Player Matchup

Charybdis
Charybdis
Hidan_xi
Charybdis
Level 27
God Stats
48W - 56L
1,445 SR
Queue Stats
103W - 120L
1,352 Elo+
Solo
Hel
Hel
JerryScotti7538
Hel
Level 28
God Stats
0W - 4L
1,056 SR
Queue Stats
88W - 94L
1,404 Elo+
Solo
Scylla
Scylla
Pelohke
Scylla
Level 29
God Stats
2W - 1L
1,663 SR
Queue Stats
53W - 75L
1,318 Elo+
Solo
Loki
Loki
Sir-Darklight
Loki
Level 25
God Stats
90W - 55L
1,565 SR
Queue Stats
98W - 73L
1,446 Elo+
Solo
King Arthur
King Arthur
lonewolf_within
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo
Team Averages
Level 22
1,446 SR
1,332 Elo+

VS

Team Averages
Level 21
1,397 SR
1,378 Elo+
Sun Wukong
Sun Wukong
Alhybrido
Sun Wukong
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,370 Elo+
Solo
Susano
Susano
Antonius2PAC
Susano
Level 17
God Stats
5W - 7L
1,295 SR
Queue Stats
111W - 119L
1,362 Elo+
Solo
Achilles
Achilles
I-RunGunBosna-I
Achilles
Level 29
God Stats
29W - 26L
1,372 SR
Queue Stats
70W - 87L
1,304 Elo+
Solo
Anubis
Anubis
Javichu_Vito_12
Anubis
Level 22
God Stats
5W - 4L
1,537 SR
Queue Stats
17W - 16L
1,474 Elo+
Solo
Khepri
Khepri
SilverSon1c9
Khepri
Level 26
God Stats
3W - 0L
1,281 SR
Queue Stats
21W - 25L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hidan_xi
Charybdis
9
1 / 3 / 0
5,885
420
3,395
9,573
2,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 1
5,107
365
1,730
4,830
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
Pelohke
Scylla
10
0 / 6 / 1
5,717
408
2,026
9,285
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
8 / 1 / 0
8,155
583
6,851
9,375
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
lonewolf_within
King Arthur
9
0 / 7 / 2
5,483
392
2,888
10,253
5,495
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alhybrido
Sun Wukong
10
0 / 3 / 4
6,603
472
2,891
8,120
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
12
6 / 3 / 7
7,307
522
7,128
9,438
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
10
6 / 3 / 6
6,707
479
6,537
5,115
1,840
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 1 / 5
8,688
621
7,419
5,943
2,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
10
1 / 0 / 5
6,122
437
2,359
5,194
4,306
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
9
Kills
20
20
Deaths
10
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alhybrido
Sun Wukong
0
3
4
0.67
W
Susano
6
3
7
3.17
L
Charybdis
Hidan_xi
Charybdis
1
3
0
0.33
W
Achilles
6
3
6
3
W
7
1
5
9.5
L
0
3
1
0.17
L
Scylla
Pelohke
Scylla
0
6
1
0.08
W
Khepri
1
0
5
3.5
L
8
1
0
8
L
King Arthur
lonewolf_within
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,890
Damage
26,334
43,316
Taken
33,810
14,294
Mitigated
19,679
13,808
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alhybrido
Sun Wukong
2,891
883
0
939
8,120
7,526
398
389
7,731
0
30,455
W
Susano
7,128
2,065
0
2,264
9,438
3,186
0
602
8,836
0
33,944
L
Charybdis
Hidan_xi
Charybdis
3,395
1,971
0
3,328
9,573
2,716
1,197
2,214
7,314
0
37,481
W
Achilles
6,537
1,936
233
921
5,115
1,840
78
217
4,898
0
13,321
W
7,419
1,580
0
4,215
5,943
2,821
264
1,421
4,522
48,153
0
L
1,730
233
1,439
1,801
4,830
1,132
337
893
3,937
11,014
0
L
Scylla
Pelohke
Scylla
2,026
89
0
2,288
9,285
2,011
171
3,817
5,468
18,771
0
W
Khepri
2,359
86
0
1,430
5,194
4,306
0
1,127
4,067
24,539
0
L
6,851
2,485
0
4,302
9,375
2,940
0
1,230
8,145
0
49,083
L
King Arthur
lonewolf_within
King Arthur
2,888
832
0
650
10,253
5,495
0
1,624
8,201
0
19,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
35,427
257
Minions Killed
257
0
Camps Cleared
0
1,079,766
Distance Traveled
1,260,422
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,603
472
60
4
0
232,030
0
W
Susano
7,307
522
58
4
0
269,427
2
L
Charybdis
5,885
420
67
5
0
195,337
0
W
Achilles
6,707
479
15
1
0
277,979
0
W
Anubis
8,688
621
94
7
0
229,106
2
L
Hel
5,107
365
25
2
0
178,280
0
L
Scylla
5,717
408
36
3
0
220,728
5
W
Khepri
6,122
437
30
2
0
251,880
3
L
Loki
8,155
583
97
7
0
279,975
0
L
King Arthur
5,483
392
32
2
0
205,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role