Player Matchup

Fenrir
Fenrir
BeardedBusiness
Fenrir
Level 5
God Stats
4W - 7L
1,536 SR
Queue Stats
22W - 32L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
ElenzRektem
Gilgamesh
Level 27
God Stats
33W - 20L
1,610 SR
Queue Stats
138W - 133L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Klusek222
Danzaburou
Level 6
God Stats
5W - 9L
1,353 SR
Queue Stats
9W - 13L
1,496 Elo+
Solo
Ra
Ra
Surppryze
Ra
Level 28
God Stats
6W - 5L
1,482 SR
Queue Stats
90W - 69L
1,489 Elo+
Solo
Thor
Thor
toocool813
Thor
Level 5
God Stats
1W - 2L
1,291 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,430 Elo+

VS

Team Averages
Level 35
1,433 SR
1,473 Elo+
He Bo
He Bo
AU Kingy
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,451 Elo+
Party 1
Chaac
Chaac
AYoButtery
Chaac
Level 25
God Stats
22W - 9L
1,693 SR
Queue Stats
163W - 112L
1,585 Elo+
Solo
Zeus
Zeus
C0tr0n
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
RedrumAlltse
Heimdallr
Level 6
God Stats
1W - 1L
1,220 SR
Queue Stats
37W - 45L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SoCo Biskit
Cabrakan
Level 27
God Stats
3W - 4L
1,253 SR
Queue Stats
112W - 119L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
9,749
886
2,502
16,444
8,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ElenzRektem
Gilgamesh
17
5 / 8 / 7
11,774
1,070
15,263
24,306
17,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Klusek222
Danzaburou
17
7 / 13 / 6
12,628
1,148
13,828
22,766
14,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 3 / 8
11,739
1,067
19,985
21,520
7,268
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 8 / 5
9,489
863
223
14,585
5,885
Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AU Kingy
He Bo
18
4 / 5 / 14
11,429
1,039
11,386
9,388
3,501
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
20
8 / 2 / 23
12,990
1,181
27,411
16,819
21,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
C0tr0n
Zeus
20
13 / 1 / 16
14,353
1,305
26,240
6,820
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
RedrumAlltse
Heimdallr
18
8 / 2 / 13
12,125
1,102
13,446
11,948
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
SoCo Biskit
Cabrakan
18
4 / 6 / 13
10,841
986
14,033
12,505
13,264
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
16
Kills
37
37
Deaths
16
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
He Bo
AU Kingy
He Bo
4
5
14
2.2
W
Chaac
8
2
23
9.75
L
0
5
8
0.8
W
Zeus
C0tr0n
Zeus
13
1
16
21
L
Gilgamesh
ElenzRektem
Gilgamesh
5
8
7
1.06
L
Danzaburou
Klusek222
Danzaburou
7
13
6
0.77
W
Heimdallr
RedrumAlltse
Heimdallr
8
2
13
7.25
W
Cabrakan
SoCo Biskit
Cabrakan
4
6
13
1.75
L
4
3
8
2.67
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,801
Damage
92,516
99,621
Taken
57,480
53,292
Mitigated
46,668
9,130
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AU Kingy
He Bo
11,386
1,157
0
367
9,388
3,501
0
2,493
6,895
27,495
0
W
Chaac
27,411
4,124
0
5,408
16,819
21,534
0
5,932
10,887
5,060
52,511
L
2,502
328
406
934
16,444
8,280
0
8,583
7,693
0
8,264
W
Zeus
C0tr0n
Zeus
26,240
4,144
74
1,132
6,820
2,824
0
2,182
4,638
53,417
0
L
Gilgamesh
ElenzRektem
Gilgamesh
15,263
6,469
0
1,376
24,306
17,758
0
14,432
9,590
0
32,768
L
Danzaburou
Klusek222
Danzaburou
13,828
3,928
0
922
22,766
14,101
0
11,961
10,602
0
30,250
W
Heimdallr
RedrumAlltse
Heimdallr
13,446
8,981
0
1,347
11,948
5,545
0
4,700
7,248
0
23,717
W
Cabrakan
SoCo Biskit
Cabrakan
14,033
2,126
0
1,724
12,505
13,264
0
4,678
7,827
22,668
0
L
19,985
1,878
1,854
3,638
21,520
7,268
0
13,021
8,289
52,340
0
L
223
223
0
0
14,585
5,885
0
5,504
9,006
0
1,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,379
Gold Earned
61,738
157
Minions Killed
216
5
Camps Cleared
6
952,190
Distance Traveled
887,022
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,429
1,039
49
4
0
174,254
0
W
Chaac
12,990
1,181
61
6
0
215,591
0
L
Fenrir
9,749
886
12
1
1
196,081
4
W
Zeus
14,353
1,305
64
6
4
198,610
0
L
Gilgamesh
11,774
1,070
30
3
2
225,052
0
L
Danzaburou
12,628
1,148
31
3
0
150,733
0
W
Heimdallr
12,125
1,102
21
2
0
157,562
0
W
Cabrakan
10,841
986
21
2
2
141,005
0
L
Ra
11,739
1,067
79
7
1
209,208
0
L
Thor
9,489
863
5
0
1
171,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role