Team Averages
Level 74
1,562 SR
1,508 Elo+

VS

Team Averages
Level 87
1,479 SR
1,536 Elo+
Baba Yaga
Baba Yaga
Colemos
Baba Yaga
Level 113
God Stats
4W - 6L
1,457 SR
Queue Stats
308W - 292L
1,522 Elo+
Solo
Scylla
Scylla
GODPOWER1218
Scylla
Level 159
God Stats
1W - 0L
1,360 SR
Queue Stats
45W - 44L
1,471 Elo+
Solo
Olorun
Olorun
Its Bartosh
Olorun
Level 126
God Stats
2W - 0L
1,714 SR
Queue Stats
17W - 12L
1,580 Elo+
Solo
Arachne
Arachne
Phoebeee
Arachne
Level 22
God Stats
1W - 1L
1,366 SR
Queue Stats
114W - 120L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
RealSharpMind
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkPheonixPro
Baron Samedi
20
5 / 6 / 12
12,431
592
25,001
36,579
31,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 6 / 19
11,574
551
14,231
41,017
57,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 4 / 15
12,109
577
21,530
20,793
14,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Sumayee
Chaac
20
12 / 1 / 11
15,106
719
29,763
23,891
21,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
3 / 0 / 5
9,522
453
2,442
1,904
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Colemos
Baba Yaga
20
4 / 3 / 10
13,875
661
25,805
18,721
8,947
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
20
4 / 3 / 10
14,318
682
25,013
16,134
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
20
4 / 4 / 7
14,116
672
22,852
26,929
11,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Phoebeee
Arachne
16
2 / 11 / 5
11,955
569
21,371
22,636
8,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
RealSharpMind
Erlang Shen
20
3 / 4 / 8
13,949
664
19,672
33,500
34,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
57
24
Kills
17
17
Deaths
25
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Colemos
Baba Yaga
4
3
10
3
L
Baron Samedi
DarkPheonixPro
Baron Samedi
5
6
12
1.83
W
Scylla
4
3
10
3
W
Olorun
4
4
7
1.88
L
1
6
19
1.75
W
Arachne
Phoebeee
Arachne
2
11
5
0.41
W
Erlang Shen
RealSharpMind
Erlang Shen
3
4
8
1.75
L
3
4
15
2.63
L
Chaac
Sumayee
Chaac
12
1
11
17.5
L
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,967
Damage
114,713
124,184
Taken
117,920
126,964
Mitigated
69,453
63,072
Healing
63,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Colemos
Baba Yaga
25,805
2,082
3,289
8,257
18,721
8,947
1,255
10,653
7,764
49,988
0
L
Baron Samedi
DarkPheonixPro
Baron Samedi
25,001
2,072
11,615
16,973
36,579
31,835
309
24,230
12,349
58,228
0
W
Scylla
25,013
1,777
3,044
2,221
16,134
5,878
1,139
6,688
9,178
58,937
0
W
Olorun
22,852
9,054
8,289
11,747
26,929
11,729
1,985
17,007
9,556
61,333
0
L
14,231
1,388
2,898
6,503
41,017
57,790
0
21,880
19,137
32,058
0
W
Arachne
Phoebeee
Arachne
21,371
11,187
338
5,007
22,636
8,796
0
12,266
9,871
0
25,780
W
Erlang Shen
RealSharpMind
Erlang Shen
19,672
9,265
6,786
14,222
33,500
34,103
229
14,295
18,347
0
33,225
L
21,530
394
2,926
6,564
20,793
14,859
6
10,890
9,903
39,386
0
L
Chaac
Sumayee
Chaac
29,763
3,010
1,253
13,441
23,891
21,582
0
15,165
8,726
0
59,253
L
2,442
177
501
398
1,904
898
0
1,505
399
4,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,742
Gold Earned
68,213
218
Minions Killed
202
0
Camps Cleared
0
1,638,923
Distance Traveled
1,982,899
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,875
661
48
2
0
416,104
0
L
Baron Samedi
12,431
592
67
3
0
343,277
0
W
Scylla
14,318
682
63
3
0
382,836
2
W
Olorun
14,116
672
54
3
0
386,290
1
L
Khepri
11,574
551
25
1
0
359,869
1
W
Arachne
11,955
569
14
1
0
364,418
6
W
Erlang Shen
13,949
664
23
1
0
433,251
0
L
Tiamat
12,109
577
56
3
0
373,382
1
L
Chaac
15,106
719
59
3
0
451,457
0
L
Eset
9,522
453
11
1
0
110,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role