Player Matchup

Baron Samedi
Baron Samedi
Givus2005
Baron Samedi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,252 Elo+
Solo
Hel
Hel
IGI-R32
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,217 Elo+
Party 2
Bellona
Bellona
Joker-unmasked
Bellona
Level 29
God Stats
22W - 19L
1,528 SR
Queue Stats
99W - 126L
1,370 Elo+
Solo
King Arthur
King Arthur
Prenity_banane78
King Arthur
Level 15
God Stats
2W - 1L
1,517 SR
Queue Stats
11W - 12L
1,332 Elo+
Party 2
Thor
Thor
cochon_ros
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,334 Elo+

VS

Team Averages
Level 12
1,505 SR
1,381 Elo+
Neith
Neith
BusinessSand550
Neith
Level 10
God Stats
1W - 4L
1,527 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 1
Guan Yu
Guan Yu
Flock404
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
denstine
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
siullluis
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 1
Xbalanque
Xbalanque
urban-ninja7
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Givus2005
Baron Samedi
17
18 / 2 / 5
12,097
637
18,556
15,016
7,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
14
4 / 3 / 1
8,912
469
5,212
6,894
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
18 / 2 / 2
12,313
648
15,398
11,531
10,977
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Prenity_banane78
King Arthur
14
1 / 4 / 4
8,855
466
4,095
9,625
7,819
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
2 / 9 / 4
7,108
374
809
7,852
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,193
431
5,818
9,305
3,341
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Flock404
Guan Yu
12
2 / 11 / 4
8,099
426
3,697
17,268
11,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
denstine
Kukulkan
7
0 / 14 / 4
6,236
328
1,835
13,844
3,940
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Eset
15
6 / 3 / 4
9,855
519
9,294
10,664
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
urban-ninja7
Xbalanque
7
4 / 12 / 3
6,569
346
3,636
8,889
2,404

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
43
Kills
15
20
Deaths
44
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Guan Yu
Flock404
Guan Yu
2
11
4
0.36
W
Baron Samedi
Givus2005
Baron Samedi
18
2
5
10.25
W
Hel
4
3
1
1.5
W
18
2
2
9.5
W
King Arthur
Prenity_banane78
King Arthur
1
4
4
0.75
W
2
9
4
0.44
L
Kukulkan
denstine
Kukulkan
0
14
4
0.14
L
Eset
6
3
4
2.67
L
Xbalanque
urban-ninja7
Xbalanque
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
24,280
50,918
Taken
59,970
30,370
Mitigated
27,701
14,398
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,818
2,608
0
1,028
9,305
3,341
2,592
5,468
3,603
0
36,108
L
Guan Yu
Flock404
Guan Yu
3,697
1,224
322
2,663
17,268
11,550
0
6,907
10,239
0
22,692
W
Baron Samedi
Givus2005
Baron Samedi
18,556
5,103
183
8,747
15,016
7,094
3,657
4,275
10,741
73,778
0
W
Hel
5,212
530
1,422
1,551
6,894
2,302
2,828
2,840
4,054
33,800
0
W
15,398
5,914
0
2,340
11,531
10,977
1,206
1,281
10,250
0
87,680
W
King Arthur
Prenity_banane78
King Arthur
4,095
328
0
0
9,625
7,819
594
1,935
7,690
1,186
38,598
W
809
665
0
155
7,852
2,178
594
798
7,054
0
5,010
L
Kukulkan
denstine
Kukulkan
1,835
445
0
0
13,844
3,940
0
3,478
10,186
13,987
0
L
Eset
9,294
357
75
1,248
10,664
6,466
1,116
4,004
6,512
48,904
0
L
Xbalanque
urban-ninja7
Xbalanque
3,636
2,187
0
0
8,889
2,404
165
3,681
5,208
0
8,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
38,952
398
Minions Killed
219
0
Camps Cleared
0
1,532,409
Distance Traveled
1,458,219
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,193
431
70
4
0
319,202
0
L
Guan Yu
8,099
426
49
3
0
326,677
0
W
Baron Samedi
12,097
637
121
6
0
261,279
0
W
Hel
8,912
469
62
3
0
334,516
0
W
Bellona
12,313
648
141
7
0
408,165
0
W
King Arthur
8,855
466
66
3
0
355,274
1
W
Thor
7,108
374
8
0
0
173,175
3
L
Kukulkan
6,236
328
9
0
0
280,673
4
L
Eset
9,855
519
87
5
0
360,690
0
L
Xbalanque
6,569
346
4
0
0
170,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role