Player Matchup

Ymir
Ymir
Dedtox
Ymir
Level 18
God Stats
19W - 11L
1,651 SR
Queue Stats
30W - 29L
1,545 Elo+
Solo
Izanami
Izanami
Deesnats
Izanami
Level 35
God Stats
21W - 16L
1,634 SR
Queue Stats
86W - 79L
1,535 Elo+
Party 2
Anubis
Anubis
WannaBEeSekiro
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,578 Elo+
Solo
Sol
Sol
tachiyomi
Sol
Level 27
God Stats
2W - 0L
1,866 SR
Queue Stats
44W - 26L
1,635 Elo+
Party 2
Baba Yaga
Baba Yaga
ракзиспати
Baba Yaga
Level 18
God Stats
5W - 3L
1,534 SR
Queue Stats
14W - 8L
1,595 Elo+
Solo
Team Averages
Level 23
1,637 SR
1,577 Elo+

VS

Team Averages
Level 21
1,569 SR
1,613 Elo+
Medusa
Medusa
AngelicNoxchi
Medusa
Level 16
God Stats
1W - 1L
1,843 SR
Queue Stats
3W - 1L
1,719 Elo+
Party 1
Cliodhna
Cliodhna
Payyn
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
digiboy7
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1
Tiamat
Tiamat
ducksmite64652
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
mrchippa
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dedtox
Ymir
11
2 / 2 / 12
7,440
531
5,290
8,073
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Deesnats
Izanami
15
8 / 1 / 3
9,251
661
7,349
5,624
1,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 0 / 3
8,838
631
7,345
8,611
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 8
8,510
608
10,781
9,355
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 5
7,115
508
4,986
2,763
903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,737
481
3,685
8,107
1,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Payyn
Cliodhna
11
1 / 5 / 3
6,933
495
6,722
10,791
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
digiboy7
Kuzenbo
9
1 / 4 / 3
5,843
417
3,571
11,182
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 9 / 2
5,218
373
2,885
9,211
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
mrchippa
Gilgamesh
11
1 / 3 / 0
6,926
495
1,946
7,090
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
26
Kills
4
4
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Ymir
Dedtox
Ymir
2
2
12
4
W
Izanami
Deesnats
Izanami
8
1
3
9.5
L
Cliodhna
Payyn
Cliodhna
1
5
3
0.5
W
9
0
3
10.5
L
Kuzenbo
digiboy7
Kuzenbo
1
4
3
0.63
L
0
9
2
0.11
L
Gilgamesh
mrchippa
Gilgamesh
1
3
0
0.33
W
6
1
8
10
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
18,809
34,426
Taken
46,381
16,962
Mitigated
23,007
16,660
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,685
1,936
0
1,350
8,107
1,845
0
2,558
5,549
0
40,158
W
Ymir
Dedtox
Ymir
5,290
1,088
0
1,763
8,073
6,967
56
2,710
5,239
12,983
0
W
Izanami
Deesnats
Izanami
7,349
4,524
0
2,242
5,624
1,704
1,510
426
5,188
0
77,592
L
Cliodhna
Payyn
Cliodhna
6,722
933
0
639
10,791
4,186
0
6,214
4,577
0
46,270
W
7,345
124
0
6,081
8,611
3,806
0
620
7,897
58,862
0
L
Kuzenbo
digiboy7
Kuzenbo
3,571
1,376
0
2,304
11,182
8,423
13
6,461
4,721
12,546
0
L
2,885
168
0
408
9,211
3,740
0
6,928
2,283
12,966
0
L
Gilgamesh
mrchippa
Gilgamesh
1,946
337
0
709
7,090
4,813
0
5,477
1,613
0
17,382
W
10,781
4,000
0
5,506
9,355
3,582
1,132
2,373
6,700
57,101
7,325
W
4,986
217
0
1,068
2,763
903
675
40
2,723
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,154
Gold Earned
31,657
421
Minions Killed
267
0
Camps Cleared
0
1,293,136
Distance Traveled
1,272,220
32
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,737
481
89
6
0
251,894
0
W
Ymir
7,440
531
12
1
0
260,534
12
W
Izanami
9,251
661
153
11
0
248,417
6
L
Cliodhna
6,933
495
84
6
0
251,055
1
W
Anubis
8,838
631
106
8
0
250,938
5
L
Kuzenbo
5,843
417
10
1
0
276,209
2
L
Tiamat
5,218
373
30
2
0
228,982
3
L
Gilgamesh
6,926
495
54
4
0
264,080
1
W
Sol
8,510
608
104
7
0
268,535
5
W
Baba Yaga
7,115
508
46
3
0
264,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role